March 01, 2005>>
Tools | Autodesk announces Toxik
Toxik provides a collaborative workflow for film compositing that integrates an Oracle relational database, ensuring constant synchronization between all systems. More information at Discreet.com, FXGuide.com and Digit Magazine.
Posted Thu Mar 31, 2005 07:57 PST by Pablo Hadis | Source:
Reviews | Combustion 4
Lee Roderick reviews Combustion 4 for CGNetworks: "... continues the trend of delivering new and powerful features to both compositors and designers, without favoring the toolset to one discipline or the other."
Posted Thu Mar 31, 2005 07:56 PST by Pablo Hadis | Source:
Training DVDs | Discreet Training DVDs
Discreet (Autodesk) has made available new training DVDs. These include the Games Development Series Training DVDs Vol. 1 & 2 and new DVDs in their Master Class Series recorded during SIGGRAPH 2004 (a lot of excellent material there, but regrettably one DVD still missing from the list is the class on tracking by Matt Merkovich).
Posted Wed Mar 30, 2005 20:16 PST by Pablo Hadis | Source:
Tools | Combustion 4 shipping
Autodesk has begun shipping Combustion 4 which, as reported earlier, incorporates many new features (and happily enough, it has officially regained its capital "C" letter!).
Posted Wed Mar 30, 2005 20:16 PST by Pablo Hadis | Source:
Film News | Plumber - International release
Richard Rosenman has updated his website with detailed information on Red Rover's "Plumber", a CG short created with Max he co-directed with Andy Knight, which has screened at many festivals and has finally been released internationally. Drawing on the lessons learned from their first CG film production, Red Rover is already hard at work on a second CG short film.   [ more... ]
Posted Wed Mar 30, 2005 11:54 PST by Pablo Hadis | Source: Richard Rosenman
Training DVDs | CG Academy releases DVD #5 in its Particle Flow Fundamentals Series
Keep an eye on this one, even if it's called PF Fundamentals, it's certainly worth a look for those who already have experience with Particle Flow. DVD 5 has over four hours of tutorials conceived by Chris Thomas that cover nine real world examples. Visit CG Academy for more information and some sample videos.
Posted Wed Mar 30, 2005 11:54 PST by Pablo Hadis | Source:
Tools | Lenscare v1.2 and Flair v1.11
Frischluft's Lenscare v1.2 is 25% - 40% faster and has been made more responsive on multi CPU machines. The latest After Effects version of the Flair set of plugins fixes a problem with alpha masks. Updated versions for both AE-compatible plugins are available at the download page.
Posted Wed Mar 30, 2005 11:50 PST by Pablo Hadis | Source:
On The Web | Keytoon Animation Studios - Demo Reel
The fine folks from Valencia-based Keytoon have posted online more impressive work with their latest reel. They are also hiring, so proficient Spanish 3D artists looking for a good place to work may want to check out their site.
Posted Tue Mar 29, 2005 06:58 PST by Pablo Hadis | Source:
Plugin News | Upcoming Particle Flow Tools plugins
Particle Flow Tools: Box #2 has a preliminary estimated release date of (northern hemisphere's) Summer '05. Box#3 development is already underway, with the main theme as "Visual Scripting".
Posted Mon Mar 28, 2005 09:44 PST by Pablo Hadis | Source: Orbaz Technologies forums
Tutorials |
News | Autodesk > Kinetix > Discreet > Autodesk
Discreet renamed to "Autodesk Media and Entertainment". PR available at Discreet.com.
Posted Mon Mar 28, 2005 09:41 PST by Pablo Hadis | Source:
Plugin News | Power NURBS for Max
"NURBS", it's been a while since we heard that acronym. Power NURBS is a comprehensive surface and solids modeling package being developed by nPower Software. Power NURBS is designed to handle difficult modeling tasks common to styling or industrial design applications. The software is currently in alpha release, Max users interested in participating in the beta testing process should contact nPower Software.
Posted Wed Mar 23, 2005 21:21 PST by Pablo Hadis | Source:
News | Keith Lango offers Animation Video Tutorial Subscription Service
Accomplished character animator Keith Lango is offering a subscription service for learning character animation through video tutorials.
Posted Wed Mar 23, 2005 20:50 PST by Pablo Hadis | Source:
News | From ClothReyes to VF Designer
Madrid-based Reyes-Infográfica, known to 3D users for their Max plugins, have developed fashion design tools based on their proprietary technology.
Posted Wed Mar 23, 2005 20:50 PST by Pablo Hadis | Source:
Interviews | Juan José Palomo
CGUnderground interviews Spanish artist Juan José Palomo.
Posted Wed Mar 23, 2005 20:49 PST by Pablo Hadis | Source:
Plugins | Forest Pack 2.0 released
Itoo Software has released a new version of Forest Pack, its package of plugins to aid in the creation of large extensions of plants and vegetation. Also of note, their user's gallery has been updated with new images. Read on for the list of new features.   [ more... ]
Posted Wed Mar 23, 2005 10:53 PST by Pablo Hadis | Source: Itoo Software
Rumor | CAT working on crowd system
According to rumors, developers at CAT are working on a new crowd system for Max.
Posted Wed Mar 23, 2005 04:23 PST by Pablo Hadis | Source:
Film News | Prey Alone
Stephen St Leger and James Mather have collaborated on the concept of directing a 15-minute high-energy genre movie shot entirely on green screen and post produced by themselves. Prey Alone is almost entirely digitally created, in fact the only elements of live action in the movie are the actors and some hand props. Everything else was built in post production using Max and After Effects by the Irish filmmakers. Find out more at PreyAlone.com, CGChannel also has a great article on the production of the movie.
Posted Tue Mar 22, 2005 08:13 PST by Pablo Hadis | Source:
Interviews | Blur Studio's Tim Miller
Debra Kaufman interviews Blur Studio's Tim Miller on Creativity, Greed and Flying Star Wars Characters: "... the companies I’ve seen rise and fall over the years, it’s because the owners got greedy and decided it was time to cash in and take money out of the company for a nice car. Money doesn’t mean anything to me."
Posted Tue Mar 22, 2005 08:12 PST by Pablo Hadis | Source:
News | Digital cinema projectors to roll out across Ireland
Digit Magazine has the article.
Posted Tue Mar 22, 2005 08:11 PST by Pablo Hadis | Source:
New Resource | Evermotion releases Archmodels volume 1
Evermotion.org is ready to ship a new product: the furniture collection "Archmodels volume 1".   [ more... ]
Posted Tue Mar 22, 2005 05:34 PST by SevensHeaven | Source:
Training DVDs | "MAXScript For The Masses" 2nd Fundamentals DVD released by CG Academy
CG Academy announced the availability of the second DVD in the MAXScript Fundamentals series, covering practical topics related to working with massive numbers of scene objects. The DVD was recorded by Borislav Petrov (a.k.a. Bobo) and is intended to teach the average 3ds max user how to "talk" to 3ds max by employing the amazing power of MAXScript as a command line interface to the software.   [ more... ]
Posted Mon Mar 21, 2005 13:11 PST by Pablo Hadis | Source:
Book Reviews | 3ds max 6 Animation CG Filmmaking From Concept to Completion
Mikhail Gladtchenko reviews 3ds max 6 Animation CG Filmmaking From Concept to Completion for RenderNode.com: "... very useful if you are somewhat new to CG Film production."
Posted Mon Mar 21, 2005 13:10 PST by Pablo Hadis | Source:
News | FlowLine fluid simulation software
Munich-based Scanline has developed an Ocean Dynamic and Hydro Fluid Simulation software called "FlowLine" that realistically simulates different types of water motion, from raging ocean storms to calm river waters interacting with a boat's oar. Visit Scanline.de for some impressive images created with the fluid simulation software (click on SIGGRAPH 2005/Special: Hydro Fluid Simulations).
Posted Mon Mar 21, 2005 13:09 PST by Pablo Hadis | Source:
On The Web | Blue Sky's workflow
Blue Sky Studios (Ice Age, Robots, Bunny) have posted some very interesting information regarding their pipeline process. Also of note, AnimWatch has an interesting interview with Chris Wedge, co-director of Robots.
Posted Mon Mar 21, 2005 13:09 PST by Pablo Hadis | Source:
Plugin News | CATMuscle beta available for download
As reported earlier, Character Animation Technologies (CAT) is working on a muscle deformation system for Max that allows users to achieve realistic movement, especially on shoulders and other difficult areas of physiology, with a minimum of setup. The CATMuscle pages have now been updated with more information. New sample videos have been posted and a beta version is now available for download.
Posted Wed Mar 16, 2005 13:34 PST by Pablo Hadis | Source:
Interviews | Tim Miller on Blur Studio and "Gopher Broke"
Jean-Eric Hénault (CGChannel) interviews Tim Miller on Blur Studio and "Gopher Broke" - one of their latest shorts. A very informative article for those interested in Blur's work. Check it out!
Posted Wed Mar 16, 2005 13:13 PST by Pablo Hadis | Source:
Max News | Service Pack 1 for 3ds max 7 available
Discreet have released Service Pack 1 for 3ds max 7. It includes a number of fixes for 3ds max 7 across several functional areas, including SDK, Scripter, Skin, DX9/Shaders and mental ray. SP1 is only for the English-language version of max 7, other languages are planned for release later this year.
Posted Tue Mar 15, 2005 09:49 PST by David Baker | Source:
On The Web | "Delivery"
Check out this great short film by Till Nowak, created with Max. Some aspects of the film could be a bit more polished, but this one clearly shows that what matters most is the story. Definitely recommended.
Posted Mon Mar 14, 2005 16:45 PST by Pablo Hadis | Source:
News | XSI users pour into Ornatrix's forums to request an XSI version of the hair plugin
The grass is always greener on the other side. XSI users who seem to own XSI Foundation or XSI Essentials and are unwilling to pay the extra cost for XSI Advanced are requesting an XSI port of Ornatrix. Another similar (but not so populated) thread can be found at Orbaztech's forums, requesting an XSI port of Particle Flow.
Posted Mon Mar 14, 2005 08:47 PST by Pablo Hadis | Source:
News | Physics Processing Units
Physics Processing Units (PPUs) are designed to provide hardware accelerated calculations of physics effects, such as realtime soft body dynamics, fluid dynamics, smart particle systems, clothing simulation, soft-body deformation with tearing, and fracturing of objects. Visit Ageia.com for more.
Posted Sun Mar 13, 2005 22:46 PST by Pablo Hadis | Source:
Tools | RE:Vision Effects Introduces New Tracking in Twixtor 4.5
Twixtor 4.5 introduces a complete rewrite of its tracking system. Twixtor is much more accurate, tracks objects farther, and exhibits fewer artifacts when there are objects crossing in the scene. The difference in accuracy means that retiming artifacts are either drastically reduced or disappear on the hardest to retime footage. Visit REVisionFX.com for more.
Posted Sun Mar 13, 2005 22:45 PST by Pablo Hadis | Source:
Tools | MotionBuilder PLE
Alias is offering a Personal Learning Edition of its MotionBuilder software - a free, non-commercial version of the character animation software. The ability to export FBX files has been disabled with MotionBuilder PLE.
Posted Sun Mar 13, 2005 22:45 PST by Pablo Hadis | Source:
Reviews | Image Modeler 4.0
Claudio Lodi reviews Image Modeler 4.0 for RenderNode: "... too costly when compared to competing products such as Dsculptor or Imodeler (...) [If] ease of use is a factor that you're willing to pay for, Image Modeler 4 is probably the tool for you."
Posted Fri Mar 11, 2005 09:17 PST by Pablo Hadis | Source:
On The Web | Raph.com updated
New images at 3D Artists gallery. Check 'em out!
Posted Thu Mar 10, 2005 20:00 PST by Pablo Hadis | Source:
Articles | Endorphin
CGChannel has an interesting article on Natural Motion's Endorphin.
Posted Thu Mar 10, 2005 19:59 PST by Pablo Hadis | Source:
Plugin News | Electric Rain releases Swift 3D Max 3.0
The latest version of Electric Rain's renderer/SWF file format exporter sports up to fifty times faster rendering speeds, artistic pen styles, improved transparency settings and the ability to control the density and color of single and overlapping shadows. Additional export formats include Adobe Illustrator, EPS, SVG and Toon Boom’s PNT format. Visit Erain.com for more.
Posted Wed Mar 9, 2005 17:43 PST by Pablo Hadis | Source: Electric Rain
Plugin News | Ornatrix v1.3
Yet another notable update from Ephere. Ornatrix v1.3 includes new additions such as a special mesh type for seamless integration with cloth dynamics, propagation tools to spawn hierarchies of hairs on top of each other on the fly, and an additional dynamics engine with improved stability and collision detection. The update also has many improvements and bug fixes in general workflow, rendering, and animation. Visit Ornatix's forums for the full list of changes.
Posted Wed Mar 9, 2005 17:42 PST by Pablo Hadis | Source:
Plugin News | Max to After Effects bridge
Boomer Labs announced MAX2AE, a new plugin for Max v4+ that bridges the gap between Max and After Effects. The plugin enables Max users to integrate After Effects elements into Max renders in an accurate and efficient way, matching all aspects and parameters of Max cameras, lights and objects.
Posted Tue Mar 8, 2005 20:14 PST by Pablo Hadis | Source:
On The Web | ZBrush videos
ZBrushCentral has posted some videos from their January user meeting. The videos are quite short but are a good example of what some talented modelers (Bay Raitt, Meats Meier, Taron, etc.) have accomplished using ZBrush. Definitely worth a look.
Posted Tue Mar 8, 2005 20:13 PST by Pablo Hadis | Source: Pixologic, Inc.
Articles | "Piratas en el Callao"
As we reported earlier, Peru has completed its first CG animated feature film titled "Piratas en el Callao", which has already premiered in Peru and Bolivia. The BBC has posted an interesting article on the subject. It must be mentioned that there is at least one precedent of a CG animated feature film made in Latin America, titled "Cóndor Crux", though it contained many 2D elements (in this sense it was not completely 3D animated) and was an Argentine/Spanish co-production.
Posted Mon Mar 7, 2005 14:30 PST by Pablo Hadis | Source:
Tools | Color Theory for Windows
Color Theory has finally been ported to the Windows platform. Color Theory is a digital color wheel that helps users find harmonious color combinations. Available as a stand-alone application or a plugin for Photoshop or After Effects-compatible applications, Color Theory enables artists to quickly analyze hundreds of color schemes based on the traditional RYB color model while working with existing logos and artwork. A demo version and some sample videos can be found at Digitalanarchy.com.
Posted Mon Mar 7, 2005 11:55 PST by Pablo Hadis | Source:
Press Releases | NewTek Targets Competitor's Users
NewTek (www.newtek.com) is offering a limited-time, $495, competitive upgrade to LightWave 3D.   [ more... ]
Posted Mon Mar 7, 2005 10:02 PST by cptvideo | Source: Post Magazine
On The Web | Boring 3D is back!
Boring 3D is back, new pictures are being added to the gallery.
Source: Nik Clark
Posted Sun Mar 6, 2005 18:28 PST by ZeBoxx | Source:
Tutorials | Ambient Occlusion, "Photographic 3D rendering using linear color space"
Occlusion in 3dsmax 7
Tutorial which describes the new 'Ambient Occlusion' method. This method is basically rendering out an occlusion pass(which is a grayscale or a tinted image based on environment map) and then overlaying this image over a flat lit diffuse pass(achieved by ambient lighting, I'll describe it later) to represent the shadowing caused by the environment.
Pages : [ 1 | 2 | 3 | 4 | 5 | 6 ]
Source: Stryker of 3dm3


Photographic 3D rendering using linear color space
A tutorial on how to get your renders more photographically accurate. Focuses on VRay 1.46.xx with 3DS Max7. However, this theory can be applied to any renderer in any package.
Source: throb himself
Posted Sun Mar 6, 2005 18:23 PST by ZeBoxx | Source:
Interviews | Scriptspot Interviews Bobo on Life, Scripting, and Everything
Scriptspot.com has opened a new section "Meet the Gurus" which will feature interviews with script writers that have contributed free tools to the 3ds max community. The first interview is with Borislav Petrov, also known as Bobo.
Posted Sun Mar 6, 2005 02:41 PST by David Baker | Source: ScriptSpot.com
Contests | Maxforums.org's 3D Tournament
The pre-elimination round for Maxforums.org's 3D Tournament begins today. This round will determine who fills the slots for the first round in this single elimination 3D tournament.
Posted Fri Mar 4, 2005 08:46 PST by Pablo Hadis | Source:
Interviews | Andy Murdock on "Lots of Robots"
We had the pleasure of interviewing Andy Murdock on the latest version of "Lots of Robots". Andy provided us with some very interesting details on the conception and production of his movie (and also, we finally got the chance to ask him the question).
Posted Wed Mar 2, 2005 09:23 PST by Pablo Hadis | Source:
News | Skeleton rig 1.5 released
The latest version of the skeleton rig is now available in the rigging section of Brad-Noble.com. This version adds full squash and stretch and IK/FK snap to the list of things this resizeable rig can do quickly and intuitively.
Posted Wed Mar 2, 2005 09:21 PST by Pablo Hadis | Source:
Scripts | Nik Clark's MaxScripts
Nik Clark has posted many useful scripts on his website, including SpookyLights, that helps users create complex light animations, and maxOrrery, a script that creates and animates a miniature version of the solar system. Check 'em out!
Posted Tue Mar 1, 2005 11:59 PST by Pablo Hadis | Source:
Contests | 3D y Animación
3D y Animación has launched a new contest with the theme "Robots". Deadline for entries is April 30. (Spanish)
Posted Tue Mar 1, 2005 11:58 PST by Pablo Hadis | Source:
Interviews | Steve Odgen, founder of AnimWatch
RenderNode interviews Steve Odgen, founder of AnimWatch.
Posted Tue Mar 1, 2005 11:57 PST by Pablo Hadis | Source:
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