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Developer / WWW Name / WWW Info Max Versions Price
David Gould Digital Concepts Illustrate! v6.2
R2019 $395
Description
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
cebas VISUAL TECHNOLOGY Inc. finalRender v4.6 SP5
R2019 R2020 R2021 R2022 R2023 R2024 €294 / year
Description
finalRender is a robust raytracing and global illumination rendering system for Max. It offers a complete core overhaul both in terms of offering GPU and CPU rendering as one truly integrated system, and uses a physically accurate wavelength based light distribution model. Unbiased path-tracing means, the rendering results are always accurate and realistic.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
cebas VISUAL TECHNOLOGY Inc. finalToon v4.6 SP5
R2019 R2020 R2021 R2022 R2023 R2024 €150 / year
Description
finalToon is a true line renderer (TLR) with unparalleled line quality and rendering speed. Cartoon or line rendering scenes that take a long time to render within Max are much faster in finalToon.

Being a TLR (true line renderer) doesn't mean that finalToon has to replace your favorite renderer to do shading or other special effects. finalToon is implemented as a Max 'Render Effect', so you can enjoy all the great benefits of such an implementation. You may adjust line styles in realtime without the need to re-render the whole scene over and over again.

All shading and rendering is done with the production proven Max scanline renderer. When the scanline pass is done, the finalToon line renderer 'pops in' and takes over to produce the line renderings. And even better - finalToon supports finalRender with all the advanced options, including GI rendering for cartoon style objects.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
David Gould Digital Concepts Illustrate! v6.3
R2020 R2021 $395
Description
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Siemens Industry Software Ltd. Iray for 3ds Max v2.8.0
R2020 R2021 R2022 R2023 R2024 $295 per year
Description
Iray for Max is a CPU/GPU rendering solution for both lighting simulation and creating stunning imagery. Intuitively design with photorealistic results to maximize your productivity throughout the scene development process. Effortlessly create or modify physically based lights and materials with workflow tools directly integrated into Max. All materials and lights are built with the NVIDIA MDL (Material Definition Language) so they can be shared with other MDL-compatible products.

Demo version is available here.

32-bit: No
64-bit: Yes

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