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Developer / WWW | Name / WWW Info | Max Versions | Price |
Itoo Software | Forest Pack Pro v7.3.1 |
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €230 |
Description | |||
Forest Pack 7 is a package of plugins for Max designed to give a complete solution for creation of vast surfaces of trees and plants. Forest enables you to combine billboards, high poly meshes and proxies, and create scenes with a virtually unlimited number of objects and polygons. The plugin may be used to create any scene which requires large distributions of objects, not just trees. It comes with native support for most popular render engines. Demo version is available here. 32-bit: No 64-bit: Yes |
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Ivan Maximov | Set Dimensions Modifier v1.1 |
R2018 R2019 R2020 R2021 | $6.99 |
Description | |||
This is a commercial MCG that enables you to set real world/local dimensions of an object by axes with scale deformation taken into account. You can fit one object to another by size, and it has built-in Reset Xform/Reset Scale functions. No demo version available. 32-bit: No 64-bit: Yes |
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Ivan Maximov | Panelizer Modifier v1.0 |
R2018 R2019 R2020 R2021 | $12.99 |
Description | |||
Panelizer is a topology based paneling modifier. It preserves material IDs, smoothing groups and sub-object selections. It has various ways of applying the paneling, and multiple panel alignment options. No demo version available. 32-bit: No 64-bit: Yes |
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Ivan Maximov | Attach Mesh Modifier v1.0 |
R2018 R2019 R2020 R2021 | $1.99 |
Description | |||
The Attach Mesh modifier allows you to do dynamic mesh compositing, and is useful for a procedural modelling workflow. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Ivan Maximov | Bounding Box Modifier v1.0 |
R2018 R2019 R2020 R2021 | $4.99 |
Description | |||
The Bounding Box modifier replaces geometry in your scene with a bounding box for modelling and scene optimization. It preserves texture previews and can also be used to achieve a voxelisation effect. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Ivan Maximov | Radial Clone Modifier v1.1 |
R2018 R2019 R2020 R2021 | $1.99 |
Description | |||
This MCG modifier clones your base object radially. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Ivan Maximov | Framer Modifier v1.0 |
R2018 R2019 R2020 R2021 | $9.99 |
Description | |||
Framer is a topology-based frame modelling modifier for editable poly objects, a procedural tool for creating frame-like structures. It is useful for creating facades, structures, grids, furniture, patterns and more. It comes with a number of adjustable elements and filtering options, parameter randomization options and a Material ID setup for each element. It also has a 'Unify Flow' option to arrange frames so they are always guided correctly, and a 'Random Clone' option to clone objects with a unique random seed for each copy. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Ivan Maximov | Weaver Modifier v2.0 |
R2018 R2019 R2020 R2021 | $14.99 |
Description | |||
This MCG modifier creates realtime topology-based weaving geometry. It works on tris, quads and n-gons, comes with 2 weaving options and is recommended for use with Editable Poly objects. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
João Victor Ferreira | Jaylids v1.0 |
R2015 R2016 R2017 R2018 R2019 R2020 R2021 | $19 |
Description | |||
This scripted tool closes the eyelids of characters in order to leave the eyelids model ready for the Rigging Departament. It's also useful for creating blendshapes and expression tests. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Joe Scarr | FastCutter Pro v1.01 |
R2017 R2018 R2019 | $50 |
Description | |||
FastCutter is an artistic mesh-cutting tool originally developed in 2006 and 2007 to help the hand-cutting of thousands of pieces of geometry in the road destruction sequence for '2012'. Since then it has been used in dozens of Hollywood films and other independent projects. The beauty of FastCutter is its speed and artistic control - the cuts are applied exactly as you draw them and there is an 'auto-cut' mode to quickly apply the cut after drawing. It works by hand-drawing and extruding 'cutting splines' and applying noise modifiers, and includes various other options and an Undo function. You can also pick specific objects as the Cutter or Source and apply the cuts. It can cut multiple objects at once and includes the option to update the noise parameter per cut-object for a nice staggered offset cut appearance. FastCutter works especially well to prepare geometry for Thinking Particles destruction shots, and can also be used for creative mesh modeling. Demo version is available here. 32-bit: No 64-bit: Yes |