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Developer / WWW | Name / WWW Info | Max Versions | Price |
Pixamoon | drop All Here v0.49 beta |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $8 |
Description | |||
This commercial MAXScript works as a drop window with many purposes. You can drag and drop multiple Max files to merge and / or auto-relink, assets folders to auto-relink,import multiple DWG / 3ds files, and much more. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Pixamoon | Render Node Manager v0.71 beta |
R2017 R2018 R2019 R2020 R2021 R2022 | $9 for 6 nodes |
Description | |||
Render Nodes Manager is a network tool which allows you to remotely start / restart / stop DR (VRaySpawner, Corona DrServer, Octane Daemon) on selected servers / nodes. It helps to solve typical problems that occur when you cancel a distributed rendering and the render nodes don't pick up for some time. It can also monitor the status of the nodes: on/off, CPU, memory usage and DR statuses (if they are running or not). This new version now works with RNM Server (a small server program that runs on each of the nodes) or classic Remote Desktop. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Pixamoon | Merge and Relink v1.37 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $4 |
Description | |||
This commercial MAXScript automatically finds and relinks new assets during the merge process. It searches for missing assets in the folders and subfolders closest to the merged file, and relinks anything it finds. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Pixamoon | Copy Paste DWG v1.30.00 |
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $4 |
Description | |||
This commercial MAXScript allows you to copy/paste a DWG selection from AutoCAD or DraftSight into Max. As it only copies the selection, it's easy to split a DWG into separate objects. It also offers options for removing materials, unlinking blocks, deleting empty layers, flattening splines and more. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Pixamoon | Favorites / Quick Folders v1.16 |
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 | $2.50 |
Description | |||
This commercial MAXScript adds a popup menu to Max giving you easy access to project folders, favorites and user paths. It automatically searches for the project root folder and subfolders. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Pixamoon | Material ID Organizer v1.39.00 |
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $8 |
Description | |||
This commercial MAXScript lets you quickly organize Mat ID's and VRay Effect ID's in the scene and create MultiMatteElements. Features include: - Sort materials list by Name, ID, Type or Material Editor Slot - Multiselect and change ID - Reset all MatID to 0 - Select on list by ID - Select materials by scene objects - Create / refresh MuliMatteElements - Highlight buttons of used MatIDs and Vray Effect ID's - and more... Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Pixamoon | Favorite Scripts v1.38 |
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $4 |
Description | |||
Favorite Scripts is a commercial MAXScript which works as an automatic menu system for .ms and .mse scripts that come without installation packages. It automatically finds folders (categories) and scripts in specified locations. You just need to select the locations and sort your scripts to folders (categories) in there. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Pixamoon | Object ID Organizer v1.14 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $8 |
Description | |||
Object ID Organizer lets you quickly organize / inspect Object IDs in the scene and create MultiMatteElements or Corona CMultiMattes. Features include: - Sort object list by Name, ID, Class or Layer - Multiselect and change ID - Reset all MatID to 0 (select all -> press 0 button) - Select on list by ID (switch 'change' -> 'select' or 'add to select') - Select and Auto-select by scene objects - Filter and Auto-filter by scene objects (it will show only selected scene objects) - And the other way - select scene objects by selected list items - Add / Delete MultiMatteElements or Corona CMultiMattes (depends on current renderer) No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Plastic Ant Software Ltd. | FBX Multi Take v1.16 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 | £6.99 |
Description | |||
FBX Multi Take is a utility for adding multiple takes to an FBX export file. You can use FBX Multi Take to divide your time line into different animation ranges e.g. Run 40-80, Jump 81-100 etc. These animation ranges are then processed via FBX Multi Take at export time. The result is an FBX file with multiple takes named e.g. Run, Jump etc. The current version supports FBX versions 2012.2, 2013.2, 2013.3, 2014.1, 2014.2.1, 2015.1, 2016.1 and 2017.0.1, 2018.1.1, 2019.0.0. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Plastic Ant Software Ltd. | FBX Material Animation v1.12 |
R2010 R2011 R2012 R2013 | $8.99 |
Description | |||
FBX Material Animation is a utility that extracts material parameter animations and exports the data into an FBX file at export time. The plugin will automatically bind animations to the existing properties in FBX. If this is not possible the FBX material will have extra properties assigned that will hold the animation data so the FBX file can be used with other parsers. Supported standard material parameters include: - Diffuse colour - Ambient colour - Specular colour / levels / glossiness - Self illumination - Map amounts i.e. diffuse, opacity maps - Opacity - UV tiling / offsets / angles - And much more... As well as the Standard material support, all DirectX shader material parameters are also supported. The current version supports FBX versions 2012.2, 2013.2 and 2013.3. The import of FBX material animations is currently not supported. No demo version available. 32-bit: Yes 64-bit: Yes |