![]() |
![]() |
||
|
|||
Draw the curtains, roll the drums... Yes, what we've all been waiting for!
Discreet has announced the upcoming release of 3ds max 5. Features
include an enhanced renderer with GI, Reactor soft and hard-body dynamics
courtesy of Havok, new texture mapping capabilities, PSD file support (put
many maps for an object layered in one single file), Bone Tools, Meshtools
functions built-in, new Set Key system, Curve and Dope Sheet editor, Merge
Animation tools for repurposing character animation segments and many enhancements
for game developers such as an improved Direct 3D workflow (already DirectX
9 enabled) with the capability to add custom hardware shaders that reflect
the world to be simulated in real time and other new tools such as Render-to-Texture,
Normal Maps, Light Maps, and support for Vertex Color Baking of Radiosity
solutions. 3ds max 5 is scheduled for release in the coming weeks (SIGGRAPH
maybe?).
Go to Discreet.com and read all about it! (continued...) |
Search
Features
Links
DAILY DOSE
|