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Developer / WWW Name / WWW Info Max Versions Price
Pixamoon Material ID Organizer v1.39.00
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $8
Description
This commercial MAXScript lets you quickly organize Mat ID's and VRay Effect ID's in the scene and create MultiMatteElements.

Features include:
- Sort materials list by Name, ID, Type or Material Editor Slot
- Multiselect and change ID
- Reset all MatID to 0
- Select on list by ID
- Select materials by scene objects
- Create / refresh MuliMatteElements
- Highlight buttons of used MatIDs and Vray Effect ID's
- and more...

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
ACE Cafe Material View v2.01
R2011 R2012 R2013 R2014 R2015 R2016 €5
Description
This commercial MAXScript allows you to quickly display your actual model in the Slate Editor for setting up your materials, reducing the time needed for test renderings. It is specifically set up for use with V-Ray 2.x

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Koh MaterialConverter Pro v1.3
R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 ¥2000
Description
This commercial MAXScript converts VRay materials to Standard materials and Standard materials to mental ray Arch & Design materials, and supports Diffuse, Bump, Displace, Reflection, Refraction, Opacity maps.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Koh MaterialMultiSlots Pro v3.4
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 ¥1500
Description
This commercial MAXScript lets you have an unlimited number of materials in the material editor. It works with pages, each page showing the 24 slots available in the ME. If you turn the page, you get 24 new slots. It also has Save and Load functions, as well as Reset, AutoArchive and Search.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Alexander Kramer Materials Manager v2.30.01
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 $28
Description
Materials Manager is a utility for organising materials and making it easy to work with them in Max. The organization system lets you have references to the same folder in different catalogs. It shows you all information to do with materials and material libraries in the thumbnails view. You can render thumbnails for materials using your own custom studio.

Working with the utility is based on the most simple method: drag & drop. This way you can quickly and easily fill a catalogs tree by dragging folders from the Windows Explorer to the navigation panel of the Materials Manager.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
peajey Max Edit v1.0
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 $15
Description
Max Edit is a commercial MAXScript that gives you an editing tool directly in Max. It lets you interactively set in / out points for every camera. You can use the same camera on different cuts, activate / deactivate cameras and save / load your edit for later use. Max Edit does not add any new objects or keyframes to your existing scene.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Alan Camilo Max Render Layer v1.24
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 $9.99
Description
This is a clever scripted Render Pass manager for Max which is fast to setup, and almost identical to the Layer/Pass Control in Maya. It allows you to intuitively set different materials, object properties, light properties, render setup and more without duplicating objects. With one click you can render all of the passes at once.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
3DtoAll Max Tabs v1.0
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $19
Description
Max Tabs is a plugin to increase your productivity. You will be able to switch between your projects in an easy and fast way (with preview!). It also comes with extra features like save/restore sessions. Customize it as you want and start working faster and smarter.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Crea3D MaxCopyPaste v1.2
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $19
Description
This commercial MAXScript is basically copy-paste on steroids with some extra features such as clipboard history, drawing and placing objects on top of your geometry, and copying objects between Max instances. You can choose whether to duplicate materials when you paste an object.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Marsel Khadiyev MaxDotNet v1.2.8.0
R2009 R2010 R2011 R2012 $675
Description
This is an incredible piece of work, it is a .NET framework for the whole Max SDK. This means that anything that can be done in C++ can alternatively be acomplished using any of the common runtime languages (eg. C#).

The benefits of writing plugins or scripts this way are:

- The obvious benefits of using a managed language: garbage collection prevents serious memory bugs, ability to use reflection, integration with the rest of the .NET framework, much better IDE support, etc.

- Plugins are forward-backward compatible: the interface assembly they link to doesn't depend on MaxDotNet implementation.

- Plugins compiled are x86/x64/platform neutral: compiled IL code is platform neutral by definition.

- Built-in SDK documentation: All of the Max interfaces used contain full documentation extracted from the Max docs.

- Unit testing and remote execution: Included remoting framework, along with .NET's great support for remoting allows all plugins and Max scenes to be unit-tested straight from the IDE, providing a very agile approach to tools development.

- Dynamic loading/unloading of assemblies inside Max: this means you don't have to restart Max once changes are made to a plugin. MaxDotNet simply re-loads the modified assemblies with the current scene so that testing/development can be continued without interruption.

Purchasing a license, which removes all restrictions, lets you use it on 5 seats of Max, and includes 5 hours of support (per license) for any integration or issues that you might come across as well as all the (non-redistributable) source code and debug builds for your convenience.

Demo version is available here.

32-bit: Yes
64-bit: Yes

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