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Developer / WWW Name / WWW Info Max Versions Price
Malabar Max2MDL v1.20
R5 R6 R7 R8 $18
Description
Max2Mdl is an exporter that enables you to easily take a model in Max and write it in the 3D Gamestudio MDL5 or MDL4 format, complete with textures and animations.

Some of Max2Mdl's main features:
- Virtually unlimited number of vertices and faces in exported model
- Easily scale time, e.g. making a 100-frame animation into a 5-frame MDL sequence
- Export into both MDL4 and MDL5 formats
- Define sequence names and ranges before exporting in properties window
- Support for standard materials, textured and untextured, mapped on any channel
- Support for baked materials
- Support for IFL bitmaps, automatically creating multiple skins
- Optionally center model to pivot or world center

Demo version is available here.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Boomer Labs MaxPDB v1.0
R2022 R2023 $500
Description
Import PDB files directly into Max, providing a multitude of rendering and visualization options. Atoms can be displayed as particles, geometry or bonds.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
yangaimin maxpo v1.0
R7 R8 R9 R2008 $20
Description
Maxpo export meshes for use in Poser (versions 4 to 7) to create props and CR2 files.

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
3DtoAll MaxToBlender v3.2
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $29
Description
MaxToBlender can transfer your current Max scene to Blender with 2 clicks, solving common problems between import and export automatically to get the best results in the fastest way and with the less possible effort.

If you are a Max user you can add a new dimension to your workflow sending your scenes to Blender to use the advanced features of that software.

If you are a Blender user you may sometimes prefer to model inside Max for specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current Blender project in a fast way.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
3DtoAll MaxToC4D v6.0
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $29
Description
MaxToC4D can transfer your current Max scene to Cinema4D (R15 - R25) with just 2 clicks, solving common import / export problems automatically.

If you are an artist using both Max and C4D, you can add a new dimension to your Max workflow by using the C4D renderer, the object library, or the integrated hair/grass system, etc.

If you are more of a C4D user, maybe you would want to use Max modelling tools, or convert assets that you have bought in the .max format. If they have V-Ray / Corona / Octane / Redshift materials and you also have V-Ray / Corona / Octane / Redshift for C4D installed, the materials will be converted to the appropriate materials in C4D. Otherwise they will be converted to standard C4D materials.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
3DtoAll MaxToMaya v2.92
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 $29
Description
MaxToMaya can transfer your current Max scene to Maya with 2 clicks, solving common import/export problems automatically, to get the best results in the fastest way and with the least possible effort.

If you are a Max user you can add a new dimension to your workflow sending your scenes to Maya to use the advanced features of that software.

If you are a Maya user you may sometimes prefer to model inside Max due to specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current Maya project in a fast way.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
3DtoAll MaxToModo v1.1
R2014 R2015 R2016 R2017 $29
Description
MaxToModo can transfer your current Max scene to Modo with 2 clicks, solving common import/export problems automatically, to get the best results in the fastest way and with the least possible effort.

If you are a Max user you can add a new dimension to your workflow sending your scenes to Modo to use the advanced features of that software.

If you are more of a Modo user, maybe you would want to use Max modelling tools, or convert assets that you have bought in the .max format.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Chris West MegaFiers Exporter v3.14
R2010 R2011 R2012 R2013 R2014 R2015 R2016 $150
Description
MegaFiers is a complete and very advanced mesh deformation and animation system written in C# for Unity3D that works on all platforms be it PC, Mac, webplayer, iPhone or Android devices and also works in Unity Free version. MegaFiers comes complete with more than 40 modifiers that can be applied individually or stacked up on any mesh or skinned mesh to deform and animate the shape. It comes with exporters for Max, Maya, Blender and Lightwave which allow you to move your assets from your DCC application to Megafiers, animate them and move them to Unity3D.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
mgear mParticles v2.1
R2010 R2011 R2012 R2013 R2014 €3
Description
This is a particle animation exporter / importer for Max to Unity3D.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
S&J Soft Systems Ltd. Nuutti Motion Import/Export v1.0
R3 R4 R5 R6 R7 R8 $49.95
Description
Nuutti imports and exports camera, light and object position data between 3D programs with ease. Supported programs are Max, Lightwave, TrueSpace, Bryce, Poser and After Effects.

No demo version available.

32-bit: Yes
64-bit: No

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