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According to a PR from Discreet,
this patch is mainly a performance and stability update. Lots of enhancements
here, the list includes:
- Overall memory efficiency. - Performance Increases in TrackView, TrackBar, Particles, RPF, and ActiveShade. - Workflow Enhancements in Skin, Custom Attributes, Render Elements, Subdivision Surfaces (HSDS, Meshsmooth), Parameter Wiring, Groups, ActiveShade, and PolyObjects. - MaxScript bug fixes and enhancements. A detailed list of all 3ds max 4.2 changes and updates is available at Discreet's website. (continued...) |
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