![]() |
![]() |
||
|
|||
Character Animation Technologies have posted some information regarding a new muscle deformation system for Max that will be previewed at this year's SIGGRAPH. CATMuscle
allows CG artists to achieve realistic movement, especially on
shoulders and other difficult areas of physiology, with a minimum of
setup. The muscle systems created with the application can be imported
directly into a game engine. CATMuscle reduces the amount of envelope editing
required, significantly lowering skin up times. CAT's website also
hints at an upcoming version of Character Animation Toolkit.
(continued...) |
Search
Features
Links
DAILY DOSE
|