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April 01, 2001>>
Larry Minton has recompiled his version of the Attachment Controller, which is basically the same as the original, except that it maintains the orientation of the node it is applied to as the control node is rotated. [ more... ]
Peter Watje has released a bug fixed update of the Animated Camera Map modifier. This fixes a bug where it would only update when
the camera was animated. The plugin is available in an R3.x version and a max 4 version. He has also has recompiled his Interpolate Spline plugin for 3ds max 4, and has released a new plugin for max 4 called Object Deformer. This modifier lets you deform one object with another, useful for effectssuch as footprints in the snow, or dragging your finger in the sand.
Check out Andy Murdock's beautiful "Lots
of Robots" animated short and the images on the LOR Art Gallery at
his website. The music for the
LOR short was also done by Andy Murdock. Definitely worth a look!
Autonomous Character
is a behavioral animation plugin by Montreal-based BioGraphic Technologies
that allows animators to create natural-looking animations of large groups
of interacting intelligent characters, such as F1 drivers passing at high
speeds, sharks hunting schools of fish, or Roman legions crushing hordes
of barbarians (see
gallery). The autonomous character’s personality is created according
to a rich set of behaviours such as pursuing other characters, following
paths, joining groups and avoiding obstacles. Highlights include fast results
for pre-visualization of animations with large numbers of characters, possible
interaction of behaviors with dynamics (*) and the ability to leverage
the results for game development via a SDK (offered separately). Autonomous
Character has been recently released for Maya and a Max version is in the
works: contact BioGraphic
if you're interested in participating in their beta program.
Also of note, BioGraphic founder Paul Kruszewski has been co-developer of previous plugins such as Tree Druid and Thor. [ more... ]
Macromedia have released an
exporter
for Max R3.x that allows tight integration with Director 8.5 Shockwave
Studio. The exporter includes support for Multi-resolution mesh technology,
providing streaming previews and levels of detail within 3ds max, character
studio biped and physique character animation, and the preview options
to view a scene as it will be rendered as Shockwave 3D content. A 3ds
max 4 version will be following shortly.
Interactive Imaging Systems (IIS)
announced the release its MAXimum3D
plugin. MAXimum3D is a real-time rendering engine for use within Max that
will bring models to life. It allows non-technical users to "Step Inside"
their work, view it first hand, and interact with it. MAXimum3D supports
features such as: Animation, Texture Mapping, Lighting, Morphing, Animated
Path and Free Cameras, Environment Effects, Portals within or to external
models, Triggered Animations and 3D Sounds. Your models will also be portable,
allowing you to send the interactive results to your associates or potential
customers.
3ds max 4 reviewed
at Digit Magazine Online.
Lots of toony characters and nice images for kids at Jonatronix.
Check out the animation
section for a sneak preview of stills from an upcoming animated short.
Ruairi Robinson has posted images
and a divx movie
of a TV ad he worked on for a radio station in Dublin. The ad was done
in Max but the final output has been almost completely rendered in Arnold.
According to Ruairi Robinson this shows that Arnold is most definitely
not limited to single clay objects on grey ground planes.
Gamespot has an interesting article
on the story behind Peter Molyneux's (and Lionhead's team) latest creation:
Black & White. The article is a bit long but really worth going through
the pages. "I've got a really peculiar theory about starting a game," Molyneux
says regarding his philosophy on beginning a project. "You have to get
people bored. They have to be desperate to start a game--on the verge of
panic."
Arius3D announced the deployment
of the company's first color scanning systems in their Utah and Toronto
Service Bureau locations. This proprietary and patented system is based
on Arius3D's core scanning technology, the only technology that simultaneously
captures the true color and geometry of an object, with perfect registration,
independent of ambient light. [ more... ]
VIRTUALIGHT is a sophisticated standalone rendering engine that allows previewing and photorealistic rendering of 3D scenes. Its interface may be thought of as a 3D scene description format (this interface is not Renderman compliant). It can be used as a communication protocol between any modeling programs or production packages and the VIRTUALIGHTrenderer to produce photorealistic quality images. Best of all it's FREE!!!
Highend3d.com has opened a max webboard to compliment it's other great boards focusing on various other professional 3d packages. Go to it directly here.
Director 8.5
includes a new version of the Shockwave Multiuser Server, Havok physics
engine for 3D game behaviors, support for Macromedia Flash 5, and the ability
to stream RealMedia content.
ChilliSkinner
v3.0.0 by Colin 'Chilli' Semple - A collection of utilities that aid in
the process of 'skinning' (UV Mapping) low polygon 3D models. This update
features a new GUI, Max 4 support, Undo/Redo, etc.
Game Tools v1 by Andy Oakley - Collection of game tools that allow you to model, texture and vertex paint your models within Max4. PEN Character Setup by Paul Neale - Update: Added a linkinfo area for easier setting of Locks and Inherits, copy paste bones fins, relative absolute checkbutton for the spinners, reset fins to defaults, etc. MAxTRIX V0.1.2 by Borislav Petrov - MAxTRIX is a Bullet Time Effect script with the following options: Single-camera rendering (no multiple cameras necessary), Scene Time slow-down and speed-up controlled by a Bezier Float function curve in TrackView, etc. Check out the samples: 1 - 2.
Counter
Text by Cuneyt Ozdas - An improved version of the standard Max text
shape primitive that has the ability to include numbers that change over
time within the text body.
The MaxScript that may paint your house, mow your lawn and take care
of your children has received some bug fixes and is finally available for
download. Borislav Petrov's
awesome Project Manager
script helps with many day to day project related tasks by letting Max
users:
- Define Projects with localized paths for all assets including Scenes, Images, Sounds, Scripts etc. to bring order to your working HDD and allow for easy navigating, synchronizing between machines and archiving. - Force 3ds max 4 to load/save data into the specified directories by redirecting the System Paths to Project Presets. - Generate a HTML Catalog (see sample) to overview or take an indexed snapshot of the state of all Project Assets. [ more... ]
LCD flat-panel display prices are expected to go down in the next few
months as competition between the different manufacturers heats up. ViewSonic
recently announced a new pricing on its LCD ViewPanel 15-inch display,
the VE150. With an estimated street price (ESP) of $499, the VE150 ViewPanel
is now the lowest-priced 15-inch LCD monitor from a major display manufacturer.
Eyeon Software introduced version
3.1 of its compositing application, Digital Fusion. The company also announced
it is working on bringing Digital Fusion to the Linux and Mac OS X operating
systems. [ more... ]
In addition to providing R4 support, new Foley
Studio MAX V2 features include:
- Occlusion Engine (an object can partially block the audio of another) - 4 channel and 48 kHz rendering - Support Acoustic Materials for Occlusions and Collisions - Expanded collision options - Attack and Decay Envelope settings - "True Decay" distance decay model - Many user interface enhancements Two animations created with FSM V2 can be viewed at Boomerlabs' gallery.
Re-Spline by Boomerlabs
- Modifier plugin that provides the ability to adjust the number
of knots in an existing group of line segments.
Saturate by Boomerlabs - Render Effect to adjust the saturation level of the image and optionally specify the saturation level of objects based on their G-Buffer ID. SmoothMat by Boomerlabs - Uses the Smoothing Groups associated with a mesh to assign a sub-material. Useful addition/alternative to Multi/Sub Object Selection.
Apple announced QuickTime
5. Features include: new DV codec for enhanced speed and quality, the
ability for content creators to design custom interfaces for the delivery
of their QuickTime content, and a component downloader to add Apple's own
enhancements as well as third-party plug-ins on the fly.
This short animated
film by Ruairi Robinson is very loosely based on one of H.P. Lovecraft's
short stories - which means not suited for the faint of heart. [ more... ]
Discreet announced heatwave, a
new infrastructure and workflow environment that integrates Discreet's
editing, effects and animation solutions as well as third party applications
across various networks, operating systems and platforms. Discreet also
announced that its non-linear online finishing system smoke will offer
real-time, HDTV input/output with Multi-Master Editing capabilities for
SGI's new Octane2 with DMediaPro DM2 and the Onyx 3000 series with DMediaPro
DM3. [ more... ]
Pinnacle Systems announced
Commotion
4.0, an integrated paint, compositing, and effects application designed
for independent filmmakers and non-linear editors. New Features in Commotion
4.0: optimized paint and compositing speed (by 200 and 30 percent respectively),
grouping and browsing controls in the Timeline (users can add mattes, color
corrections, or other filters and motion controls to multiple layers at
once), real-time playback of standard definition clips using Pinnacle
CineWave and TARGA 3000 and Adobe Photoshop Layer Import New. [ more... ]
Alias|Wavefront announced
Maya 4, this release hosts enhancements in the areas of rendering, character
animation, brush and paint tools, and games related functionality. Read
on to find out about the new features, I've left them unedited except for
the hype so that all the details are there. [ more... ]
Kaydara announced the upcoming
release of FiLMBOX 3.0, the latest version of its real-time motion capture
and NLA editing/blending tool. New features in FiLMBOX 3.0 include: enhancements
to FiLMBOX's robust character engine, the ability to edit additive layers
of animation without modifying the original data, various UI enhancements. [ more... ]
Motional Realms have released the recompiled versions of their Max connection plugins for 3ds max 4. The plugins are available here.
The 0.1.4 public alpha test build is available on http://www.splutterfish.com
- This is primarily a bugfix build. New features include New Bucket
Ordering Options, Enhancements to QuickShade, and New Sample Rate Adaptation
Controls in the Luma server. The download page is here.
Take a peak at some of Digital Dimension Visual Effects shots they recently
completed for Warner Brothers for Stallone's "Driven" Motion Picture. The
film will be in theathers on April 27, 2001. (1 day after NAB) Discreet's
3D studio MAX and Digital Fusion were used to create the effects. http://www.digitaldimension.com/driven/
Pepeland is updated with "Pepe II. The Return". A new Short of PEPE with ARNOLD??
Sonic Desktop announced Sonicfire
Pro for Windows. Sonicfire Pro features SmartSound technology, which involves
the assembly of music from short musical phrases (called SmartBlocks) that
are organized by style into libraries. The combination of these blocks
creates a custom length musical piece. Other features include video importing,
audio importing and editing and a new professional NLE-based interface. [ more... ]
Toolfarm's ColorTheory
is a Photoshop or AE plugin (also available as a stand-alone application)
that lets you find matching colors based on the traditional RYB color model,
including all of the formulas found on a fine artist's traditional color
wheel. ColorTheory enables designers to analyze hundreds of color schemes
while working with existing logos and artwork (see screenshot).
The program has been developed by Theory, a San Francisco based company
and is currently available for the Mac but a PC version is in the
works.
Check out these amazing close-ups
of some characters from the upcoming Final Fantasy movie.
Ohio State University's Advanced
Computing Center for the Arts & Design (ACCAD)
has installed a motion capture lab equipped with Vicon
8. One of ACCAD's motion capture pilot projects was to record two new
signature pieces by legendary mime Marcel Marceau for the university's
performance archive. [ more... ]
FullOn3D.com takes a close look at the theory
of antialiasing. It has lots of image comparisons between the various
modes, plus a dissection of NVIDIA's own Quincunx antialiasing document.
"Additional structural information is being encoded into the scene in the
form of subtle color changes, and it is this incorporation of additional
information that lies at the heart of most antialiasing techniques."
Gamasutra has a very nice article
on lip-synching and facial expressions.
Kerlin Softworks has released
Gradient
Thief, a free program that allows users to create multi-colour gradients
easily, and "steal" gradients from existing images.
CGW reviews
Bojou camera tracking software.
Computer Creative has a short review of World Construction Set 5.
LWO importer
by Ket-SP updated for R4 - Lightwave Object Importer.
Object Texture by Peter Watje - This texture generates a height/normal map from an object in the scene. It is useful for turning geometry in the scene into a bump map without having to render out a height map file or drawing it in a paint package.
Stomped.com interviews
gmax product manager Paul Perreault.
CGW has an article
on PDI/DreamWorks' upcoming feature-length animation: Shrek.
Computer Games Online has an interview
with Richard Garriott, creator of the Ultima RPG series (which got ported
to most PC systems in the 80s) and co-founder of Origin Systems. Garriott
has left Origin recently to form a new online games company. [ more... ]
NewTek announced that it will support
the FBX 3D format in the next major release of LightWave. FiLMBOX
already includes support for all major 3D packages including Max but since
FBX is natively supported by a variety of motion capture, 3D content and
Web streaming vendors, including the FBX format into a 3D package will give
its users a wider range of interchange capabilities. The goal for Kaydara's
FBX initiative is to have more companies support the FBX format natively.
Thomas Suurland has added 739 new blueprints
to his website, along with two tutorials on how to use them with Max 4
and Rhino.
OMF Composition Import streamlines importing projects into Adobe After
Effects from Avid nonlinear editing systems. Price is $495. Visit automaticduck.com
for more info.
Check out some beautiful landscape images at Terracon
and Terra-Worlds
contest sites. All images displayed in these sites have been generated
with Matt Fairclough's Terragen.
Christopher Subagio has posted an interesting tutorial
on basic lighting techniques.
The three filter plug-in set enables After Effects users to create text
elements that were previously time consuming and difficult to accomplish.
Elements
of Anarchy: Text works with both AE 4.x and 5.0. Animation Elements
of Anarchy: Text creates effects that have been used widely in recent movies
and in television design. Based on particle systems, the filters allow
text to be displayed randomly, allowing the creation of many animating
text elements, that will animate without keyframes. The "public" beta is
priced at $59. [ more... ]
Cebas have recompiled their commercial plugins for r4 (including pyrocluster, POS, Lumaobject, etc). Go get them here.
Exluna, the new company formed by the people who made BMRT has updated their site, and show off their new renderer "Entropy", which should retail for $1500 per license and be availble June 2001. Visit the site for more info on features, and they hope to have some images up soon.
The company that makes Blender is having some difficulty, go here for more information.
New max4 review and counterpoint review at Planet3dArt. Gaming and Film perspectives.
http://www.planet3dart.com
3D Palette has a collection of articles
on the subject written by 3d artists, programmers and other experts from
the field. Check 'em out!
DOT-s 2.0, an upgrade
to the particle engine for Eyeon's DigitalFusion developed by fusioneers,
will be released in mid May. DOT-s features will be spline driven
in DOT-s V2.0 allowing for better control of particles' properties. New
features include: use any picture/sequence as particle, playback sequences
on particles (through sequence caching), Grow, Blur and Size control via
splines, birthspline (instead of a birthline), bounce-splines (instead
of bouncelines), path follow/binding of the particles, Color Aging (use
RGB splines to set color at any given age of the particle).
A demo version of DOT-s 1.02, with ready to use demo-flows can be downloaded from www.fusioneers.net. Supporting downloads such as particle packs and tutorials are also free to download. [ more... ]
Australian FX studio Animal Logic
have updated their site and put more of their work online. Check out Animal
Logic's commercial
and design reels.
B3d Studio version 2, a 3D rich media
authoring software, is now available for purchase. In addition, the company
released version 3 of its b3d Projector plug-in. The new b3d Projector
v3 includes many unique and enhanced features that significantly improve
rendering performance. Export plugins for Max 3 & 4 are included.
HOT-temperature.de, a new
German 3D portal has opened its doors today and is promoting the site with
a 3D
contest. The topic of the contest is "The discovery of a new world".
Every artist can interpret this topic in his/her own way. The only rule is, that the pictures should be connected with a historical event between the 14th and the 19th century. Read on... [ more... ]
Computer Graphics Systems Development
has released RealTexture Bump
Texture Tools, a collection of Photoshop plugins for preparing bump
textures. Users provide a photographic image as input, and the Bump Texture
Tools deduce the location of surface variations from the shading patterns
in the image. Providing multiple photographs taken under different lighting
conditions allows the Bump Texture Tools to resolve difficult cases in
which the subject has a strong color pattern on its surface in addition
to bump variation. Samples
of bump maps created with this method and a Max .mat file are available
for download. RealTexture Bump Texture Tools can be purchased for $495
from CGSD's website.
Toon Boom Technologies announced Toon
Boom Studio 1.0, 2D software for producing Web animation. Features
include:
- 3D scene planning for greater scene complexity. The animator can intuitively modify any part of the scene and the system will automatically adjust to the change. - Lip synchronization to eliminate delays in vocal adjustments while increasing drawing accuracy. - Optimized SWF rendering engine producing very compact files for greater motion dynamics. [ more... ]
Support for 3ds max will ship with Macromedia
Director 8.5 Shockwave Studio. 3ds max 4 will offer its users tight
integration with Director 8.5. The Max exporter includes support for character
animation from character studio, dynamic physics from reactor, and MultiRes
-- the same multi-resolution mesh technology from Intel used in Shockwave
3D that will give Web artists the ability to preview streaming and level
of detail results directly within 3ds max.
And if Director supports it then that means a player is on its way,
right? Of course! You can download
a public beta of the Macromedia Shockwave Player 3D from Macromedia's site
and watch afterwards some 3D
demos. Looks like the Web 3D dam is finally breaking open. [ more... ]
Particle
Controller
Edge To Spline Utility CAlpha, GAlpha, and SeeZ Mesh To Spline Modifier Particle, Vertex, and Object Combustion
Quadperson V0.01
by Herman Saksono - assigns a quadmenu to rightclick alt/shift/ctrl combination.
Skeletools V0.03 by Herman Saksono - updated script, helps with bone setup and creation in Max 4.
Discreet has begun shipping reactor,
a 3ds max dynamics plugin that utilizes Havok's
technology for realistically simulating cloth, rope, liquid, and hard/soft-body
objects that collide, bounce, break, and stretch. Game developers can integrate
a dynamics library directly into a game title, making 3ds max a comprehensive
solution for designing game interaction. [ more... ]
Adobe Systems has released After
Effects 5.0. New features include 3D compositing and expressions, vector
paint tools and 16-bit channel support.
Glenn Melenhorst has updated
his site with more of his work. Check out these very nice images
and animations.
A couple of the later feature Max animation integrated with Terragen.
Discreet has been working on a sample gmax
game pack (a Quake 3 level editor called "Hades") to show that games companies
can make game editors with 3ds max technology and have near complete control
over the toolset and UI. For example, Macromedia Flash can be used within
the UI and each Flash button or widget can fire off a max command or a
full maxscript.
Check out the snapshots from Hades: 1 - 2 - 3 - 4. [ more... ]
Have you found yourself creating the same directory structure time and
time again for holding an animation project? Would you like to have a way
of automatically archiving these projects while still retaining control
over what assets/subdirectories get backed up? Borislav Petrov's new Project
Manager MaxScript does all this and much, much more. Project Manager
will let you quickly browse assets by project with detailed file information
(thumbnail, scene details, file size, etc.) without navigating deep menus,
merge multiple files into a scene, perform context-sensitive file operations
(such as playing sounds) from the modeless window, etc. It will even generate
a HTML Catalog (see
sample) with indexed snapshots of all Project Assets. Project Manager
is still under development and can't be downloaded yet.
Three of the premiere atmospheric plugins developers have put their heads together to tackle one of MAX's long-standing shortcomings : the inproper mixing, and indeed layering, of atmospheric effects. [ more... ]
cebas Computer GmbH, Germany, just opened www.finalrender.com to the public, containing an overview of the new renderer's core features and some sample material.
Reyes-Infografica wants
betatesters for its CartoonReyes plugin. If you are interested check out
the requirements
at Reyes-Infografica's site.
DvGarage announced the release
of its first product, "The dvG Surface Toolkit", a collection of images
and tutorials specifically designed to add the final touches of reality
to both 2D and 3D projects. The Surface Toolkit includes 150 "grime" images
along with step-by-step tutorials and project files to accelerate the learning
process. The images included can be used for everything from building organic
surfaces to brushed metal. The product can be purchased through dvGarage's
distribution partner, Toolfarm.com
for $249.95.
Kaydara announced it will unveil
FiLMBOX version 3.0 at NAB 2001. The latest version of FiLMBOX further
extends the content-authoring ability with significant improvements to
the character animation process, providing both high-level controls and
advanced animated parameters. FiLMBOX provides integration with all major
3D packages, including Max, Maya, LightWave and Softimage|3D.
javakitty Media has released a beta version of vid2flash,
an application that converts video files into Flash files. The program converts "mpeg", "avi" and "mov" files into swf format.
The price for the full beta is $25. A demo version (with watermarking) is available for download.
IRIDAS announced today a public
beta program for the FrameCycler
2.0 studio edition application. FrameCycler is a high speed digital
flipbook tool for Windows that allows for uncompressed real time playback
of film resolution frames. Bundled with advanced features for motion and
frame analysis, FrameCycler is a valuable tool for all artists dealing
with digital animation. Scheduled release date: April 12 2001.
Discreet will distribute for the first time in Max's history, a trial
version of the 3D program. The CD will contain a fully functioning 15-day
demo of 3ds max 4, a character studio 3 demo, a Reactor demo, and a Flash
presentation on the Discreet range of 3D products and 11 tutorials for
using max 4.
More info at Computer Arts magazine.
At the recent Intel Developer Forum, Louis Burns, general manager of
Intel's Desktop Platforms Group, announced that Intel was working on a
new generation I/O spec that would replace PCI. The spec, which looks to
prepare I/O technology for the coming age of 10-GHz processors, will move
away from shared buses, as in the Infiniband initiative for servers. There's
already support in the industry behind another standard called HyperTransport
from Advanced Micro Devices and analysts fear that Intel's new technology
could split the industry.
More information available at News.com.
Even if we are Max freaks, it may be good sometimes to look some others
package demo reels...Enjoy XSI-reel from Softimage, here.
It looks more like a marketing reel than a demo reel, anyway, it funny to hear them that they finally have multiple cameras, scripting, .... :)
Check out these very nice images
by Spanish artists Sergio Miruri and Jorge Seva. Only the "Archivista"
images have been done using GI (the others were generated with Max's scanline
renderer).
Chaos Group's SimCloth 2.51
R4 Installation is available for download.
All the old scenes are included which are re-saved for R4 as well as ClothMesh
R4.
TranslucencyR4
0.6 by Grant Adam - 2x faster.
PinStack by Grant Adam - Restores position in stack when an object's reselected. ChilliSkinner v2.8.0 Beta 1 for R4. Blurbeta's BSPack_012 with new ModifierManager and CameraTransfer scripts. Technical Camera Modifier V0.9 By Frido Nahon, useful to correct the perspective within the camera in architectural visualizations.
Gamasutra has a very nice article
that relates the experiences of a team of designers, artists and programmers
in creating a new games studio in Barcelona,
Spain.
Three reviews at C3mag:
Body Paint 3D & Deep Paint 3D Integra's Insight Flat panel monitors compared Planet3DArt reviews Amorphium Pro.
KotaArt is dedicated to the promotion of 2-D and 3-D digital art with the express purpose of elevating the stature of digital artforms to that enjoyed by traditional art forms such photography, sculpture, and painting.
Their aim is to promote works of talented new artists in the hope that the unknown digital artist of today will become the Michelangelo of tomorrow. Visit the site for more information about their latest contest.
Virtual Reality, coming to a desktop near you
Rochester, New York. April 2, 2001 - Interactive Imaging Systems, Inc. (IIS) today announced it is releasing its MAXimum3D software plug-in for 3ds max®
and 3D Studio Viz®. MAXimum3D is a real-time rendering engine for 3ds max, which allows users to launch full screen and interactive views of their
models. The plugin is targeted at the Game Developer, 3D Modeling, and the Education markets. The software, which comes bundled with the Company’s VFX3D Head Mounted Display, will allow max models to be viewed in stereoscopic 3D. Head Motion tracking built into the
VFX3D, allows users to see where they look. The software will be sold directly through IIS and through select Autodesk® and Discreet® sales channels. [ more... ]
John Burnett has unveiled a few new
plugins, including NormalTexture and NullHelper for Max R3.x and 4, as well
as a recompile of NormalMod2 for 3ds max 4, and an update of UVW to RGB for
max 4. More information and the downloads can be found here
A "Recruiting" page is up on www.exluna.com.
The first advertised opening is for a Technical Support Specialist. "We're
also keeping our eyes open for candidates for graphics software development
positions, though no specific developer job posting is on the web site
yet."
RE:Vision Effects released
ReelSmart Twixtor
as a Sparks plugin for Discreet systems that support Sparks version 2.5
or later (Inferno 2.5, Flame 5.5, Flint 2.5, Fire 2.5 and Smoke 2.5 and
later). Irix 6.5 and later is currently required. Twixtor intelligently
slows down, speeds up or changes the frame rate of your image sequences.
Electric Image announced
that its new Universe 3.0 software
is shipping for Windows NT/2000. Universe 3.0 is an upgrade for the ElectricImage
Animation System (EIAS), which has been available on the Mac for over ten
years. Universe 3.0 is available now for $1,995. [ more... ]
Post magazine has an informative article
on different users' experiences with motion capture tools.
Check out these very nice architectural
renderings of the Atrium Sponza Palace by RNA
studio. Some more interesting renderings available at RNA's guest
gallery.
"It's finally here! An even more powerful RPC plug-in is now available for 3ds max R3 - R4 and 3ds Viz R3 users. With more effective memory management, RPC 2.0 is up to 400% more efficient, meaning that your scenes can render even faster - up to 75% faster!
We've also added an improved RPC editing interface and filter tools to help you customize the look of your RPCs"
Max 4 versions of Truegrit, GhostTrails, ZTint & ZDesat now available
at www.snotmonster.com
Peter Watje has put a bunch of new recompiled
plugins up on his site. They are EditSpline2, Deflector Plus, Lag, Linked XForm+, MaskModifier, Vertex to
UVW, UVW
Unwrap+, Tesselate+, Remove Dead
UVs, Reverse Spline, Radial
Object Select, Gravity
Plus (includes Planar, Cylindrical, Spherical and Spiral Gravity
spacewarps),
Particle Displace and Particle Gravity.
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