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Developer / WWW Name / WWW Info Max Versions Price
SimLab Soft GLTF Exporter v11.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $99
Description
The GLTF Exporter allows you to export your Max files to the glTF (Graphics Language Transmission Format) file format. It can export not only the JSON/ASCII glTF format, but also the binary GLB format.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
SimLab Soft GLTF Importer v11.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $99
Description
The GLTF Importer allows you to import glTF (Graphics Language Transmission Format) files and binary GLB files into Max.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Golaem S.A. Golaem v8.0.2
R2018 R2019 R2020 €7000
Description
Golaem makes it easy and affordable to populate worlds with smart and directable digital characters, from a few to thousands. It comes with a plugin that enables V-Ray in Max to render the crowds.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
RAD Game Tools Granny Exporter v2.12.0.13
R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 N/A
Description
Granny is a complete system for adding 3D geometry and animations into your game quickly and easily. Create your characters, geometry, animations and camera paths in Max and import them painlessly! Granny is at her best as a character animation system - she can import the characters, playback and blend multiple animations, connect objects to the characters (eg. sword in a hand), use IK to make characters reach or look at an object and much more! Granny is completely skeletal based, so you can blend multiple animations on one character seamlessly - make a character salute and run at the same time, blend from a walk to a run, etc. Granny can also import static geometry, camera paths and lights for getting non-character animation data into your game!

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
PathEngine groundExport v5.35
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 €3500
Description
PathEngine is a sophisticated middleware tool-kit for the implementation of intelligent agent movement, built around an advanced implementation of points-of-visibility pathfinding on 3D ground surfaces.

The primary purpose of this exporter is to enable PathEngine ground meshs to be created in Max and exported in PathEngine's XML (or tokenised XML) ground mesh format.

The exporter can also import PathEngine meshes into Max. This import functionality does not support all the content that can be exported with a mesh, so it is important to hold on to the Max files used for exporting meshes.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Idea Fabrik Plc. Hero Engine Exporter v2015.2
R2014 R2015 R2016 $99 / year
Description
The Hero Engine Exporter is part of the art pipeline that comes with the Hero Engine, a development platform for online games.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Tech Soft 3D, LLC. HST to Max Exporter v22.0
R2010 R2011 N/A
Description
Part of the HOOPS Rapid Development Platform, this exporter enables you to export your models to the HSF (HOOPS Stream File) format. The plugin can export most of the visualization data in Max with a few limitations. Currently, only one texture map per mesh is handled. To export animations, the plugin takes regular samples of the animation instead of explicitly converting the Max keyframes to avoid conversion problems between how Max and HOOPS handle interpolation. Animations are also restricted to translation and rotation. IK-Animation, morphing and other animation techniques are not supported.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Reallusion, Inc. iClone Exporter v1.01
R6 R7 R8 $79.95
Description
This exporter is included in the iClone Studio package, and allows you to create 3D avatars, 3D scenes, accessories, and 3D props for iClone. The plugin provides a character template and bone system allowing artists and developers to easily rig their character mesh to the Reallusion bone system, add custom texture materials and export their avatar for use inside iClone.

Demo version is available here.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Reallusion Inc. iClone Exporter v1.5
R7 R8 $79.95
Description
Exports Max scenes to the *.VNS file format used by iClone, a character animation software for creating 3D avatars. The exporter is part of the programm package.

Demo version is available here.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Reallusion Inc. iClone Exporter v2.0 Beta
R9 R2008 $79.95
Description
Exports Max scenes to the *.VNS file format used by iClone, a character animation software for creating 3D avatars. The exporter is part of the programm package.

Demo version is available here.

32-bit: Yes
64-bit: No

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