March 01, 2008>>
Max News | 3DS Max 2009 trial available for download
Max 2009 trial now available.
Posted Mon Mar 31, 2008 11:36 PST by Pablo Hadis | Source:
Renderer News | Chaos Group previews VRay interactive rendering in active shade
Chaos Group have posted new videos showing their interactive rendering technology used as an active shade renderer in 3DS Max. The VRay RT render server seen in the videos is based on a connection to VRay standalone, and is still in alpha stages of development. Watch the videos at VRay.info.
Posted Thu Mar 27, 2008 10:51 PST by Pablo Hadis | Source: Torgeir Holm
On The Web | Tuzak
Check out this impressive short film created with Max by Turkish artist Engin Baştürk. A good theory that answers the fundamental question posed on the film can be found on the "fighting" chapter of Desmond Morris's book (1 - 2) that deals with the the ages-old debate of culture vs. instinct, nature vs. nurture.
Posted Mon Mar 24, 2008 22:17 PST by Pablo Hadis | Source:
Scripts | SoulburnScripts Updated
Added 2 new scripts:
findUniqueObjects: Finds objects in your selection that are unique, ie, that don't have any instances of themselves, and then does various things to them such as selecting them, printing their names, isolating them, etc.
cornerEdgeToVertexMap: Selects edges of a mesh based on the angle between adjacent faces, and then converts them to a vertex map. For example, you can select all the corner edges of a mesh and then convert them to a vertex map for use with a bump map or a mask to blend between textures.
Updated a bunch of scripts. Read on for more.   [ more... ]
Posted Mon Mar 24, 2008 22:17 PST by Pablo Hadis | Source: Neil Blevins
Tutorials | RoboBall and assorted rigs
Canadian animator Tyson Ibele has kindly posted some great tutorials on his website including: Viewport Rigging UI Setup, Bird Wing Rig, and a series of tutorials that provide a comprehensive walkthrough of the process of animating, rendering, shading and compositing a short animated sequence. He has posted some images of the short film he is working on, too. Check 'em out!
Posted Mon Mar 24, 2008 22:15 PST by Pablo Hadis | Source:
Training & DVDs | CG Academy DVDs
CG Academy has just released two new DVDs, including the second DVD in the HLSL Shader Creation series by Ben Cloward, co-author of Lumonix' ShaderFX plugin. Also of note, an upcoming DVD by Simon Thistlethwaite that focuses on character animation has been announced.
Posted Mon Mar 24, 2008 22:14 PST by Pablo Hadis | Source:
News | NVidia shares more details on their plans for Mental Images and AGEIA technologies
According to the article Mental Images and Gelato teams are working together on hardware acceleration for Mental Ray and ray tracing. Read the details at VFXWorld.com.
Posted Mon Mar 24, 2008 22:13 PST by Pablo Hadis | Source:
Tools | Digieffects ships Damage
Digieffects has released Damage, a new set of plugins for "sabotaging your creativity". Damage is currently compatible with AE, Premiere Pro, Final Cut Pro, Combustion and Boris RED. Visit Digieffects.com for more.
Posted Thu Mar 20, 2008 10:58 PST by Pablo Hadis | Source:
On The Web | Project Peach - Open Movie Trailer
(Updated March 20, 2008) Errata/Addenda: Big Buck Bunny will premiere in Amsterdam on April 10, and according to a post at Peach's blog, the movie is expected to be available online a few weeks later (around the end of May).
Blender is starting to look tempting. Check out the great trailer for the latest open movie project coming from the Blender Foundation, Big Buck Bunny, which is due for release on April 10. As with Elephant's Dream, this latest short has resulted in many new features being developed for Blender. Up next, Apricot, the open 3D game project, aimed at improving the open source 3D game creation pipeline.
Posted Tue Mar 18, 2008 21:58 PST by Pablo Hadis | Source:
Tools | Toon Boom releases Storyboard 1.5 and Storyboard Pro 1.5
Storyboard 1.5 offers performance improvements, while the Pro version brings further production integration with support for Final Draft, Acrobat and Photoshop file formats, and improved editing capabilities in the timeline as well as enhanced drawings tools. Find out more at ToonBoom.com.
Posted Mon Mar 17, 2008 10:12 PST by Pablo Hadis | Source:
Tools | Primatte Keyer 4
Red Giant Software announced the released of Primatte Keyer 4. Visit RedGiantSoftware.com for more.
Posted Mon Mar 17, 2008 10:10 PST by Pablo Hadis | Source:
Plugin News | ThinkingParticles 3.0 released
Cebas announced the release of ThinkingParticles 3.0. The latest version of the rule-based particle system offers an impressive number of features including AGEIA PhysX Core 2.8.x support, procedural particle based deformation simulation, new and enhanced dynamic, material and instancing nodes, a full port debugger, etc. More information and some sample animations at Cebas.com.
Posted Thu Mar 13, 2008 13:16 PST by Pablo Hadis | Source:
Events | Spain - Martínez Lara at Mundos Digitales conference
Daniel Martínez Lara will be giving an interesting talk at the Mundos Digitales conference, in La Coruńa, Spain, on the subject of animated short films. Find out more at MundosDigitales.org. (Spanish)
Posted Thu Mar 13, 2008 13:15 PST by Pablo Hadis | Source: 3DyAnimacion.com
Reviews | Toon Boom Digital Pro
Computer Arts reviews Toon Boom Pro: "... contains everything you need to create pro cartoons right up to film resolution."
Posted Mon Mar 10, 2008 07:30 PST by Pablo Hadis | Source:
News | Digimation announces new pricing for 3D model libraries
Digimation announced The Archive, the newest version of their 3D model library, which will be available at a new pricing. The Platinum Edition, which includes more than 10,000 3D models will sell for $2995. The Titanium Edition, which features more than 16,500 models will sell for $4995. Visit Digimation.com for more.
Posted Fri Mar 7, 2008 05:24 PST by Pablo Hadis | Source: Digimation
Plugin News | Branches
Branches is a collection of tools designed to help artists create 3D trees for realtime visualizations.
Posted Fri Mar 7, 2008 05:15 PST by Pablo Hadis | Source:
News | Game Industry Map v2.0
The new version of the Game Industry Map allows visitors to edit and add entries to the database (checked by moderators).
Posted Thu Mar 6, 2008 08:03 PST by Pablo Hadis | Source:
Plugin News | NodeJoe 1.0 released!
Augsburg-based Thinking Apes have officially released version 1.0 of NodeJoe, the schematic material editor plugin for 3DS Max. Find out more at NodeJoe.com.
Posted Wed Mar 5, 2008 08:28 PST by Pablo Hadis | Source:
News | Customizing your Photoshop CS3 installation
Here's an invaluable recipe for those who have suffered going through Photoshop CS3's installation process. With just a few changes the software allows one to choose which components to install, instead of having one watch as the whole guacamole is unloaded onto the PC's hard drive. A word of caution: someone posted a comment on the blog mentioning that following the process could void the technical support warranty. (Note: the "Pre-serialization and Suppression" instructions don't state it clearly, but you obviously need your software's serial number in order to make the installation work)
Posted Wed Mar 5, 2008 08:27 PST by Pablo Hadis | Source:
Plugin News | AfterBurn 4
Sitni Sati has released AfterBurn 4. New features include: an AfterBurn Shadow Map that provides speed improvements from a factor of five to ten without significant shadow quality loss, FusionWorks support (proper blending with FumeFX, ScatterVL Pro and standard Max Fog, plus Z-Depth Render Element capabilities, and output of non-clamped colors for HDRI formats), Animation Flow Curves editing enhancements, geometry clipping option for rendering particles and more.
Posted Tue Mar 4, 2008 12:34 PST by Pablo Hadis | Source:
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