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A special two-day conference presented by Autodesk's Media and Entertainment division: this 2-day intensive training, presented by engineers from the 3DS Max
development team, will outline techniques and best practices for
unlocking the power of 3DS Max at the lowest levels. Specific areas of
focus will include IGame, IGameExporter XML, MaxScript, the SDK, Direct
X, shader handling, custom Max materials, and a variety of other
foundational issues. Conference will take place on November 29-30 at the
Walt Disney World Swan and Dolphin Resort in Orlando, Florida. More information at Autodesk.com.
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