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Developer / WWW | Name / WWW Info | Max Versions | Price |
Onyx Computing | Tree Storm 2010 |
R2010 R2011 | $495 |
Description | |||
TREE STORM is the first 4D modeler for trees ever developed. This plugin enables you to model trees created with BROADLEAF, CONIFER, and PALM generators of OnyxTREE PROFESSIONAL Suite directly in Max and animate the trees on the wind. The following key features contribute the most to the functionality and effectiveness of TREE STORM: - Speed - Variable modelling resolution and detail - Random variation - Color-per-vertex - UV mapping coordinates - Natural leaves - External objects instead of leaves - Three preview modes - Wind - Supports BROADLEAF, CONIFER, and PALM creators No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Onyx Computing | Tree Storm 2012 |
R2012 | $495 |
Description | |||
TREE STORM is the first 4D modeler for trees ever developed. This plugin enables you to model trees created with BROADLEAF, CONIFER, and PALM generators of OnyxTREE PROFESSIONAL Suite directly in Max and animate the trees on the wind. The following key features contribute the most to the functionality and effectiveness of TREE STORM: - Speed - Variable modelling resolution and detail - Random variation - Color-per-vertex - UV mapping coordinates - Natural leaves - External objects instead of leaves - Three preview modes - Wind - Supports BROADLEAF, CONIFER, and PALM creators No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Onyx Computing | Tree Storm 2014.08 |
R2013 R2014 | $495 |
Description | |||
TREE STORM is the first 4D modeler for trees ever developed. This plugin enables you to model trees created with BROADLEAF, CONIFER, and PALM generators of OnyxTREE PROFESSIONAL Suite directly in Max and animate the trees on the wind. The following key features contribute the most to the functionality and effectiveness of TREE STORM: - Speed - Variable modelling resolution and detail - Random variation - Color-per-vertex - UV mapping coordinates - Natural leaves - External objects instead of leaves - Three preview modes - Wind - Supports BROADLEAF, CONIFER, and PALM creators No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
John Martini | Tubing v1.0 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $4 |
Description | |||
Tubing allows you to generate a tileable mesh by using splines to define the base and profile of the mesh. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
John Martini | Tubular v2.0 |
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $5 |
Description | |||
This commercial MAXScript allows you to create an array of circular / square objects, useful for bolts, screws, nuts, hour glasses, skirts, donuts, pencils, tubes, cylinders and much much more. You can also take it one step further and apply a path deform to Tubular and create some very organic shapes. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Revel | Turbo Chamfer v1.0 |
R2017 R2018 R2019 | $3 |
Description | |||
This commercial MAXScript helps your hard surface modelling workflow by adding a Chamfer Modifier and TurboSmooth Modifier to the stack with some custom attributes to remember your previous settings on the particular mesh. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | TurboReverse v1.0 |
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €30 |
Description | |||
TurboReverse is a modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UV's. Compared to its predecessor, the scripted plugin Subdivision Reversion, it is up to 100 times faster, as it is now a native plugin. It can reverse just parts of your models based on a selection, and it can also reverse multiple iterations at a time. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | TurboSmooth Pro v1.02 |
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €40 |
Description | |||
TurboSmooth Pro is a modifier plugin based on the OpenSubdiv libraries from Pixar. It produces smooth semi-sharp creases on your models, unlike the ugly creases that the standard TurboSmooth produces. It also give you the ability to have linear UVs, which in some cases can help in the texturing pipeline. No demo version available. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Hernán A. Rodenstein | TurboSplines v1.20 |
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 | $40 |
Description | |||
TurboSplines is a commercial MAXScript for creating multiple spline wrapping animations (aka. path deform animations) incredibly fast. It automatically assigns Path Deform modifiers to preset or custom meshes and helps you quickly produce many spline-driven animations, which you can easily control from a friendly interface, allowing you to make growing splines, animated cables, wires, ropes, ribbons, moving tentacles, branches, worms, etc. TurboSplines uses Max standard modifiers and geometry, so you can edit your meshes and animations without needing the script. Demo version is available here. 32-bit: Yes 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Marius Silaghi | TurboTriSmooth v1.03 |
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | €40 |
Description | |||
TurboTriSmooth is a modifier for Max that subdivides triangle meshes while producing smoother results and nicer topology than the standard TurboSmooth. It can be used on triangulated models, cloth, scans, decimated meshes, fluid simulations, terrain or on any triangle mesh. It will automatically triangulate the models before subdivision. No demo version available. 32-bit: No 64-bit: Yes |