February 01, 2006>>
News | Pixar 20 Years of Animation
The historical Science Museum of London will be hosting an exhibition about Pixar this (northern hemisphere) spring, from 1st April to 10th June, 2006. According to the museum website, visitors can see hundreds of artworks, models and digital paintings from Pixar studios and two audio visual experiences that are unique to the exhibition. You can find more information on the museum website and in this interview.
Posted Tue Feb 28, 2006 14:58 PST by Olli Sorjonen | Source:
Reviews | Endorphin 2.5
RenderNode reviews Endorphin 2.5: "... Natural Motion are doing a great job in bringing Endorphin to its full potential."
Posted Tue Feb 28, 2006 07:10 PST by Pablo Hadis | Source:
Max News | 3dsMax 8 Service Pack 2 now available
3dsMax 8 Service Pack 2 [autodesk.com] is now available. For details on this Service Pack, please read the readme.rtf [autodesk.com] file.
Posted Tue Feb 28, 2006 01:29 PST by ZeBoxx | Source: Martin Lykke
Display News | Laser Projectors Coming to Cell Phones and PDAs
Read the article at Audioholics.com.
Posted Mon Feb 27, 2006 09:00 PST by Pablo Hadis | Source:
Plugin News | Marsel Khadiyev hints at Hairtrix release
According to a post at Ephere's forums Ornatrix is "being maintained in form of bug fixing" and "Hairtrix should come out shortly."
Posted Mon Feb 27, 2006 09:00 PST by Pablo Hadis | Source:
News | Wondertouch Releases Professional Emitter Libraries
Visit Wondertouch.com.
Posted Mon Feb 27, 2006 08:59 PST by Pablo Hadis | Source:
On The Web | New Terragen 2 (TGD) alpha images
New images created with Matt Fairclough's upcoming Terragen 2 have been posted by Luc Bianco, Olivier Cousinou and Kees Veenenbos. Check 'em out!
Posted Mon Feb 27, 2006 08:59 PST by Pablo Hadis | Source:
News | Pepeland School to open doors in Barcelona
Great news for those looking forward to polishing their 3D animation skills in a Spanish-speaking environment. Talented animator Daniel Martínez Lara (Pepeland.com) will be opening a new animation school in Barcelona in September. The school will focus on two course options: Modeling/3D Animation and Short Film Production. All courses will be taught in Spanish. Further details will be made available in the coming months.
Posted Thu Feb 23, 2006 07:44 PST by Pablo Hadis | Source:
Scripted Tools | AWF Tools 1.1 released
AWF Tools is a collection of generic 3ds max macroscripts containing 11 macroscript tools, the highlights being SymBase, Morpher UberGUI(max8 only) and Modifier Tool. For descriptions, screenshots and files go to http://www.adamwalkerfilm.com/AWFtools.htm.   [ more... ]
Posted Thu Feb 23, 2006 01:53 PST by David Baker | Source: Adam Walker
Articles | Planet One
The fine folks from 3D y Animación have posted an article on "Planet One", an upcoming animated feature being produced in Spain by Ilion Animation Studios. According to the article, "Planet One" is a large-scale project and the platform of choice for the production of the film is 3DS Max. Ilion are still looking for talented artists, so those interested in joining and spending some time in Madrid should take a look at their job listing page. (Note: 3DA article is in Spanish only)
Posted Tue Feb 21, 2006 21:20 PST by Pablo Hadis | Source:
On The Web | Raph.com updated
New additions to the 3D Artists gallery. Check 'em out!
Posted Tue Feb 21, 2006 14:23 PST by Pablo Hadis | Source:
Plugins | New freeware crowd plugin for 3ds Max 8
Crowd IT is a free crowd choreography tool for 3ds Max which allows the user to quickly and effectively manage and render crowd scenes. The website also has a few example animations and a video tutorial.
Update: due to the amount of traffic over the past few days, the site has been moved to here: http://www.ifsua.de/crowdit/.   [ more... ]
Posted Tue Feb 21, 2006 03:32 PST by David Baker | Source: Mohsen Mousavi
Display News | HDR Projectors
BrightSide has developed HDR technology that enhances the dynamic range of conventional LCD, LCOS and DLP projection systems. The HDR projection enhancement is easily implemented with minimal changes to existing designs and it provides the capability to achieve ANSI checkerboard contrast ratios in excess of 50,000:1.   [ more... ]
Posted Mon Feb 20, 2006 21:09 PST by Pablo Hadis | Source: Brightside HDR Newsletter
Tools | Tactile Ink
Darkling Simulations are developing Tactile Ink, a new software that merges painting, procedural textures, and real-time shading. Tactile Ink features 16-bit normal and texture map output, seamless procedural tiling and real-time shaded texture painting. Visit Darkling Simulations for more.
Posted Thu Feb 16, 2006 13:54 PST by Pablo Hadis | Source:
Tools | Genetica 2.5
Spiral Graphics have released Genetica 2.5, the latest version of their node-based seamless texture editor. New features include normal map generation, new noise types and numerous speed and memory optimizations.
Posted Thu Feb 16, 2006 13:54 PST by Pablo Hadis | Source:
Training DVDs | CG Academy releases Intermediate Rigging DVD #4
In this DVD, Paul Neale looks at two different ways to facial rigging, covering topics such as eye rigs, setting up a facial UI, new rigging features in Max 7 & 8, etc. Visit the CG Academy for more.
Posted Thu Feb 9, 2006 19:45 PST by Pablo Hadis | Source:
Hardware News | Desktop 3D Scanner
Next engine's Desktop 3D Scanner is a compact 3D capture system for modeling and measuring physical objects. Scanner is about size of a cereal box, connects to USB port and costs about $2500. See website for more details.
Posted Thu Feb 9, 2006 14:55 PST by Olli Sorjonen | Source:
On The Web | 90°
Check out this great short by French Supinfocom Valenciennes students François Roisin, Jules Janaud and Raphaël Martinez-Bachel. Urban images delineated with basic shapes and flickering lights populate the abstract landscapes of this experimental short film. The soundtrack adds a lot of texture to the images, too. "90 Degrees" was created using 3DS Max, RealFlow and After Effects. Watch the film and visit the official website for more.
Posted Thu Feb 2, 2006 20:14 PST by Pablo Hadis | Source:
Plugin News | Tension
Tension is a modifier that compares the current deformation of a mesh with a reference pose, and generates relative compression and expansion data of the edges in the mesh. Also does edge based concavity/convexity. Read on for more.   [ more... ]
Posted Wed Feb 1, 2006 19:38 PST by Pablo Hadis | Source: Grant Adam
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