March 01, 2001>>
News | Developer News - Chaos Group and Dimension Design team up
Chaos Group, authors of the Phoenix and SimCloth plugins, and Dimension Design Animation Group, well known
for their Shag:Hair and Shag:Fur plugins, are preparing to launch a new website together. Already on offer is a time-bombed beta version of a plugin called f-Edge (the plugin formerly known as EdgeSmooth which has now been extended with more capabilities, resembling Lightwave's EdgeFX plugin). The site officially opens May 1st, and can be found at www.chaoticdimension.com.
Posted Sat Mar 31, 2001 01:00 PST by Pablo Hadis | Source:
News | General News - Side Effects Launches Free Houdini Workshops
Side Effects will offer free Houdini introductory workshops in Santa Monica and San Francisco. Additional Houdini courses at a more advanced level will also be made available. Course descriptions, dates and times available at Side Effect's site.   [ more... ]
Posted Sat Mar 31, 2001 00:56 PST by Pablo Hadis | Source:
Updated Plugins | Plugin Update - EditSpline2 and Deflector Plus for r4
Peter Watje has put 2 more recompiled plugins up on his site. They are EditSpline2 and Deflector Plus.
Posted Fri Mar 30, 2001 11:05 PST by Dr. Pauli | Source:
News | Industry News - Maya 4 features
A list of Maya 4's new features (mainly aimed at game developers) has surfaced on the web. Maya 4 is still in early beta testing, though, so the list is subject to change.
Posted Fri Mar 30, 2001 09:06 PST by Pablo Hadis | Source:
News | On The Web - First Brazil r/s user renderings available
Check out the new Brazil renderings being posted at Blurbeta's webboard!
Posted Thu Mar 29, 2001 23:33 PST by Pablo Hadis | Source:
Plugins | new Plugins - More from Peter Watje
Here are some more recompiles from Peter Watje for 3ds max 4: Deform Paint v0.7, Chase Gravity v1.0 and Blob Mod v1.2.
Posted Thu Mar 29, 2001 20:32 PST by | Source:
Plugins | New Plugins - Gonzalo Rueda
Brief - this will be on the front page: Gonzalo Rueda has recompiled a couple of his freeware plugins for 3ds max 4. HotScript is a plugin utility that allows you to assign keyboard shortcuts to MaxScripts, and Yascript is a MaxScript extension that allows you to show and hide the UI toolbars.
Posted Thu Mar 29, 2001 20:30 PST by | Source:
Reviews | New Reviews - 3ds max 4, Ghostpainter, After Effects 5
VFXPro reviews 3ds max from a game artist's perspective.
Max 3D reviews Cebas' Ghostpainter.
Computer Creative takes a quick look at After Effects 5.
Posted Thu Mar 29, 2001 08:21 PST by Pablo Hadis | Source:
News | Industry News - Revenues from plugins could exceed proceeds from 3D packages in the next five years
According to a recent forecast published by Computer Graphics World magazine, 3D plugin revenues are expected to experience a 37% compound annual growth rate (CAGR) in the next five years, compared to a 15.8% CAGR for professional 3D packages which could translate into revenues from plugins outrunning proceeds from 3D packages by 2005. 3D tools *and* plugin revenues are expected to grow from $384 million in 2000 to $1 billion by 2005. The whole industry is expected to experience a healthy growth in the next years following the steady increase in demand for 3D content. Will the inclusion of 3D features in Flash (including Havok's physics capabilities) affect this figures? Is the web ready for more complex 3D animation? Tune in same day next year to find out the answers to these questions. :-)
Posted Wed Mar 28, 2001 22:34 PST by Pablo Hadis | Source:
Articles | New Article - NLE Software Roundup
DV Format has an article on Nonlinear Digital Video Editing software packages (covers Final Cut Pro, edit 6, Premiere 6, Speed Razor, etc.).
Posted Wed Mar 28, 2001 08:55 PST by Pablo Hadis | Source:
News | On The Web- New Shrek trailer
A new trailer has been released for the PDI/DreamWorks animated film, Shrek.
Posted Wed Mar 28, 2001 02:47 PST by Elvis Deane | Source:
News | 3ds max at the Oscars
REZN8 visual effects studio created part of the opening sequence for the 73rd Annual Academy Awards aired Sunday, March 25. REZN8 used Max to create all the 3D elements of the detailed two-minute video segment that introduced Oscar host Steve Martin.
Posted Tue Mar 27, 2001 23:11 PST by Pablo Hadis | Source:
News | Industry News - NewTek's LightWave 6.5 ships for Mac OS X
LightWave 6.5 for Mac OS X can be downloaded from NewTek's website.
Posted Tue Mar 27, 2001 22:48 PST by Pablo Hadis | Source:
News | Product News - Discreet Ships edit 6
Discreet announced that it has begun shipping edit 6, the latest version of its NT based desktop non-linear editing system. Edit 6 incorporates enhancements for editing professionals with focus in four main areas: encoding and automated publishing for web streaming, advanced vertical editing and compositing, expanded effects capability, and workgroup services for producers, editors and assistants.
Read the whole PR at Discreet.com.
Posted Tue Mar 27, 2001 22:48 PST by Pablo Hadis | Source:
News | New Review
Computer Creative reviews FiLMBOX Studio 2.7, Kaydara's motion capture and NLA editing/blending tool.
Posted Tue Mar 27, 2001 22:46 PST by Pablo Hadis | Source:
Updated Plugins | Plugin Update - Stitch 1.05e [MAX3]
"For those of you who haven't yet upgraded to 3ds max 4, the new patch for Stitch (v. 1.05e) for 3ds max 3.x is now available for download from the Digimation website:
(www.digimation.com/asp/support_downloads.asp)   [ more... ]
Posted Tue Mar 27, 2001 19:46 PST by Richard Annema | Source:
Updated Plugins | Plugin Update - Brazil r/s Public Alpha Release 0.1.3
SplutterFish is finally online and the latest release of the Brazil Rendering System is available for testing.  This release includes, bug fixes, speed improvements, and, hold on to your pants, global illumination!  Enjoy :-)   [ more... ]
Posted Tue Mar 27, 2001 04:38 PST by Dr. Pauli | Source:
News | Industry News - MoCap Tools
Motion Analysis has released Solver 6.0, the latest version of its motion retargeting tool to aid animators using motion-capture data to create 3D characters. Solver allows the user to apply motion to any skeleton and to describe a bio-mechanical knowledge of that skeleton. The software preserves high-frequency movements, maintains subtle nuances of motion, accurately solves character skeletons with as much as a 30 percent difference in proportions and enables puppeteering capabilities for non-human characters, among other features.
Ascension Technology announced ReActor (sounds familiar? :-), an infrared active-optical motion capture system aimed at independent game developers and small to mid-size animation production houses. Reactor provides very clean data output with little or no post processing needed. Automatic marker recognition allows ReActor to reacquire markers momentarily blocked, minimizing lost data and increasing data quality. The system sets up in minutes and requires no calibration. Supports Max, Maya and FiLMBOX.
Posted Mon Mar 26, 2001 15:35 PST by Pablo Hadis | Source:
News | On The Web - Top Gum (II)
Kotoc, a group of Spanish animators, have posted another nice preview animation for their upcoming short Top Gum.
Posted Mon Mar 26, 2001 15:24 PST by Pablo Hadis | Source:
News | Industry News - Adobe enters the Web 3D market
Adobe Atmosphere lets designers import objects created with leading 3D design tools such as 3ds max and Maya through importing Viewpoint file formats. The software integrates standard 3D web design technologies, such as connecting worlds through urls; linking in textures, sounds, and objects; and using JavaScript to animate objects, add sound, and program special effects. The Atmosphere browser is powered by the Viewpoint Media Player. Atmosphere beta is available for download.
Posted Mon Mar 26, 2001 15:22 PST by Pablo Hadis | Source:
News | General News - Device helps control thoughts while you sleep
Researchers at Stanford University have developed a cutting-edge device that may help you realize your wildest dreams while you sleep comfortably in bed. Stephen LaBerge has spent years studying lucid dreaming, defined as the experience of dreaming while knowing that you are dreaming.
Read the whole story at ABCNews.com.
Posted Mon Mar 26, 2001 15:21 PST by Pablo Hadis | Source:
Scripts | New MaxScript - faceLoft
faceLoft v0.8 by Christopher Subagio lets you loft a face selection (one face only) in a polyobject through a spline.
Posted Mon Mar 26, 2001 15:14 PST by Pablo Hadis | Source:
Plugins | New Plugins - Peter Watje resurfaces
Peter Watje has started recompiling his plugins for 3ds max 4, and has written a couple of new ones. The recompiles are Particle Plus, Hair, Scatter, Cross Section and Unwrap. The new plugins are FPS Controller and Camera Map Animated, which is available for MAX R3.x and 3ds max 4.
Posted Mon Mar 26, 2001 10:42 PST by | Source:
Tutorials | New Tutorials - Assorted on Neilblevins.com

Several new tutorials have been added to NeilBlevins.com over the past few weeks, including a recent one discussing the soon to be released build of Brazil rs. Check them out here..   [ more... ]

Posted Sun Mar 25, 2001 11:19 PST by | Source:
News | Plugin updates from KillerHamster Studio
Nik Foscarini, creator of the Ultrashock plugin, has updated his freeware plugins for 3ds max 4. You can get the plugins here: Translucency, Colorize and Starblur.
Posted Sun Mar 25, 2001 03:49 PST by Dr. Pauli | Source:
News | New Script: Selma
Selma, by Herman Saksono, the selection sets manager, consists of two modules. The Selection Sets floater and the Quadmenu updater. The floater lists all selection sets, plus you can edit, remove, hide anda unhide selection sets by using this floater. The updater put your selection sets into your quadmenu, so if you are working in a large scene with many different objects, you can quickly select them using the quadmenu. Check it out here. PS: The Bonetools script has been updated as well, but it has a new name: Skeletools
Posted Sat Mar 24, 2001 13:41 PST by | Source:
Plugins | New Plugin - WildTangent Scene/Motion Exporters
WildTangent have released export plugins for Max R3.x and 3ds max 4 which allow you to create content for their Web Driver software. You can download the plugins here.
Posted Fri Mar 23, 2001 11:13 PST by | Source:
Updated Plugins | Plugin Update - Animal Logic releases MaxMan 1.5.1
This release includes a number of improvements and bugfixes. The plugin, available for Max R3.x and 3ds max 4, is available here
Posted Fri Mar 23, 2001 10:34 PST by | Source:
Reviews | New Review - Character Studio 3.0
Visual Magic Magazine reviews CS 3.0.
Posted Fri Mar 23, 2001 10:30 PST by Pablo Hadis | Source:
News | Product News - World Builder 3.0 to feature tight integration with 3ds max
Animatek's soon to be released World Builder 3.0 landscape creation tool will sport new communication features that will allow users to eliminate import/export hassles between 3ds max / VIZ and World Builder 3.0 and enable them to share lights, cameras, shadows, reflections, depth and more between both 3D programs dynamically. "AnimaTek WorldBuilder Professional is so closely integrated with Max and Viz that you may consider it as a plug-in for these popular professional packages."
Check out some of WB's animation capabilities (animated trees, plants, grass, waves, etc.) at their movie gallery.
Posted Fri Mar 23, 2001 10:29 PST by Pablo Hadis | Source:
News | Max News - Discreet releases 3ds max 4.02 patch
The patch as well as a read-me file can be found at Discreet's website.   [ more... ]
Posted Fri Mar 23, 2001 08:58 PST by Pablo Hadis | Source:
News | Brazil r/s countdown begins...

Posted Fri Mar 23, 2001 00:07 PST by Pablo Hadis | Source:
News | Industry News - Discreet to Provide 3ds max, character studio and reactor for Xbox Incubator Program
Discreet announced that it is teaming with Microsoft to make its extensive suite of 3D tools available to participants in the Xbox Incubator Program. Starting immediately, Incubator Program members will receive -- at no charge, and for the full term of their membership -- a fully functioning license of 3ds max 4, character studio, and the newly announced reactor physics-simulation extension.   [ more... ]
Posted Thu Mar 22, 2001 23:53 PST by Pablo Hadis | Source:
News | Industry News - More on Discreet's agreements at the GDC
According to a press release from Discreet, Microsoft is planning to include similar gmax game packs to the ones announced for Flight Simulator 2002 in other simulation titles in the future, including Microsoft Train Simulator and Microsoft Combat Flight Simulator. Discreet has also announced an agreement with Criterion Software that will result in gmax licensors having a direct export path to Criterion's RenderWare Platform game development framework (licensed by game developers such as Interplay, Konami, Activision, etc.).
Posted Thu Mar 22, 2001 23:53 PST by Pablo Hadis | Source:
News | New Reviews
DV.com has a very favorable review of ReelSmart Twixtor (a plugin for AE, Combustion, Commotion and Final Cut Pro that slows down, speeds up or changes the frame rate of image sequences), and a first look at After Effects 5.0.
Posted Thu Mar 22, 2001 23:42 PST by Pablo Hadis | Source:
News | AliasWavefront Ships Maya 3 For Linux

Posted Thu Mar 22, 2001 23:40 PST by Pablo Hadis | Source:
News | Product News - Discreet Introduces gmax at GDC
Discreet  introduced today at the Game Developers Conference, gmax, the company's licenseable game development platform and free consumer game-content editor based on tools found in 3ds max. Development and consumer versions of gmax are expected to be available late summer 2001. Microsoft will reportedly be distributing gmax with their new Flight Simulator 2002 which is scheduled to be released this fall.   [ more... ]
Posted Wed Mar 21, 2001 23:36 PST by Pablo Hadis | Source:
News | Developer News - Digimation Newsletter
The latest Digimation Newsletter has a profile on Ensemble Studios, developers of the Age of Empires series. Also announced at the newsletter are price discounts for many of Digimation's plugins (valid 'til April 30).
Posted Wed Mar 21, 2001 23:30 PST by Pablo Hadis | Source:
Plugins | New Plugins - Meme-X has been busy
Meme-X Inc. has been very busy creating a slew of new plug-in tools, including a new NPR vector engine, a realtime skinning system for game developers and more. You can check it out on the web http://www.meme-x.com.
Posted Wed Mar 21, 2001 15:07 PST by | Source:
µ | MU Feature - TDP NeWzLetter: Discreet at GDC '01
TDP_NeWz: Discreet at GDC '01
Posted Wed Mar 21, 2001 12:40 PST by Dr. Pauli | Source:
News | On The Web - MeshTools website online
László Sebő has put up a website with information on his great MeshTools modeling script. A brief documentation of MeshTools' different commands can be found at the site along with screen-capture tutorial videos from Tamás Varga and Irfan Celik. The latest version of MeshTools is also available for download. Get it while supplies last.
Posted Tue Mar 20, 2001 23:18 PST by Pablo Hadis | Source:
Updated Plugins | Plugin Update - Ghost 3D releases SCRIBE-iT 1.04 for R4
Ghost 3D, announced the release of Scribe-iT v1.04, a desktop 3D digitizing solution for Immersion’s MicroScribe digitizers and Discreet’s 3ds max 4 and 3D Studio VIZ.   [ more... ]
Posted Tue Mar 20, 2001 22:54 PST by Pablo Hadis | Source:
News | Industry News - Areté releases Digital Nature Tools 4.0 for Maya
Areté announced the availability of Digital NatureTools v4.0 for Maya v3.0. The new release features the Pyro plug-in, which includes the fire and smoke volumetric effects technologies Areté has been researching for more than a year.   [ more... ]
Posted Tue Mar 20, 2001 22:52 PST by Pablo Hadis | Source:
News | New Reviews
Maya 3 reviewed at the 3D Gate.
Poser Pro Pack reviewed at Digit Magazine.
Posted Tue Mar 20, 2001 22:29 PST by Pablo Hadis | Source:
Plugins | New Plugin - Morph-O-Matic V1.0
Digimation and Di-O-Matic announce today the release of Morph-O-Matic, read the press release here.
Check out the comparison chart regarding 'Morph-O-Matic vs. other morph plugins': Worth a look-see.
Posted Mon Mar 19, 2001 23:57 PST by Dr. Pauli | Source:
Tutorials | New Tutorial - Egg Cell Tutorial for 3ds max 4
http://www.3dworldmag.com/application/app_default.asp
Posted Mon Mar 19, 2001 23:12 PST by Dr. Pauli | Source:
Tutorials | New Tutorial - Cracking Quickdirt - the McGuyver Technique
"We don't need no stinkin' dissasembler."  Cuneyt Ozdas demonstrates how to crack his QuickDirt 1.5.1 for max 4 using nothing but a common copy of Photoshop.
Posted Mon Mar 19, 2001 23:00 PST by Dr. Pauli | Source:
News | Developer News - Autodesk
"Autodesk [stock] Down 6%, Despite No News; Co. Declines Comment".   [ more... ]
Posted Mon Mar 19, 2001 15:02 PST by Richard Annema | Source:
News | New MaxScripts for R4
Bonetools by Herman Saksono - Bonetools is a collection of tools to make bone creation and setup in 3ds max 4 easier, includes Reroot, Connect, Remove and Remove BoneXP commands.
Boundbox, Voxel Box Generator, 3D Poly and Mesh Generator, Clock Animator, Box Deflector by EffectWare.
Posted Mon Mar 19, 2001 14:36 PST by Pablo Hadis | Source:
Tools | Toolset News - Dosch Design
Dosch Design hasn't been sitting still.

As of march 12th new versions (2.0) of some of their original Dosch Textures are available, and two products have been added to their Dosch 3D series.. namely Light-Scenes and Background Stages.   [ more... ]
Posted Mon Mar 19, 2001 14:08 PST by Richard Annema | Source:
News | Max News - 3ds max SP2 (patch 4.02) by Wednesday
  [ more... ]
Posted Mon Mar 19, 2001 12:16 PST by Dr. Pauli | Source:
Articles | New Article - Lionhead Studios' Black and White
CGW has a very interesting article on Peter Molyneaux's (of Populous/Bullfrog fame) latest creation: Black and White. This soon to be released game fits into the God-sim category and is driven by moral choices taken by the player during gameplay in a plot that seems to be based on Machiavelli's "The Prince". This one promises to be a very special game. 3ds max was used in the development of Black and White.
Also of note, CGW has an article on Munch's Oddysee, a new title being developed by Oddworld Inhabitants for Microsoft's Xbox platform.
Posted Mon Mar 19, 2001 12:02 PST by Pablo Hadis | Source:
News | New Tutorials
Lighting strategies in 3D (Beginner)
Creating Industrial Textures
Advanced Subdivision Surfaces
Posted Mon Mar 19, 2001 11:44 PST by Pablo Hadis | Source:
Ask the Underground | Ask The Underground - Where can I download free 3D models?
This question has landed in the mu mailbox a few times now. What's your favorite models sites? Are there public archives out there? Which ones rock and which ones suck? Post some comments here to share your links and opinions.
Posted Mon Mar 19, 2001 11:16 PST by Dr. Pauli | Source:
News | Reactor Demonstration at European GDC
Discreet will apparently be showing off Reactor 1.0 a "Great new technology for rigid and softbody dynamics, giving physically accurate animation of cloth, water, collisions, ropes and breakages" at European Games Developers Conferences in Copenhagen 3/4, Paris 5/4, London 9/4, Manchester 11/4, Frankfurt 16/5. They are also giving a free copy of Reactor or Character Studio 3 to companys that send 5 delegates according to the invite.
Posted Mon Mar 19, 2001 10:16 PST by | Source:
Plugins | New Plugin - VChannel Copy
Creations have released a plugin for 3ds max 4 called VChannel Copy which allows you to copy UVW channel info between channels on the same object. This is an unofficial plugin with no support. You can get the plugin here
Posted Mon Mar 19, 2001 10:13 PST by | Source:
News | On The Web - Raph.com updated
Raph.com has been updated with new pictures plus you can now order posters of some of the images displayed in the gallery. Posters are available from 15" x 22.5" to 52.5" x 35", and printed on heavyweight semi-gloss paper.
Posted Sun Mar 18, 2001 22:33 PST by Pablo Hadis | Source:
Tutorials | New Tutorial - Using Multiple Map Channels
www.hollowstudios.com
Posted Sat Mar 17, 2001 11:27 PST by Dr. Pauli | Source:
Updated Plugins | Plugin Update - Spider v3.1 from HABWare
HABWare have posted a new version of their Spider plugin for Max R3.x. This fixes a load/reset/load bug. The plugin is available here.
Posted Sat Mar 17, 2001 11:20 PST by Dr. Pauli | Source:
News | Film News - Manex looses Matrix II
As many of you may know, Manex is no longer doing the effects for the maxtrix sequels. Well, more information is out thanks to Variety regarding who's handling the FX. And the FX goes to...ESC Entertainment. Who is ESC, you ask? Valid question, since it only officially became an entity this past Friday, put together by the members of the Manex team that worked on Matrix 1. In fact, ESC is, according to the mag, still drawing Manex digital artists away to join their new company, which was formed with Village Roadshow. Manex is now checking out their legal options that might gain them some much-needed coin out of the deal.
Posted Fri Mar 16, 2001 18:30 PST by | Source:
News | Max News - 3dsmax 4.01 patch broken
The patch for 3ds max 4.01 has been removed from the Discreet server. Here's the official word: Discreet has run into a problem with the 3ds max 4.01 patch and has temporarily removed it from the download site. We have encountered problems relating to XRef Scenes that can cause a data-loss crash. It is a problem that can only be reproduced with the patched version of 3ds max 4.01, therefore, Discreet has decided to remove the patch until a replacement is compiled. At this time, we are unable to provide information when the new patch will be available and we apologize for the inconvenience.
Posted Fri Mar 16, 2001 18:24 PST by | Source:
Updated Plugins | Plugin Update - Greeble released for 3ds max 4
Tom Hudson has recompiled his Greeble plugin for max 4. This plugin was previously only available together with Jon Bells 'f/x & design' book, but is now freeware. The plugin is available here.
Posted Fri Mar 16, 2001 16:03 PST by Dr. Pauli | Source:
News | Industry news- Animation: That's Not All, Folks
WIRED has an article on the state of synthespians, digital water, and the other "holy grails" of computer animation.
Posted Fri Mar 16, 2001 15:54 PST by Elvis Deane | Source:
News | Cluster-O-Matic new animation
Daniel Martinez Lara, from pepeland, have made a new animation with Cluster-O-Matic, check it out in the digimation beta page
Posted Thu Mar 15, 2001 10:15 PST by Laurent M. Abecassis | Source:
News | Website news - Scriptspot reopens with r4 scripts
Scriptspot has been updated with all the new r4 scripts.
Posted Thu Mar 15, 2001 00:40 PST by | Source:
News | On The Web - Top Gum
Check out this nice preview animation of Top Gum, a short film still in production by Kotoc - a group of animators from Barcelona, Spain.
Posted Wed Mar 14, 2001 22:07 PST by Pablo Hadis | Source:
News | Product News - ZBrush 1.2
Digital Media Designer has a short article on the upcoming ZBrush 1.2 up on their website.
Posted Wed Mar 14, 2001 17:46 PST by Richard Annema | Source:
News | On The Web - Discreet Tools Enable Clients to Create Academy Award-Winning Film Effects
Discreet tools have been used in all of this years' films nominated for the Visual Effects Oscar. Read the article at Discreet's website.
Posted Wed Mar 14, 2001 16:33 PST by Pablo Hadis | Source:
Reviews | New Review - D Sculptor
D Vision Works D Sculptor image based modeler reviewed at Digit Magazine.
Posted Wed Mar 14, 2001 16:31 PST by Pablo Hadis | Source:
News | Product News - Apple releases Final Cut Pro 2
"With Final Cut Pro 2, real-time editing and compositing functions are seamlessly integrated into the video production workflow. By simply adding an optional, supported real-time processing card, video editors can instantly perform wipes, dissolves, and 2D motion graphics effects, dramatically increasing their creative freedom and efficiency."
Posted Wed Mar 14, 2001 16:29 PST by Pablo Hadis | Source:
Plugins | Plugin News - Swift 3D MAX
"The expected launch for Swift 3D Max Plug-in is the end of April. There will be a yet-to-be-determined discount on the plug-in for current Swift 3D standalone owners."   [ more... ]
Posted Tue Mar 13, 2001 16:17 PST by Richard Annema | Source:
Plugins | Plugin News - BodyPaint3D to Max connection for free
Maxon have announced that the BodyPaint3D to Max connection plugin will soon be available FREE for Max R3.x and 3ds max 4. Read the press release here
Posted Tue Mar 13, 2001 10:31 PST by | Source:
Updated Plugins | Plugin Update - Metareyes for R3
MetaReyes, from Reyes-Infografica has been updated with some bug fixes related to the conversion of metamuscles to editable meshes.
Posted Tue Mar 13, 2001 08:48 PST by Pablo Hadis | Source:
News | New Product - ETShade
Japanese developer Expression Tools has released an English version of ETShade, its 3D modeling, rendering and animation program. Highlights include: Subdivision Surfaces, Area Lights, Metashapes (fuses meta elements such as MetaBalls, MetaCubes, MetaCylinders and any polygon shape), Pseudo Caustics (reflects bump attributes of shapes/surfaces into the permeated shadows), Pseudo Aberration (expresses color aberration according to the bump attributes of shapes/surfaces) and Radiosity.
Posted Tue Mar 13, 2001 08:45 PST by Pablo Hadis | Source:
Updated Scripts | MaxScript Update - Meshtools 2.1
Lazlo Sebo recently released Meshtools 2.1 for R4. This version includes the new Bridge and Tighten tools.
Posted Tue Mar 13, 2001 07:54 PST by Pablo Hadis | Source:
News | Rumor - Brazilian (r/s) airplane spotted
Check out this image, and keep an eye on your radars. More UGIOs have been spotted in the vicinity of Splutterfish.com.
Posted Mon Mar 12, 2001 22:13 PST by Pablo Hadis | Source:
News | Website News - Sheba is the World's First Virtual Astrologer
Sheba Speaks is a streaming 3D site using the Pulse engine for playback. Sheba was created with 3D Max, lip-synched with Ventriloquist and exported for Internet streaming with Pulse Producer.   [ more... ]
Posted Mon Mar 12, 2001 20:02 PST by | Source:
News | Digital Dimension revs up Nascar with 3D animations.
Digital Dimension just posted a few images and animations of some of their work for Nascar on FOX. Products used: MAX/Digital Fusion/RenderDrive/Modeled with Ghost's Surf-it)   [ more... ]
Posted Mon Mar 12, 2001 14:04 PST by Laurent M. Abecassis | Source:
News | More infos on Morph-O-Matic and Cluster-O-Matic
Di-O-Matic website, www.di-o-matic.com, is now online.
Bulge-O-Matic is available for free to download, as well as some infos regarding Cluster-O-Matic and Morph-O-Matic, that should be both released soon through Digimation.
Posted Mon Mar 12, 2001 07:05 PST by Anonymous Coward | Source:
News | Di-O-Matic releases first freeware
Di-O-Matic released their first freeware plugin for Max R3.x and 3ds max 4. It is called Bulge-O-Matic, an advanced spherify modifier, and is available here:
http://www.di-o-matic.com/images/centre/download/bom_max3.zip (R3) and here http://www.di-o-matic.com/images/centre/download/bom_max4.zip (R4)
Posted Mon Mar 12, 2001 07:00 PST by Anonymous Coward | Source:
Updated Plugins | Plugin Update - GHOST 3D's ResErect V1.04 - supports 3ds max R4
GHOST 3D has just released ResErect version 1.04.  Version 1.04 is a comptibility release that supports 3ds max/VIZ R3.x and 3ds max Release 4.   [ more... ]
Posted Sun Mar 11, 2001 23:10 PST by Dr. Pauli | Source:
Updated Plugins | Plugin Update - Chaos Group recompile SimCloth for 3ds max 4
The 3ds max 4 version of SimCloth from Chaos Group is available here:  http://www.chaosgroup.com/products/simcloth_v251(R4).zip
Posted Sun Mar 11, 2001 23:00 PST by Dr. Pauli | Source:
Articles | 'New' Article - "Mental Volumes"
Norbert Raetz put up an article on PyroCluster for Mental Ray MAX on the 25th of Feb.
Posted Sun Mar 11, 2001 06:41 PST by Richard Annema | Source:
Plugins | Plugin News - Cebas releases ThinkingParticles
Cebas ThinkingParticles is a new particle system plugin that uses a rule-based approach to the creation of particle animations. ThinkingParticles offers true Non Linear Animation (NLA) and does not depend on keyframes to create complex animations and particle behaviors. Animations such as multiple cannons aiming and shooting at incoming targets can be easily setup and handled automatically (explosions included). As no keyframes are being used modifications are also a breeze.
Material and map control of when and where particles are generated are also offered in this plugin through the inclusion of Matterwaves which can now be tied to ThinkingParticle's rule-based animations.
Posted Sat Mar 10, 2001 18:09 PST by Pablo Hadis | Source:
Plugins | Plugin News - HABWare releases plugins for 3ds max 4
HABWare have recompiled almost all of their plugins for 3ds max 4. The plugins are all available here.
Posted Sat Mar 10, 2001 16:00 PST by | Source:
News | 3ds Max 4 Connection 1.2 for Mental Ray
The connection is available here
Posted Sat Mar 10, 2001 10:00 PST by Laurent M. Abecassis | Source:
News | 3ds max 4.01 is released
Discreet has released an upgrade for 3ds max 4. The patch can be found here, and the read-me is here.   [ more... ]
Posted Sat Mar 10, 2001 09:58 PST by Laurent M. Abecassis | Source:
News | New Tutorials
Faking sunlight
Basic compositing using Photoshop and 3D programs
Turning a bitmap shape into splines for Max (Beginner)
Posted Fri Mar 9, 2001 17:08 PST by Pablo Hadis | Source:
Tools | Toolset News - Particle engine plugin for Digital Fusion
Fusioneers has released a new particle engine for Digital Fusion that lets you use custom particles, define their lifetime and behavior, add various modifiers and adjust different forces.
More information available at Fusioneers' site.
Posted Fri Mar 9, 2001 17:04 PST by Pablo Hadis | Source:
News | New Reviews
Amorphium Pro reviewed at Computer Creative.
Softimage XSI 1.5 reviewed at Digit Magazine.
Posted Fri Mar 9, 2001 17:02 PST by Pablo Hadis | Source:
Updated Scripts | MaxScript Update - HDRdomeLight v5
Christopher Subagio has updated his HDRdomeLight script with some optimizations. He has also added detailed instructions on how to use the script's different parameters. R3 and R4 versions available.
Posted Fri Mar 9, 2001 17:00 PST by Pablo Hadis | Source:
Articles | New Article - Rendering Engines, under the hood without the math
There's an interesting article on rendering engines at Animation Artist's website.
Posted Thu Mar 8, 2001 22:22 PST by Pablo Hadis | Source:
Reviews | New Review - Digimation Light Galleries
Digimation Light Galleries lighting design plugin reviewed at Videosystems.com.
Posted Thu Mar 8, 2001 22:20 PST by Pablo Hadis | Source:
Updated Plugins | Plugin Updates - Digimation Lightning, Essential Textures, Clay Studio Pro for R4
Plugin patches available at Digimation's Maxusers.com. Patches will ONLY work if you have a valid copy of the plug-in already installed.
Posted Thu Mar 8, 2001 22:18 PST by Pablo Hadis | Source:
Plugins | Plugin News - Foley Studio MAX v2.0 near completion
Boomer Labs FSM 2.0 will support R4 and the upgrade will be free of charge for owners of v1.x of the plugin. FSM 2.0's new features soon to be announced.
Posted Thu Mar 8, 2001 09:28 PST by Pablo Hadis | Source:
Updated Plugins | Plugin Update - Sitni Sati's Scatter VL v1.03 recompiled for R4

Posted Thu Mar 8, 2001 09:24 PST by Pablo Hadis | Source:
News | New Plugins
New plugins by John Burnett: UVWtoRGB, PointCache2 and BindPoints. UVWtoRGB will let you view the UVW coordinates of an object. Handy while mapping objects, or as an enhance VertexColor texture. PointCache2 is an enhanced version of the Point Cache modifier. BindPoints is a set of modifiers that lets you bind points on one object to points or faces on another object. R3 and R4 versions available.
Posted Thu Mar 8, 2001 09:22 PST by Pablo Hadis | Source:
News | More news on future Digimation Products
Bones Pro 3 : and its new MetaBone, soon to be released....
Cluster-O-Matic : true cluster selection, to be released on the 16th March
Posted Wed Mar 7, 2001 15:45 PST by Laurent M. Abecassis | Source:
News | R4 version of Lightwave Object Importer from Ket-SP
Ket-SP has recompiled his LightWave Importer for 3ds max 4. The plugin is available here or here.
Posted Wed Mar 7, 2001 13:02 PST by Dr. Pauli | Source:
Tradeshow News | Seminars - Highend3D Rendering Seminar
HIGHEND Seminars Presents RENDERING THEORY FOR PRODUCTION - Using BMRT, Jig, Mental Ray, The Maya Renderer and Photo-Realistic Renderman.  Speakers will be Rev Lebaredian, Darin Grant, Eugene Jeong, Bruce Tartaglia, and Charles Anderson.  Sponsored by Highend3d, Compaq, Linux Network, and VFXPro.   [ more... ]
Posted Tue Mar 6, 2001 13:17 PST by Dr. Pauli | Source:
News | On The Web - New Arnold renders
Some very nice Arnold renders courtesy of a reader from Spain. Enjoy!
Posted Tue Mar 6, 2001 10:13 PST by Pablo Hadis | Source:
Plugins | Plugin News - Kelseus releases Cloth
As reported by Richard Annema, Kelseus has added new information and media to its Cloth plugin pages. The plugin can now be purchased from Kelseus' site and a demo version is available for download.
Posted Tue Mar 6, 2001 10:01 PST by Pablo Hadis | Source:
News | New Resources
- 3D Forum for Norwegian language speakers, moderated by Rune Spaans. Max biased. :-)
- Reyes-Infografica Forums. Support forums for users of Infografica's great plugins.
Posted Tue Mar 6, 2001 00:04 PST by Pablo Hadis | Source:
Updated Plugins | Plugin Recompile - Creature Creator
Although FX Realm's website ( http://www.fxrealm.com/ ) may be unfunctional right now, they're not sitting still.  A mirror site(?) points out that a R4 version of Creature Creator is available (free upgrade for R3.x users, demo available).  Furthermore, they are working on its successor : Creature Lab.  (Editorial:  Digging around the mirror site, it looks like Creature Lab is shipping as of Jan.5.)
Posted Mon Mar 5, 2001 14:24 PST by Dr. Pauli | Source:
News | General News - SIGGRAPH 2001 Registration Open
Visit www.siggraph.org/s2001/ for the most up-to-date, in-depth information about programs and events.   [ more... ]
Posted Mon Mar 5, 2001 14:15 PST by Dr. Pauli | Source:
News | Rumor - Reyes-Infografica R4 plugins to be released in early April
Reyes-Infografica is considering commercializing the full range of Reyes plugins for R4 in a pack of six for a price in the range of 495 - 595 US$. Release date will probably be early April.
Posted Mon Mar 5, 2001 12:47 PST by Pablo Hadis | Source:
Plugins | New Plugin - EffectWare Beams for R4
EffectWare Beams is a free plugin for Max 4 that creates C, H, I and L type steel shapes.
Posted Mon Mar 5, 2001 12:41 PST by Pablo Hadis | Source:
Updated Plugins | Plugin Update - Reyes-Infografica JEdit for JetaReyes
Reyes-Infografica have updated their JEdit program, which works in conjunction with JetaReyes. This fixes problems that a lot of people were having running the plugin.
Posted Mon Mar 5, 2001 12:36 PST by Pablo Hadis | Source:
Plugins | Plugin News - More information on Kelseus Cloth
According to 3D World magazine, Kelseus Cloth will be finally available on March 6. More information on the plugin (and a sample movie) can be found at 3D World's website.
Posted Sun Mar 4, 2001 16:52 PST by Pablo Hadis | Source:
Updated Scripts | Maxscript Updates - Blur Studio Releases BSPack_008
Visit the BlurScripts website to pick up an updated zipfile (BSPack_008.zip) with a bunch of bug fixes and updates to their current scripts.   [ more... ]
Posted Sat Mar 3, 2001 15:51 PST by | Source:
Plugins | Plugin News - Luminaire forever free
Brendan Duncan, of MAXShade.com, has decided to let his Luminaire plugin remain a free(!) product. Luminaire is a radiosity and caustics calculation plugin, which was slated for release at an SRP $US395.   [ more... ]
Posted Sat Mar 3, 2001 14:01 PST by | Source:
Updated Plugins | Plugin updates - Digimation Bones Pro 2, Shag:Hair, Illustrate!5, Head Designer for R4
Plugin patches available at Digimation's Maxusers.com. Patches will ONLY work if you have a valid copy of the plug-in already installed.
There are no current plans to recompile daVinci 3D modeling plugin for R4. More info available at Discreet's webboard.
Posted Sat Mar 3, 2001 11:54 PST by Pablo Hadis | Source:
Updated Scripts | MaxScript updates - Meshtools V2, Layer Manager V2.22
Laszlo Sebo has updated his Meshtools script with an expanded toolset (EraseVertex, Connect-1, Connect-2.-3, Divide Edge 2.3.4). Layer Manager by David Humpherys updated with some bug fixes and enhancements.
Posted Sat Mar 3, 2001 11:50 PST by Pablo Hadis | Source:
News | Doom and Gloom News - Writers Guild, Producers Break Off Contract Talks
"Contract talks between the Writers Guild of America and the television and film industry collapsed on Thursday after nearly six weeks of intense bargaining, deepening fears that Hollywood is headed for a crippling strike this spring."  (editorial:  ugh.)  full story
Posted Fri Mar 2, 2001 19:45 PST by Dr. Pauli | Source:
Updated Plugins | Plugin Update - Uzife
Uzife selection tool by Yaei Itoh updated with a small bug fix. Download R3 and R4 versions.
Posted Fri Mar 2, 2001 08:57 PST by Pablo Hadis | Source:
News | French Forums
Where are pleased to announce the new newsgroups for the french-speaking community on news://news.3dvf.net/charte. These one are 12 newsgroups about maya, xsi, 3dsmax, lightwave, compositing, etc... So your are welcome !
Posted Fri Mar 2, 2001 08:41 PST by Laurent M. Abecassis | Source:
News | New Tutorials
Shag:Hair tutorial
Advanced Digital Compositing
Afterburn - An Introduction
Posted Thu Mar 1, 2001 20:36 PST by Pablo Hadis | Source:
Updated Plugins | Plugin Update - Deep Paint 3D and Texture Weapons for R4
Deep Paint 3D and Texture Weapons 3ds max 4 support plugin now available (registered users only).
Posted Thu Mar 1, 2001 20:34 PST by Pablo Hadis | Source:
News | New Interviews
François Rimasson interview (a version in French is available at 3dvf.com). Brazilian artist Eni Oken profiled at Design4 magazine.
Posted Thu Mar 1, 2001 20:32 PST by Pablo Hadis | Source:
News | General News - Boston Dynamics and Sony Develop Simulator for Humanoid Robot
Boston Dynamics has been working with Sony to develop a simulator for the SDR-3X Humanoid Robot. The dynamic simulator is software that models the physics of the SDR-3X body, actuators, and control system. The simulator uses 3D computer graphics to display the simulated behavior.   [ more... ]
Posted Thu Mar 1, 2001 20:29 PST by Pablo Hadis | Source:
News | Product News - XSI Launch Event Report from the Field
Avid held their Softimage XSI 1.5 launch event last night at the Museum of Flying in Santa Monica, CA.  The Good:  Free beer, impressive poly modeling tools, open ascii file format, animation signal processing in their animation mixer - The Bad:  I think a piece of bad fish nearly poisoned me last night, all rendering is very tightly tied to Mental Image$ with no apparent support for other 3rd party renderers.  Overall, as a package, XSI is looking pretty nice - good workflow, competitive toolset - but there is a sense that they are desperately trying to regain market share in a community they've lost touch with.  Given a little more time and 3rd party support, I think XSI is going to become very attractive.

Martin Foster wrote up a really good review of the show and posted it up on the