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Developer / WWW | Name / WWW Info | Max Versions | Price |
Malabar | Max2GS v2.0 |
R4 R5 R6 R7 R8 | $30 |
Description | |||
MAX2GS II allows you to export your Max scene into 3DGameStudio with a click (or perhaps two). This Max plugin exports blocks with their textures, sprites and terrains, lights and cameras, and place models. It creates the scene file (.wmp), the material library (.wad) and the script file (.wdl) in only one step. You can construct your whole 3DGameStudio scene directly in Max. Demo version is available here. 32-bit: Yes 64-bit: No |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Malabar | Max2MDL v1.20 |
R5 R6 R7 R8 | $18 |
Description | |||
Max2Mdl is an exporter that enables you to easily take a model in Max and write it in the 3D Gamestudio MDL5 or MDL4 format, complete with textures and animations. Some of Max2Mdl's main features: - Virtually unlimited number of vertices and faces in exported model - Easily scale time, e.g. making a 100-frame animation into a 5-frame MDL sequence - Export into both MDL4 and MDL5 formats - Define sequence names and ranges before exporting in properties window - Support for standard materials, textured and untextured, mapped on any channel - Support for baked materials - Support for IFL bitmaps, automatically creating multiple skins - Optionally center model to pivot or world center Demo version is available here. 32-bit: Yes 64-bit: No |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
cebas VISUAL TECHNOLOGY Inc. | maxMP4 v1.0 |
R2020 R2021 R2022 R2023 R2024 | €20 per year |
Description | |||
maxMp4 allows users to create MP4 videos from their rendered frames. It acts as a standard 3ds Max file exporter plugin and can be found in the Save As dialog of 3ds Max. When the user selects MP4 as the output format, they can use the SETUP option to specify the quality and MP4 codec to use. It supports both GPU and CPU rendering and offers support for h.264 and h265 encoding, ensuring that users can produce professional-grade videos without sacrificing performance or efficiency. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Boomer Labs | MaxPDB v1.1 |
R2022 R2023 R2024 | $500 |
Description | |||
Import PDB files directly into Max, providing a multitude of rendering and visualization options. Atoms can be displayed as particles, geometry or bonds. Demo version is available here. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
yangaimin | maxpo v1.0 |
R7 R8 R9 R2008 | $20 |
Description | |||
Maxpo export meshes for use in Poser (versions 4 to 7) to create props and CR2 files. No demo version available. 32-bit: Yes 64-bit: No |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
3DtoAll | MaxToBlender v3.2 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $29 |
Description | |||
MaxToBlender can transfer your current Max scene to Blender with 2 clicks, solving common problems between import and export automatically to get the best results in the fastest way and with the less possible effort. If you are a Max user you can add a new dimension to your workflow sending your scenes to Blender to use the advanced features of that software. If you are a Blender user you may sometimes prefer to model inside Max for specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current Blender project in a fast way. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
3DtoAll | MaxToC4D v6.0 |
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $29 |
Description | |||
MaxToC4D can transfer your current Max scene to Cinema4D (R15 - R25) with just 2 clicks, solving common import / export problems automatically. If you are an artist using both Max and C4D, you can add a new dimension to your Max workflow by using the C4D renderer, the object library, or the integrated hair/grass system, etc. If you are more of a C4D user, maybe you would want to use Max modelling tools, or convert assets that you have bought in the .max format. If they have V-Ray / Corona / Octane / Redshift materials and you also have V-Ray / Corona / Octane / Redshift for C4D installed, the materials will be converted to the appropriate materials in C4D. Otherwise they will be converted to standard C4D materials. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
3DtoAll | MaxToMaya v2.92 |
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 | $29 |
Description | |||
MaxToMaya can transfer your current Max scene to Maya with 2 clicks, solving common import/export problems automatically, to get the best results in the fastest way and with the least possible effort. If you are a Max user you can add a new dimension to your workflow sending your scenes to Maya to use the advanced features of that software. If you are a Maya user you may sometimes prefer to model inside Max due to specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current Maya project in a fast way. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
3DtoAll | MaxToModo v1.1 |
R2014 R2015 R2016 R2017 | $29 |
Description | |||
MaxToModo can transfer your current Max scene to Modo with 2 clicks, solving common import/export problems automatically, to get the best results in the fastest way and with the least possible effort. If you are a Max user you can add a new dimension to your workflow sending your scenes to Modo to use the advanced features of that software. If you are more of a Modo user, maybe you would want to use Max modelling tools, or convert assets that you have bought in the .max format. No demo version available. 32-bit: No 64-bit: Yes |
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Developer / WWW | Name / WWW Info | Max Versions | Price |
Chris West | MegaFiers Exporter v3.14 |
R2010 R2011 R2012 R2013 R2014 R2015 R2016 | $150 |
Description | |||
MegaFiers is a complete and very advanced mesh deformation and animation system written in C# for Unity3D that works on all platforms be it PC, Mac, webplayer, iPhone or Android devices and also works in Unity Free version. MegaFiers comes complete with more than 40 modifiers that can be applied individually or stacked up on any mesh or skinned mesh to deform and animate the shape. It comes with exporters for Max, Maya, Blender and Lightwave which allow you to move your assets from your DCC application to Megafiers, animate them and move them to Unity3D. No demo version available. 32-bit: Yes 64-bit: Yes |