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Developer / WWW Name / WWW Info Max Versions Price
3d-io games & video production GmbH Flatiron v2.38
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 €299
Description
Flatiron is a texture baking plugin for Max which handles multiple objects at once. It produces high quality UV maps using the proven Unwrella technology, which automatically unfolds your models with exact pixel to model surface aspect ratio. Flatiron speeds up your scene baking workflow and improves the texturing quality immensely.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
3d-io games & video production GmbH UV-Packer v2.13
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 €99
Description
UV-Packer is a fast and exact UV utility which takes all your UV parts, calculates their sizes and proportions and distributes them in the most optimal way on the UV panel. You no longer need to spend hours moving, rotating and scaling your maps in order to utilize the whole mapping area - UV-Packer does it for you in a second. It not only moves and rotates your UV parts, it also takes the mesh surface area into account and scales the parts independently to provide a uniform pixel distribution. Your models will never again have different texture sizes and therefore varying amounts of texture quality on legs, arms and body textures, since UV-Packer keeps them all even.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
3d-io games & video production GmbH Unwrella v3.19
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 €149
Description
Unwrella is a fast and effective texture map unwrapper. It is designed to allow you to easily deal with large numbers of objects that need to be unwrapped. With a single mouse click you can now unfold low and high-poly objects and produce UV Maps with an exact 1:1 stretch ratio and optimal UV space utilization. This type of 'texture seam and surface stretch reduced mapping' allows for displaying nearly seamless textures and normal maps in realtime engines or any other type of 3D production.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
48design SnowPrint v2.6.1
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 €22
Description
SnowPrint is a plugin that enables you to print on objects using other objects, eg. making footprints in snow, sand or mud. It allows you to easily create wet maps and collision maps.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Alexander Urik TP Debugger v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 $39.90
Description
TP Debugger is a scripted operator for Thinking Particles which helps you to visualize particle data in real-time.

There is also a Studio version available for $99.90 which includes the source code.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Allegorithmic Bitmap2Material v3.1.3
R2013 R2014 R2015 R2016 R2017 R2018 $149
Description
Bitmap2Material is a powerful filter that can help you generate seamlessly tiling materials from any bitmap image directly in Max. Features include:
- Transform any photo into a seamless tiling material
- Generate multiple maps at once: diffuse, normal, specular, height, AO, curvature
- Fine tune all resulting maps
- Randomize the results to get infinite variations from a single source
- Cancel shadow and highlights from your original images
- Includes 15 Grunge maps to add more detail

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Amplify Creations Multi-Tile UV Bake Tool v0.16
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 $25
Description
The Multi-Tile UV Bake Tool is a commercial MAXScript that allows you to bake multi-tile texture collections in Max using common naming conventions such as MARI UDIM, Mudbox or Zbrush. By default, baking textures in Max is limited to the 0,1 UV Space. Without this tool, manually exporting/baking collections is extremely time consuming and quite forbidding, especially when dealing with large tile collections.

The bake tool was developed in order to process and export multi-tile uv data sets in Max for direct use with Amplify Texture 2 in Unity Pro, as an added bonus it's a great pipeline addition if you need to take your Max projects into other Multi-Tile Based authoring tools such as MARI.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Artdyx RealBoxMapper v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 $3
Description
This commercial MAXScript allows you to quickly apply a real world UVWmap on the object, and also allows you to quickly rotate the texture in the right direction.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Artur Leão / Daniel Santana Channel Shifter v1.1.0
R2013 R2014 R2015 R2016 €5
Description
Channel Shifter is a texture map that allows you to quickly shift channels from other maps with just a couple of mouse clicks. After selecting the map you want to shift the channels of, you just have to choose which channel you want to use for RGB and for Alpha and you are done. It's extremely useful when you want to create bump maps, opacity maps, masks, etc, in a quick and easy way. It is compatible with the Scanline Renderer, NVIDIA mental ray, V-Ray and Corona.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Aviz Studio Ltd. A2Dimage v1.20
R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 €25
Description
A2Dimage is a scripted plugin for adding simple 2D images with an alpha channel to your Max scene. The script reads the height of the image from the end of the file name and at render time automatically generates shadows based on the alpha channel of the image. The script allows you to render fast previews and final images with correct shadowing in one pass without compositing all of the individual elements later.

Demo version is available here.

32-bit: Yes
64-bit: Yes

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