What's new?    |    E-Mail    |    Plugin search by keyword:

141 records match your query.
Displaying 10 entries per page.

Sort results by: Author  ¦  Name  ¦  Version  ¦  Date

...Top
Developer / WWW Name / WWW Info Max Versions Price
Di-O-Matic, Inc. Morph ToolKit v1.8
R6 R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 $199
Description
Morph Toolkit is a series of very handy tools that are designed to help you while creating morph targets and morph animation. The tools inside of Morph ToolKit do not rely on any morphing systems, so you can use them with the built-in Morpher, Morph-O-Matic or any other morphing systems.

The plugins included in Morph ToolKit are:
- Attach-O-Matic, a new compound object type, lets you attach objects together but still gives access to the modifier stack of each attached object. This way you can always access all your parameters.
- Copy-O-Matic, a powerful tool which lets you copy vertex selections and positions from one object to other objects, and also lets you mirror copy them, which is very handy while doing morph targets. Now you can simply morph on only one half of your models, and Copy-O-Matic will do the rest.
- Link-O-Matic, a new type of constraint, lets you link objects to vertices of others objects. You can for example use Link-O-Matic to link teeth to the chin. This way you won't have to include teeth in your morphs, and when the jaw opens, the teeth will automatically follow.

Demo version is available here.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Di-O-Matic, Inc. Morph-O-Matic v2.8
R6 R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 $249
Description
Morph-O-Matic is a progressive morphing engine for Max. MOM supports morphing channels where each channel can have multiple targets that the system must progressively morph through to reach the final. This results in much smoother animation that with a standard morpher. In addition to progressive morpher, MOM also supports advanced keyframe generation through the use of a floater with keyframing tools and the channel list. Keyframes can also be restricted to groups of channels as well. MOM fully supports morphing of not only mesh objects, but materials as well through the MOM Material. In addition to material morphing, MOM also supports view-dependent morphing for those times when you need a special target based on a particular camera view.

Demo version is available here.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
ScriptAttack Morpher v1.0
R2016 R2017 $10
Description
This is a tool that helps to easily animate with the Morpher modifier.

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Alex Nau MotionFX v2.2
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $25.45
Description
MotionFX is a commercial MAXScript for motion graphics and visual effects in Max.

Features include:
- Intuitively designed interface
- Dynamically triggered animations
- Every 3D object is animatable
- Custom anchor point control
- Control over positioning of 3D objects
- Control over rotation of 3D objects
- And much more...

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Vugar Naib Multi Slicer Pro v1.2
R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 $59
Description
Multi Slicer Pro is a commercial MAXScript that cuts objects using the slice modifier, and which allows any number of slices while retaining the modifier stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows you to create complex object animations.

Demo version is available here.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
John Martini Nuke PTracker v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 $2
Description
Nuke PTracker is a commercial MAXScript which allows you to quickly create Nuke Point Trackers from animated objects. It generates a 2D screen space point tracker for any selected object in Max and outputs a '.nk' file or optionally copies it to the clipboard so you can paste the trackers directly into your Nuke comp.

No demo version available.

32-bit: Yes
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
You can do it! VFX Nyx SideKick v1.0
R2016 R2017 R2018 R2019 €90
Description
Nyx SideKick provides a very powerful and efficient workflow between Max and Houdini with interactive capabilities. It gives you the most comfortable Max <> Houdini workflow possible. Work in Max as you've always done and simply start using more and more of Houdini's power in your workflow as you go.

Demo version is available here.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
ScriptAttack o2a (One to Another) v1.0
R2015 R2016 R2017 R2018 R2019 $10
Description
This commercial MAXScript makes an animated transformation from one object to another using Voronoi fragmentation and Particle Flow.

No demo version available.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
EPHERE Inc. Ornatrix v7.3.6.30261
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 $599
Description
Ornatrix is a hair solution plugin for Max. Starting from scratch it allows you to create, model, animate, and render any type of hair, fur, and almost any other fiber-based object you can think of.

By having a collection of innovative tools at your disposal you can quickly and intuitively set up great looking hair much like a real hair stylist does - style it to your needs. Because Ornatrix is so closely incorporated into Max interface, its skills will come naturally to Max users. Provided help and tutorials will get those new to the field up and running in no time.

Demo version is available here.

32-bit: No
64-bit: Yes
...Top
Developer / WWW Name / WWW Info Max Versions Price
Clovis Gay OverMorpher Mesh Space v1.0
R2016 R2017 R2018 R2019 R2020 R2021 R2022 €70
Description
OverMorpher Mesh Space works like a morpher, but on top of an animated mesh. It can be placed over a skin modifier, a point cache, an alembic, etc. Each morph target follows the deformation of a reference vertex, so whatever the animation does before the modifier, the morph will always follow properly. That makes it really handy for adding and animating deformations that your rig can't do, or add different morphologies to copies of the same animated mesh.

No demo version available.

32-bit: No
64-bit: Yes

<PREV  1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  NEXT>