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Developer / WWW | Name / WWW Info | Max Versions | Price |
Chad Travis | Dynamic C# ReNamer v1.0 |
R2014 R2015 R2016 | $2 |
Description | |||
This is a simple renaming tool that uses C# syntax to iterate through objects in a selection and rename them based on a line of C# code which determines how the objects are to be renamed. The actions are undoable, and syntax errors are shown in a popup for fixing the input string. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Yunus Büyükbayram | Project Showcase v1.03 |
R2014 R2015 R2016 | $24 |
Description | |||
Project Showcase is a commercial MAXScript that helps to organise your projects. It creates a visual archive for your 3D objects, and makes it easy to place and align them on any object in the scene. The objects can also be placed as VRayProxies or mentalrayproxies. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Michael Burgoyne | Render Passes and State Sets Tool v3.02 |
R2014 R2015 R2016 R2017 R2018 | $9.99 |
Description | |||
This commercial MAXScript is a tool for rendering or storing the following passes as State Sets: - Matte - Shadows and Reflections - Shadows - Reflections - Z Depth - Fast Skin Subsurface Scattering - Ambient Occlusion - Normals It operates using scene states and object properties, so on some passes you add objects to an array and others you will need to set up your object properties the way you would if you where normally trying to get a shadow pass or reflection pass. It also automates folder and naming of the selected passes. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
You can do it! VFX | FumeFX Submitter v1.0 |
R2014 R2015 R2016 R2017 R2018 R2019 | €5 |
Description | |||
FumeFX Submitter is the perfect tool to manage your FumeFX simulations. It lists all the grids in your scene and allows you to calculate your simulations using a version and token based system, setting up automatically all paths for you for each grid. You can also increment the Max file version as you go. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
furczak | Reference Rotation v1.0 |
R2014 R2015 R2016 R2017 R2018 R2019 | $5 |
Description | |||
This commercial MAXScript works exactly the same way as the AutoCAD rotate (and 3D rotate) command. It rotates selected objects based on 3 points. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Oguz Birgoren | FStormRender Shorcuts v2.7 |
R2014 R2015 R2016 R2017 R2018 R2019 | £4 |
Description | |||
FStormRender Shortcuts is a great companion script for use with FStormRender in Max. It helps you change Object/Light and FStorm render settings on the fly in a very compact user interface, plus much more. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
You can do it! VFX | 3ds Max Py Drag'n'Drop v1.0 |
R2014 R2015 R2016 R2017 R2018 R2019 | €5 |
Description | |||
This is a simple plugin which allows you to drag Python scripts into Max, just like you can do with MAXScript scripts. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Stefan Twigt | Universal Material Converter v1.95 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | €79 |
Description | |||
Universal Material Converter is an enhanced version of the old Autodesk Material Converter script for converting materials between render engines. It not only converts materials between the different render engines, it also converts textures as much as possible (eg. bitmaps to Corona bitmaps or VRayDirtmap to CoronaAO). Currently supported render engines are: MentalRay, V-Ray, iRay, Corona, Arnold, FStorm Render, RedShift, Octane and conversion to VR applications. It comes with an installer, an automatic render engine check, can turn duplicate materials into instances, and has an option to bake procedural textures to bitmaps when converting to Standard material, especially useful when exporting for VR engines. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Vitaly Zaporozhenko | DenoiseManager v1.12 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | €7 |
Description | |||
This commercial MAXScript is designed to quickly and easily accelerate and distribute denoising jobs on your renderfarm. It supports V-Ray v3.60 and higher. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
3DMaxscript | FS Scene Converter v2.40 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | €25 |
Description | |||
This is a commercial MAXScript scene convertor that allows you to convert all FStorm renderer features to V-Ray or Corona. It's not just a simple converter, it keeps all compatible settings such as FStorm camera, FStorm materials, FStorm proxies, FStorm lights (including SunLight), FStorm Displacement and more. It can convert the whole scene or just selected objects, and keeps you informed about the conversion process. No demo version available. 32-bit: No 64-bit: Yes |