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Developer / WWW | Name / WWW Info | Max Versions | Price |
ScriptAttack | SuperPainter Fill Map v3.0 |
R8 R9 R2008 R2009 | $40 |
Description | |||
This commercial MAXScript helps to create objects on different areas, such as spreading trees on a landscape. A variety of parameters are adjustable, such as number / type / weight of source objects, boundary spline, distance between clones, random transformations / materials. This commercial version allows you to distribute objects using a black / white texture. You can also save and load script presets. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Sergey Nezhentsev | Prism Quick Scripts v1.0 |
R2012 R2013 R2014 R2015 R2016 | $9 |
Description | |||
Quick Scripts is a set of additional MAXScripts for the free pass manager Prism 1.0. Using Quick Scripts you can create commonly used passes (mask, UV, ambient occlusion, zdepth etc.) with just one click. Scripts like 'Object set by layer', 'Light set by layer' and 'Pass by layer' allow you to quickly setup passes. The 'Shots from ProSequencer' script helps you create a set of shots using the data from the popular ProSequencer script. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Shoran Software | RenderPal V2 v2.15.5 |
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | €59 per node |
Description | |||
RenderPal V2 is a professional render management system, dedicated to distributed rendering across large render farms. From the artist's workstation to the rendering nodes, RenderPal V2 takes care of the entire rendering pipeline. It supports a large number of renderers and compositing applications out of the box, including 3ds Max, Maya, Mental Ray, XSI, Nuke, Maxwell, Shake, After Effects, Fusion and many more. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
SingularByte | SmartRefs v1.08.01 |
R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $189 |
Description | |||
SmartRefs is an advanced external reference plugin for Max. It allows you to reference external files but keep the ability to modify and animate the objects from that reference, in a similar way to references in Maya, but even more advanced. SmartRefs is more flexible and robust than the classic XRef tool, even with the improvements made in Max 2016. It is designed for artists and teams of any size, allowing them to have a better pipeline where big scenes can be split into several smaller scenes working as a whole in a seamless environment. In a nutshell, SmartRefs makes Max production ready. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
SiNi Software | SiNi Software v1.26.0 |
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | £210 per year |
Description | |||
SiNi Software is a collection of extremely useful tools for Max. It includes: IgNite - a complete toolset UI to assist with the modelling, animation and rendering workflow. It features a networkable playblast, CAD cleanup and retopologize tools, the ability to prep scenes and submit multiple cameras to render, and much more. ProxSi - the most advanced universal proxy available for Max. It allows you to easily swap between V-Ray, Corona, Mental Ray, Iray, Scanline, and Final Render without having to recreate your proxies. Only shaders will need to be reassigned. The proxy and its instances will all remain in their assigned position, keeping applied transforms. SiClone - has the ability to array multiple objects with different parameters and individual control. It offers full parametric workflow and is enabled for leading 3rd party renderers including V-Ray, Arnold, Corona and Maxwell. Disperse - a freehand 3D painting tool and object replacer that allows you to paint complex scenes as easily as digitally painting in a 2D software program. SiNi Forensic - a free scene checker and repair tool to fix a multitude of scene problems. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Stefan Twigt | Universal Material Converter v1.95 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 | €79 |
Description | |||
Universal Material Converter is an enhanced version of the old Autodesk Material Converter script for converting materials between render engines. It not only converts materials between the different render engines, it also converts textures as much as possible (eg. bitmaps to Corona bitmaps or VRayDirtmap to CoronaAO). Currently supported render engines are: MentalRay, V-Ray, iRay, Corona, Arnold, FStorm Render, RedShift, Octane and conversion to VR applications. It comes with an installer, an automatic render engine check, can turn duplicate materials into instances, and has an option to bake procedural textures to bitmaps when converting to Standard material, especially useful when exporting for VR engines. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Stefan-Eugen Popa | FurniList Pro v1.0 |
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 R2025 | $20 |
Description | |||
This commercial MAXScript is a useful tool for furniture designers and small businesses that require the cutting of various materials (natural wood, laminated wood, MDF, plexiglass, etc.) without the use of CNC machines. It is a real time saver for quickly obtaining the consumption when cutting the panels. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Thorsten Hartmann | Shader Utilities Pro v1.0 Build 20160723 |
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 | €99 |
Description | |||
Shader Utilities Pro is made up of two parts: - A material converter for converting V-Ray materials, MetaSL shaders, standard shaders and Architectural materials to to the Arch & Design material. - A utility for adjusting shaders settings such as AO and Round Corners globally on all shaders, as well as a clever sampling curve for adjusting the number of samples on reflections etc. based on importance and distance. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Tim Hawker | Nested Layer Manager v2.2.6 |
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 | €12 |
Description | |||
Nested Layer Manager 2 provides the ability to nest layers in Max. It is small, fast and allows layers to be nested in an unlimited number of folders. It has complete 2-way communication with the default layer manager, if anything is altered in either, both layer managers are updated. This allows people without this script installed to still see the normal layer organisation present in the file. Key features include: - Simple, easy to use drag and drop interface - Nestable layers and folders - Synchronises with original layer manager - Minimize, maximize, aero snap compatible etc. - Colour each layer/folder for easy scene management - Advanced right click options with time saving features - Pro version code is unencrypted and viewable - Layers containing objects can be deleted - Current (active) layers can be deleted - Ability to hide columns - Ability to reorder columns - Max files can still be used without script installed - Each class of object has a unique icon Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Tomas Cayuela Caudevilla | BIGRender v3.0 |
R3 R4 R5 R6 R7 R8 R9 R2008 R2009 R2010 R2011 | €30 |
Description | |||
This scripted plugin allows you to render 'infinite-sized' pictures by dividing the render into small pieces, which can then be joined together with any graphics application. Demo version is available here. 32-bit: Yes 64-bit: Yes |