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OMGWTFBBQ!!!1 HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
... and really, read the whole piece - it's chock-full-o-gems :) (continued...) Comments:
And not only was 3ds max used by WETA for King Kong, but they did it using the scanline renderer and character studio!
Posted by: Craig at December 22, 2005 08:30 PM No doubt we will see Kong doing a cha-cha-cha animation on the DVD extras :) Posted by: Steve Green at December 23, 2005 02:06 AM That was the best laugh I've had all week. If only I had figured out how easy it was sooner! Posted by: Tony O'Dell at December 23, 2005 06:09 AM Damn i`ve been doing this for over 10 years, think I`ll quit, start again and climb to the top of ILM and Weta by the New Year. Posted by: anthony hicks at December 23, 2005 06:38 AM 1 week! Hell, I learned it and got a job at pixar in 1 day! Posted by: DamienStarr at December 26, 2005 12:59 PM 1 week! Hell, I learned it and got a job at pixar in 1 day! Posted by: DamienStarr at December 26, 2005 12:59 PM Ian Tan Replies: http://newpaper.asia1.com.sg/tech/story/0,4136,99593,00.html "Digital cameras can now create in a second what it took film photographers years to master." roflmao Posted by: cptvideo at December 29, 2005 09:51 PM |
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