August 01, 2007>>
Plugin News | Grass-O-matic, Proteus and MaxTrax recompiled!
(Updated September 5, 2007) More plugins from Sisyphus have been recompiled: Special Purpose Particles v1.2 and Th0r. Check out the news at Maxplugins.de.
Dave Baker has most kindly recompiled some old but very useful plugins from Sisyphus for Max 8 and 9: Grass-O-matic v1.2 (tutorial) for making grass and hair, the metaball modeler Proteus v1.1, and MaxTrax v2.1 for creating skidmarks, tire tracks, etc. MaxTrax and Proteus used to be commercial plugins, but are now freeware. Also of note Sisyphus's Druid tree generation plugin has been recompiled too and is available (due to licensing issues) only to owners of previous versions of the plugin. Big thanks to Dave Baker, Eric Peterson (ex-developer at Sisyphus Software, who has generously given Dave the source code of the plugins) and Kyle Strawitz for making this possible. More info at Maxplugins.de.
Posted Fri Aug 31, 2007 12:59 PST by Pablo Hadis | Source:
Tools | PFClean 3.0
The Pixel Farm announced the release of the latest version of their automated film review and clean up system. Version 3.0 adds video ingest and layoff, field based image support and a fully GPU accelerated toolset. Find out more at ThePixelFarm.co.uk.
Posted Fri Aug 31, 2007 12:56 PST by Pablo Hadis | Source:
Tutorials | Flood:Surf
A chance to see Frantic Films' Flood:Surf in action in this video tutorial.
Posted Fri Aug 31, 2007 12:56 PST by Pablo Hadis | Source:
New Resource | Mental Ray cookbook
The Mental Ray cookbook is a Wiki-based collection of recipes of how to achieve certain effects with Mental Ray in 3DS Max.   [ more... ]
Posted Wed Aug 29, 2007 10:11 PST by Pablo Hadis | Source: Martin Breidt
Display News | Opalux
Opalux are developing a new display technology that can reproduce the whole spectrum of colors, including ultraviolet and infrared, using incident light. Read the article at NewsScientistTech.com.
Posted Wed Aug 29, 2007 10:10 PST by Pablo Hadis | Source:
Plugin News | Hairtrix released
Hair simulation plugins HairFX and Ornatrix can now be used in concert to create hair and fur effects. Hairtrix takes advantage of years of dedicated research in improving hair and fur technologies, and provides a multitude of advanced tools for creating realistic hair and fur, and simulating its movement. Find out more at Turbosquid.com. (Note: Turbo Squid has not issued any PRs so far, which is unusual, but the release of the software has been confirmed by a reliable source.)
Posted Mon Aug 27, 2007 09:05 PST by Pablo Hadis | Source:
Max News | A Max future
According to a message posted by Ken Pimentel, Senior Product Manager at Autodesk Media and Entertainment, 3DS Max has reported strong growth in sales and Autodesk have hired more developers to focus on Max, to the point of doubling the size of the development team. The future is looking bright for 3DS Max.
Posted Wed Aug 22, 2007 17:45 PST by Pablo Hadis | Source:
Scripts | SoulburnScripts Updated
"Added 1 new script: nameManager, which is a new Renamer script. It currently only works on objects (yes, I know, there's hundreds of these scripts available), but in the future it will be able to do much, much more. Updated a ton of scripts." Read on for more.   [ more... ]
Posted Mon Aug 20, 2007 14:15 PST by Pablo Hadis | Source: Neil Blevins
On The Web | Digital Painting
A great demo video of what is arguably one of Microsoft's best and finest software creations. Check it out!
Posted Mon Aug 20, 2007 14:12 PST by Pablo Hadis | Source:
Max News | Max 2008 new features videos
Check 'em out!
Posted Fri Aug 17, 2007 18:12 PST by Pablo Hadis | Source:
Plugin News | Occlusion Pass Generator
OPG is a freeware utility for Max that allows users to create occlusion passes at the click of a button, courtesy of Ziv Qual and Mathew Kaustinen. The plugin is currently in beta and is expected to be available soon.
Posted Fri Aug 17, 2007 13:58 PST by Pablo Hadis | Source:
On The Web | Brazil r/s gallery updated
New images added to Splutterfish's Brazil r/s gallery. Check 'em out!
Posted Wed Aug 15, 2007 20:06 PST by Pablo Hadis | Source: Splutterfish, LLC
News | Judge says Unix copyrights belong to Novell, not SCO
Time to celebrate for Linux and open-source advocates, the long-awaited ruling will have far-reaching consequences. Read the news at Bit-tech.net, News.com, ArsTechnica.com, Linux-watch.com.
Posted Tue Aug 14, 2007 09:06 PST by Pablo Hadis | Source:
Plugin News | Syflex to the Max
A Max version of the Syflex cloth simulator is under development. Check out a screen snapshot at Syflex.com.
Posted Mon Aug 13, 2007 06:29 PST by Pablo Hadis | Source: MaxPlugins.de
News | Film theaters go digital
Film no more. The word will become a testimony of the origins and historical development of moving pictures (for those who will care to ask), but the material itself will rarely be used for making or distributing films. Read the news at Hollywoodreporter.com.
Posted Mon Aug 13, 2007 06:28 PST by Pablo Hadis | Source:
Scripts | SoulburnScripts Updated
Neil Blevins has updated his script collection again, adding 4 new scripts called calculatorLauncher, parameterManager, uVWMappingCopier and vertexAndEdgeConnector. He's also updated 4 other scripts: uVPlacer, vertPlacer, attachSelectedObjects and sLib. As always, the scripts are available from Neilblevins.com.
Posted Fri Aug 10, 2007 10:15 PST by David Baker | Source: Neil Blevins
Plugin News | E-on Software ships Ozone 3.0
Ozone 3.0 allows users to create and render 3D clouds and spectral atmospheres for 3D scenes. The plugin features animatable parameters, fast rendering speeds, and over 100 pre-defined atmospheric presets. Ozone 3.0 is currently compatible with 3DS Max v7 and up. Visit E-on software for more. (Note: the press release mentions only Mental Ray compatibility when referring to 3DS Max)
Posted Thu Aug 9, 2007 19:25 PST by Pablo Hadis | Source:
Renderer News | V-Ray 1.5 released
Chaos Group have announced the release of the final version of V-Ray 1.5 at their SIGGRAPH user group meeting. New features in this version of V-Ray include animation modes for irradiance map calculation, new render elements, increased rendering speed for certain types of scenes, the ability to produce a rounded-corners effect at rendertime using VRayEdgesTex as bump map, and more. Also of note, Chaos Group have disclosed more details on a software they have been developing for a while, called PDPlayer, a resolution-independent image sequence player.
Posted Thu Aug 9, 2007 18:12 PST by Pablo Hadis | Source:
News | Five 3DS Max users knighted
Five more Max users have received Autodesk's Masters Award. This year's recipients were: Allan McKay, Marek Denko, Gary M. Davis, Donald Chen and Jeff Hanna. Congratulations to them all!
Posted Thu Aug 9, 2007 09:54 PST by Pablo Hadis | Source:
Tools | ZBrush 3.1 now available
ZBrush 3.1's new Brush Palette allows users to load, save and share custom made brushes. Customizable hotkeys and an improved UI allows for faster work. ZMapper and Displacement Exporter have been ported for ZBrush 3.1 to allow more flexibility for exporting. Brush system has been revamped and a few new brush features have been added. ZBrush 3.1 now includes Poseable Symmetry - keep symmetry on your model at the click of a button. Visit Pixologic.com for more.
Posted Wed Aug 8, 2007 08:18 PST by Pablo Hadis | Source:
Tools | Toon Boom Digital Pro released
The latest version of Toon Boom Animation's software features a WYSIWYG creation environment, extensive kick start programs, improved UI, extended animation tools (improved IK, enhanced onion skin modes, advanced color palette management), etc. Visit ToonBoom.com for more.
Posted Tue Aug 7, 2007 22:47 PST by Pablo Hadis | Source:
Tools | Color Symmetry
Color Symmetry is a suite of plugins for previewing the look of film color imagery across multiple animation, graphics and effects packages. Color Symmetry lets you create, iterate and integrate with accurate color handling between mediums, applications, platforms and even facilities. Plugins are currently available for major 3D and compositing applications.
Posted Tue Aug 7, 2007 22:46 PST by Pablo Hadis | Source:
News | Autodesk Announces MotionBuilder 7.5 Extension 2
PR at Studio Daily.
Posted Tue Aug 7, 2007 22:46 PST by Pablo Hadis | Source:
News | Autodesk announces Maya 2008
Find out more at Autodesk.com.
Posted Tue Aug 7, 2007 22:45 PST by Pablo Hadis | Source:
News | NewTek updates Lightwave
PR at NewTek.com.
Posted Tue Aug 7, 2007 22:45 PST by Pablo Hadis | Source:
Max News | 3DS Max 2008 announced
Autodesk announced today the details of Max 10, now called 3DS Max 2008. New features include viewport optimizations that result in much improved interactivity when handling large scenes, an "artist-friendly modeling workflow", a Scene Explorer that provides a hierarchical view of scene data, Biped enhancements, a new MAXScript ProEditor, interactive viewport previews of shadows (including self-shadowing and up to 64 lights simultaneously) and the Max sun/sky system, etc. Find out more at Autodesk's 3DS Max pages. Also of note, an interesting blog post at The Area. (Note: Keep in mind that more new features usually surface between the official announcement and the final release of the software.)
Posted Mon Aug 6, 2007 22:59 PST by Pablo Hadis | Source:
Tools | Massive 3.0
Massive Software have released the latest version of their crowd behavioral animation system. Version 3.0 offers dynamic hair and fur, layer simulations, subdivision surfaces, improved dynamics and more. Read the whole PR at Studio Daily.
Posted Mon Aug 6, 2007 22:58 PST by Pablo Hadis | Source:
Plugin News | More information on Krakatoa, Flood, Flood:Spray, Flood:Surf
Frantic Films have posted detailed information on their plugins for Max: Krakatoa, Flood, Flood:Spray, Flood:Surf. A trial version of Krakatoa, the long-awaited high-volume point-based particle renderer, is available for download!
Posted Mon Aug 6, 2007 10:10 PST by Pablo Hadis | Source:
News | Autodesk to acquire Skymatter, makers of Mudbox
Read the whole PR at Autodesk.com.
Posted Mon Aug 6, 2007 10:10 PST by Pablo Hadis | Source:
Plugin News | Softimage CAT 3
Softimage fortunately continues its most unusual trend to develop a Max plugin. CAT 3 provides many new features, including integration of CATMuscle. A trial version is available for download.
Posted Mon Aug 6, 2007 10:09 PST by Pablo Hadis | Source:
Tools | MaPZone 2.6 Free
Allegorithmic have released the latest version of MaPZone, their texture creation software, for free. MaPZone allows users to locally edit procedural textures to create diffuse, specular and normal maps that are resolution independent, match up perfectly and seamlessly tile automatically.
Posted Mon Aug 6, 2007 10:08 PST by Pablo Hadis | Source:
News | Softimage releases XSI 6.5, FaceRobot 1.8
Find out more at Softimage.com and read the whole PR at Studio Daily.
Posted Mon Aug 6, 2007 10:08 PST by Pablo Hadis | Source:
Scripts | SoulburnScripts Updated
Neil Blevins has updated his script collection, adding Brazil 2 compatibility to cameraFromPerspView and texmapPreview, and changing modifySubdivIters so that when you decrease iterations to 0, it turns off "Use Nurms Subdivision" entirely. He has also added two new scripts called VertPlacer and wireColorRandomizer, whioh does just that. As always, the scripts are available from Neilblevins.com.
Posted Fri Aug 3, 2007 00:58 PST by David Baker | Source: Neil Blevins
Scripted Tools | Orionflame v4.0
The latest version of Yunus Balcioglu's set of advanced tools for poly modeling in Max has been released. Find out more at Orionflame.com.
Posted Thu Aug 2, 2007 12:50 PST by Pablo Hadis | Source:
Plugin News | NPower Software releases Power ProEtoMax
ProEtoMax offers native translation of Pro/Engineer files directly into 3DS Max / Viz. ProEtoMax reads Pro/E files and creates a "Power NURBS" object to represent the precise geometry defined in these advanced CAD files. Features include: native translation of Pro/E models/assemblies, import precise trimmed NURBS, user control of tessellation for display and rendering, high quality mesh generation, cleanup of imported data, optimization for large assemblies, intelligent snapping, etc. Read the whole PR for more.
Posted Wed Aug 1, 2007 21:09 PST by Pablo Hadis | Source: NPower Software
Tools | Silo 2.0 released
The latest version of Nevercenter's 3D modeler is out. Find out more at Silo's user forums and Nevercenter.com.
Posted Wed Aug 1, 2007 11:28 PST by Pablo Hadis | Source:
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