August 01, 2005>>
Plugin News | Character Animation Technologies Releases CAT 2.0
New features available in CAT 2.0 include: extra bones (may be used as facial bones, stomach bones, weapon bones, etc.), animated bounce and stretch, new IK system, time warp curves (use a single spline curve to speed up, slow down or reverse a whole animation layer), enhanced user interface, new features in scripting, etc. CAT 2.0 is available now for users of Max r6 and higher. Visit CAToolkit.com for more.
Posted Wed Aug 31, 2005 22:28 PST by Pablo Hadis | Source:
Reviews | CAT 2.0
Fred Galpern reviews CAT 2.0 for VFXWorld.com: "... an impressive piece of software." (Login required)
Posted Wed Aug 31, 2005 22:27 PST by Pablo Hadis | Source:
On The Web | Orbaz Technologies shows AGEIA physX and Particle Flow integration test
No calculation times posted. Check out the sample animation at Orbaz Technologies' gallery. (Click on the bottom right image and download the "Beach Balls in a Glass" animation.)
Posted Sun Aug 28, 2005 21:29 PST by Pablo Hadis | Source:
Interviews | Ron Fedkiw and Stephan Trojansky on Fluid Dynamics
Peter Plantec interviews Stanford professor Ron Fedkiw and Scanline's Head of Animation Stephan Trojansky on their latest advances in fluid dynamics (login required to VFXWorld.com). Some CG simulations of fluid dynamics (among others) can be seen at Ron Fedkiw's website.
Posted Sun Aug 28, 2005 21:16 PST by Pablo Hadis | Source:
News | Happy Birthday ScriptSpot!
ScriptSpot has turned 5 years old. Thanks to Christopher Grant for creating and maintaining such a great site!
Posted Sun Aug 28, 2005 21:15 PST by Pablo Hadis | Source:
On The Web | New images at Matt Clark's website
Check 'em out!
Posted Sun Aug 28, 2005 21:14 PST by Pablo Hadis | Source:
News | Chinese government aims to prevent online games addiction, curb influence of violent games on children
According to Gamasutra, new plans have been announced by Chinese government officials to discourage users from playing online games for more than three consecutive hours. Also of note, access to online games that allow players to kill other players will be prohibited to minors under 18 years of age.
Posted Thu Aug 25, 2005 22:45 PST by Pablo Hadis | Source:
Storage News | Hitachi announces new line of DVD recorders
The new line of DVD recorders includes models that can store 160, 250 and 500 gigabytes, and a model that can record up to 1 terabyte of data using two 500Gb disks. Find out more at The New York Times.
Posted Thu Aug 25, 2005 21:23 PST by Pablo Hadis | Source:
Scripted Tools | Orionflame v0.3
Orionflame is a set of advanced tools for polygon modeling in Max. Version 0.3 is a commercial release, a trial version and a demo video can be downloaded from Orionflame.com.
Posted Wed Aug 24, 2005 11:02 PST by Pablo Hadis | Source:
Articles | Video games linked to aggression
A recent news article from Reuters raises the issue once again, "violent video games can increase aggressive behavior in children and adolescents." Read the article at Reuters.com.
Posted Mon Aug 22, 2005 08:39 PST by Pablo Hadis | Source:
On The Web | Raph.com updated
New great pics at 3D Artists gallery. Check 'em out!
Posted Mon Aug 22, 2005 08:34 PST by Pablo Hadis | Source:
News | Sachform releases Arborium Vol.1
Sachform Technology has released a collection of 65 High Resolution photographs of plants. Volume 1 contains various bushes, potted plants, hedges and creeping plants in TIFF format (with alpha-mask) in a resolution of up to 3000 pixels.
Posted Mon Aug 22, 2005 08:34 PST by Pablo Hadis | Source: Sachform Technology
News | ReMark3Dshop offers Matlibs for 3DS Max
Find out more at ReMark3Dshop.
Posted Fri Aug 19, 2005 08:47 PST by Pablo Hadis | Source: ReMark3Dshop
Articles | Art of HDR
FXGuide has posted a great article on the history and applications of HDR imaging technology.
Posted Tue Aug 16, 2005 12:15 PST by Pablo Hadis | Source:
News | SIGGRAPH 2005 Reports
(Updated August 16, 2005) Other detailed SIGGRAPH reports: Research papers at SIGGRAPH (Gamasutra), Event Wrap Up (Gamasutra), SIGGRAPH report at 3DRender.com.
CGSociety has posted a report on SIGGRAPH 2005.
Posted Fri Aug 12, 2005 12:05 PST by Pablo Hadis | Source:
Training DVDs | CG Academy releases new DVD on Proceduralism
CG Academy has released the first DVD in a two part series on proceduralism. Read on for more.   [ more... ]
Posted Thu Aug 11, 2005 21:58 PST by Pablo Hadis | Source: CG Academy
Plugin News | PowerNURBS now available
NPower Software announced the availability of PowerNURBS for Max. The official release is scheduled for September 15th, 2005. According to NPower Software, PowerNURBS has been made available for purchase in advance due to high demand. To find out more, read the press release or visit the PowerNURBS pages at NPowerSoftware.com.
Posted Wed Aug 10, 2005 10:23 PST by Pablo Hadis | Source: NPower Software
Scripts | Soulburn Scripts updated
Neil Blevins has added 2 new scripts today, materialIDRandomizer and splineKnotToObject, and updated his modifierAddAndRemove, splineKnotManager and transformSelector scripts (including some big fixes). As usual, all scripts are available from Neilblevins.com.
Posted Tue Aug 9, 2005 00:12 PST by David Baker | Source:
On The Web | Interactive Lounge
Buenos Aires-based Cinematica3d.com.ar and WebAr.com have collaborated on producing an online interactive presentation for Sony, created using 3DS Max. Check it out!
Posted Mon Aug 8, 2005 20:46 PST by Pablo Hadis | Source:
On The Web | The Making Of "Tadeo Jones"
3DInfográfica has posted an interesting article with detailed information on the creation process of Enrique Gato's "Tadeo Jones" short film, which was made using Max and animated with Character Studio. The short film, produced by Spanish company "La Fiesta", has already received more than 20 awards at film festivals. (Spanish)
Posted Sun Aug 7, 2005 18:46 PST by Pablo Hadis | Source:
Reviews | Combustion 4
Michael Hurwicz reviews Combustion 4 for CGW: "... Capsules allow you to save and retrieve portions of a Combustion project, effectively creating a library of past work that you can easily reuse."
Posted Sun Aug 7, 2005 18:46 PST by Pablo Hadis | Source:
Training DVDs | New Training DVDs Released
Turbo Squid has released new training DVDs aimed at Max users. Topics covered include modeling (Dave King), Cloth (Beau Perschall), and Particle Flow and Afterburn (Szymon Masiak). Also of note The Gnomon Workshop is setting its foot on the Max training arena by releasing a DVD on GI lighting with Max and Vray (by Christopher Nichols).
Posted Sun Aug 7, 2005 18:45 PST by Pablo Hadis | Source:
News | AGEIA physX hardware acceleration starts being supported by Max plugin developers
AGEIA's press release mentions Particle Flow and Ornatrix (now Hairtrix), among other third-party applications.
Posted Fri Aug 5, 2005 08:25 PST by Pablo Hadis | Source: Kees Rijnen, Autodesk Webboard
Renderer News | MetropoLight available for download
Stéphane Marty has made his last project freely available to the public: MetropoLight is the first freeware GI renderer using Metropolis Light Transport algorithm.
Posted Fri Aug 5, 2005 00:18 PST by Pablo Hadis | Source: Stéphane Marty
Renderer News | Brazil r/s 2.0 announced
SplutterFish, LLC. have announced the upcoming release of Brazil r/s 2.0. Due out in fall 2005, the new version contains a host of new features and improvements. For more information about the new renderer and upgrade options, take a look here.
Posted Fri Aug 5, 2005 00:17 PST by David Baker | Source:
Plugin News | AGEIA Announces physX Plugin for 3DS Max
The new plugin from AGEIA helps artists create, test and export game physics while working in Max. Software-based physics effects and hardware-accelerated realism can be incorporated into game action in an intuitive, graphical way. Visit AGEIA.com for more.
Posted Wed Aug 3, 2005 17:29 PST by Pablo Hadis | Source:
Tools | Luxology Announces Modo 201
New features include mesh painting capabilites. More information on Modo 201 at Luxology.com.
Posted Wed Aug 3, 2005 17:28 PST by Pablo Hadis | Source:
Tools | Silo 2.0
And of course Nevercenter could not lag behind. Silo 2.0 includes displacement painting. Check out the info and videos at Nevercenter.com.
Posted Wed Aug 3, 2005 17:27 PST by Pablo Hadis | Source:
Hardware News | RenderPipe Supports Hardware-Accelerated Global Illumination
Press Release at ARTVPS.com.
Posted Wed Aug 3, 2005 17:27 PST by Pablo Hadis | Source:
Tools | Eyeon Fusion 5
Eyeon Software updates Fusion compositing system.
Posted Wed Aug 3, 2005 17:26 PST by Pablo Hadis | Source:
Plugin News | Ivan Kolev and Marsel Khadiyev join forces: Hairtrix
Hairtrix is the result of a joint collaboration between Dimension Design Animation Group, Ephere and Turbo Squid. Hairtrix provides a sophisticated melding of two of the most widely used hair technologies available for Max and takes advantage of years of dedicated research in improving hair and fur technologies. Upgrade paths will be offered to current users of HairFX and Ornatrix. Read the whole PR at TurboSquid.com.
Posted Tue Aug 2, 2005 12:03 PST by Pablo Hadis | Source: Turbo Squid
Renderer News | FinalRender Stage-1 2.0
FinalRender Stage-1 Release 2.0 is being demonstrated at SIGGRAPH. This latest release incorporates a new GI engine which, according to the PR, delivers enhanced performance and stability.
Posted Tue Aug 2, 2005 12:00 PST by Pablo Hadis | Source: Turbo Squid
Display News | Supernova Screen
DNP Denmark announced the Supernova Screen, an optical front projection screen that claims to maintain color saturation and fine details in environments with high ambient light.
Posted Tue Aug 2, 2005 08:42 PST by Pablo Hadis | Source: DNP Denmark
Renderer News | NVidia announces Gelato 2.0, Sorbetto and Amaretto
In a true display of Italian flavors, NVidia has unveiled a new version of their GPU-accelerated Gelato rendering software, along with Amaretto, a Max bridge for Gelato developed by Frantic Films, and Sorbetto, an interactive tool that significantly accelerates experimentation with lighting. Final release is estimated for January 2006. Visit Film.nvidia.com for more.
Posted Tue Aug 2, 2005 08:21 PST by Pablo Hadis | Source: NVIDIA
Plugin News | GHOST 3D Unveils ScanLab PCS Surface Reconstruction Plugins
GHOST 3D is previewing at SIGGRAPH a pre-release version of its upcoming plugin called “ScanLab PCS,” an arbitrary point-cloud and surface reconstruction engine specifically for 3DS Max. Read the whole PR at Ghost3D.com.
Posted Tue Aug 2, 2005 08:21 PST by Pablo Hadis | Source: Ghost 3D
News | NewTek unveils LightWave 9.0
Press release at NewTek.com.
Posted Tue Aug 2, 2005 08:20 PST by Pablo Hadis | Source:
News | Alias introduces Maya 7
Press release at Alias.com.
Posted Tue Aug 2, 2005 08:19 PST by Pablo Hadis | Source:
News | Softimage announces XSI 5.0, Face Robot
XSI 5.0 information at Softimage.com. Face Robot is a tool to facilitate facial animation.
Posted Tue Aug 2, 2005 08:19 PST by Pablo Hadis | Source:
Max News | 3ds max 8 announced
Autodesk 3ds max 8 has been announced at the new AME website. A PDF file containing information on new features can be found here.
Posted Mon Aug 1, 2005 00:03 PST by David Baker | Source: Herman Saksono
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