September 01, 2004>>
Book Reviews | Exposé 1&2 and d’artiste: Digital Painting
RenderNode takes a look at Ballistic's Exposé 1&2 and d'artiste: Digital Painting books.
Posted Thu Sep 30, 2004 08:33 PST by Pablo Hadis | Source:
Tools | Di-O-Matic Announces Facial Studio for Windows
Di-O-Matic announced the upcoming release of Facial Studio for Windows. Facial Studio gives users more than 500 controls over the 3d head creation process and provides FBX file format output, allowing export of 3d heads along with their deformations setup to every major 3D application. More information available at DI-O-Matic.com.
Posted Tue Sep 28, 2004 21:18 PST by Pablo Hadis | Source: Di-O-Matic Inc.
Max News | Max 7 expected to start shipping around mid-October
According to a recent post by 3ds max product manager Dan Prochazka, Max 7 is scheduled for a mid-October release.
Posted Mon Sep 27, 2004 12:10 PST by Pablo Hadis | Source: Discreet Webboard
News | Orbaz Technologies website updated
You can now find detailed information on Particle Flow Tools as well as download some free Particle Flow operators (Stop, Stop Gradually and Camera IMBlur). A demo/evaluation version of Particle Flow Tools: Box #1 is also available. Visit Orbaz.com.
Posted Mon Sep 27, 2004 12:09 PST by Pablo Hadis | Source:
On The Web | New pics at Treddi.com
The fine folks at the Italian 3D portal Treddi.com have updated their gallery with lots of new pictures.
Posted Mon Sep 27, 2004 12:08 PST by Pablo Hadis | Source:
Plugin News | Pyrocluster 3.0 is shipping
Pyrocluster 3.0 offers new features including real-time viewport preview of volumetric effects, and significant speed improvements over previous versions. Read the whole PR at Cebas.com.
Posted Mon Sep 27, 2004 12:07 PST by Pablo Hadis | Source:
News | More information on Animation Mentor
CGNetworks has posted more information on the new online animation school, including dates for pre-registration and classes.
Posted Wed Sep 22, 2004 09:06 PST by Pablo Hadis | Source:
On The Web | Keytoon
Jaime Maestro, Jonatan Catalán and Alex Mateo from Valencia (Spain) have founded Keytoon Animation Studios. Check out their work at Keytoon.com to see some 3D animation with a Spanish flavor.
Posted Wed Sep 22, 2004 08:47 PST by Pablo Hadis | Source: Keytoon
Interviews | Sébastien Deguy on editable procedural textures
Jean-Eric Hénault interviews Sébastien Deguy on Allegorithmics' research on editable procedural textures.
Posted Tue Sep 21, 2004 10:48 PST by Pablo Hadis | Source:
News | Digital Dimension uses Max for the VFX of Cellular
Burbank-based Digital Dimension creates over 100 invisible effects for New Line film Cellular, starring Kim Basinger and William H. Macy.   [ more... ]
Posted Tue Sep 21, 2004 10:46 PST by Pablo Hadis | Source:
Articles | The Orphanage adopts 3ds max
Discreet.com has an interesting article on The Orphanage's use of Max in creating the visual effects for the film Sky Captain and the World of Tomorrow.
Posted Tue Sep 21, 2004 10:45 PST by Pablo Hadis | Source:
News | Side Effects releases Houdini 7 and Houdini Escape
Side Effects Software announced the release of Houdini 7 and the formal launch of Houdini Escape.   [ more... ]
Posted Tue Sep 21, 2004 09:11 PST by Pablo Hadis | Source:
Tools | Luxology announces availability of Modo
Visit Luxology.com for more.
Posted Tue Sep 21, 2004 09:10 PST by Pablo Hadis | Source:
Events | Los Angeles, CA - 2004 Electronic Theater screening
Los Angeles ACM SIGGRAPH will be presenting Tuesday, September 21, a screening of the 2004 Electronic Theater with Paul Debevec as a special guest. Visit la.siggraph.org for more.
Posted Mon Sep 20, 2004 11:54 PST by Pablo Hadis | Source:
Reviews | Liam Kemp
RenderNode interviews Liam Kemp on his short film titled This Wonderful Life, created with Max.
Posted Thu Sep 16, 2004 18:51 PST by Pablo Hadis | Source:
Tools | BioGraphic Technologies Announces AI.implant 2.5
BioGraphic Technologies announced version 2.5 of the AI.implant crowd simulation family of products. This release of AI.implant contains a number of significant enhancements, including a blind-data enabled navigation mesh path–finding architecture, a vastly expanded tool set and substantial gains in authoring and run-time performance. In addition, BioGraphic is segmenting the AI.implant for Games product into three separately purchasable modules: Navmesh generation and editing, Dynamic pathfinding and Decision logic. Read the whole PR at Biographictech.com.
Posted Thu Sep 16, 2004 18:50 PST by Pablo Hadis | Source: DigitalProducer.com
New Resource | CG Academy Forums
Some call it a "forum", others a "community". Whatever the label, CG Academy has opened up a great space for discussion where seasoned experts in different areas of 3ds max will be answering users' questions. This is one to bookmark.
Posted Thu Sep 16, 2004 18:50 PST by Pablo Hadis | Source:
Contests | 3D GAP back online
The 3D GAP (Global Animation Project) contest will be awarding generous prizes to all selected participants. Check it out.
Posted Thu Sep 16, 2004 18:44 PST by Pablo Hadis | Source:
Tools | RenderPal 2004 Server v1.30 released
Shoran Software have released the latest update to their RenderPal 2004 Server rendering management system. Version 1.30 includes many enhancements such as the ability to let the RenderPal 2004 Server automatically add clients using UDP heartbeats sent by the RenderPal 2004 Client. Read the details at Renderpal.com.
Posted Thu Sep 16, 2004 18:43 PST by Pablo Hadis | Source:
Tutorials |
Tools | Vue 5 feature list
E-on software has posted the feature list of the upcoming version of its 3D landscape creation and animation program. Features include HDRI support, new GI engine, new material editor, etc. The name has changed from "Vue d'Esprit X" to "Vue X Esprit".   [ more... ]
Posted Tue Sep 14, 2004 08:51 PST by Pablo Hadis | Source:
On The Web | Natural:shaders in motion
The fine folks at RebelThink have posted online the demo reel they used to showcase their Natural:shaders collection at SIGGRAPH 2004.
Posted Fri Sep 10, 2004 12:51 PST by Pablo Hadis | Source:
Reviews | CAT
Vishnu Ramdass reviews CAT for CGChannel.com: "... incredibly intuitive to use (...) a sophisticated program for pro animators."
Posted Fri Sep 10, 2004 12:34 PST by Pablo Hadis | Source:
Plugin News | Aura public beta available for download
As previously reported, the public beta version of Aura is now available for download! Also, a few more sample movies have been posted at Aura's website.
Posted Fri Sep 10, 2004 12:01 PST by Pablo Hadis | Source:
Tools | VirtuaLight 1.4.0
Stéphane Marty's VirtuaLight global illumination renderer has been updated with new features such as HDRI support (input and output), ambient occlusion, new set of primitives, several new irradiance distribution functions, new sets of pixel filters, etc. Version 1.4.0 is now available for download.
Posted Wed Sep 8, 2004 09:44 PST by Pablo Hadis | Source: Stéphane Marty
News | Sachform releases Urbanbase
The Germany-based company Sachform has just released a new collection of HDRI images called Urbanbase.   [ more... ]
Posted Wed Sep 8, 2004 08:27 PST by SevensHeaven | Source:
Tools | SynthEyes 2004.5 released
Andersson Technologies announced the release of the latest version of its camera tracking software. SynthEyes 2004.5 contains many improvements suggested by users such as a File/Merge option to merge previously-tracked shots, PNG file format support, the ability to shift entire tracked shots in time, a File/Import Tracker Locations operation, etc. Visit Andersson Technologies' website for more.
Posted Tue Sep 7, 2004 11:52 PST by Pablo Hadis | Source: Andersson Technologies LLC
Hardware News | From PCI to AGP, from AGP to PCI Express
Graphics throughput of PCI Express doubles bandwidth of AGP 8X. Read the article at DigitalProducer.com.
Posted Mon Sep 6, 2004 07:48 PST by Pablo Hadis | Source:
On The Web | CAT gallery updated
Some great animations added to CAT's gallery pages. Be sure not to miss Iloura's "Carbine" animation. Impressive work.
Posted Mon Sep 6, 2004 07:47 PST by Pablo Hadis | Source:
Plugin News | Aura Public Beta
Chaos Group announced the beginning of the public beta testing phase of Aura, their fluid-based fire and smoke simulation plugin. A public beta version of Aura will be available on September 8, from the Chaos Group website. More details, as well as some updates to the gallery will be available soon. Stay tuned.
Posted Mon Sep 6, 2004 07:46 PST by Pablo Hadis | Source:
Plugin News | More information on Brazil 2.0
A few more features from the upcoming version of the Brazil renderer have been disclosed by its developers. According to messages posted at Splutterfish's forums, version 2.0 will feature at least two rendertime displacement techniques, new tools for indirect illumination and advanced lighting (including enhanced GI performance in very complex interior scenes) and some type of GPU-based rendering acceleration. No release date has been specified yet. Read the thread at Forums.Splutterfish.com for more.
Posted Thu Sep 2, 2004 12:41 PST by Pablo Hadis | Source:
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