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Developer / WWW Name / WWW Info Max Versions Price
3d-io games & video production GmbH Unwrella v4.04.00
R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 €149
Description
Unwrella is a fast and effective texture map unwrapper. It is designed to allow you to easily deal with large numbers of objects that need to be unwrapped. With a single mouse click you can now unfold low and high-poly objects and produce UV Maps with an exact 1:1 stretch ratio and optimal UV space utilization. This type of 'texture seam and surface stretch reduced mapping' allows for displaying nearly seamless textures and normal maps in realtime engines or any other type of 3D production.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
John Martini UV Randomizer v1.0
R2018 R2019 R2020 R2021 R2022 R2023 R2024 $2
Description
This is a non destructive UV Randomizer tool which gives you the power to randomly rotate UV's incrementally or completely random. You can also randomly offset or scale the UV's.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Nikita Gushchin UV Tools v3.2p
R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $22
Description
This commercial MAXScript contains a number of easy to use UV mapping tools for Archviz and more. UV Tools works on multiple objects with the same Unwrap modifier, it can work on an Unwrap sub-selection, it doesn't need the UV Editor to be open, and it is fast, reliable and undoable.

Features include:
- Move and rotate textures in the Max viewport
- Align U or V axis to edge end or center
- Move, scale and rotate UV's using numerical values
- Rotate textures by element length
- Get UV scale from another polygon
- Rescale UV's to any units value or to real-world mapping
- Random UV flip, rotate, offset, scale
- Use 4 preinstalled checker textures or add your own textures
- Relax all or selected polygons in the viewport
- Equalize texel density to min, max or average
- Show bitmaps on selected objects or selected polygons
- Apply planar mapping with the aspect ratio of the bitmap texture
- Create a flat object from mapping
- Transfer sub-selections from Unwrap to Editable Poly and vice versa
- Hide selected polygons to get access to occluded areas
- Many useful UV operations
- Customisable GUI
- Assign any UV Tools action to a hotkey or toolbar button
- Combine actions to create complex one-click mapping operations

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Glukoz UVPackmaster 2 for 3ds Max v2.5.3
R2017 R2018 R2019 R2020 R2021 R2022 $29
Description
UVPackmaster 2 is an efficient and fully-featured UV packing engine available as a plugin modifier for Max. Its robustness comes not only from the fact that it was written in C++ and runs as a multi-threaded application - it also provides a packing algorithm for Cuda-enabled GPUs, which gives a significant boost. In fact, it can perform some packing operations on all devices simultaneously: CPU and all GPUs in the system.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
James K UVW Transform v1.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 $40
Description
This is a commercial MAXScript that allows you to easily transform (move / scale) your UV's.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
yaybacon44 uvwColorSwatches v1.1
R2016 R2017 R2018 R2019 R2020 R2021 $4
Description
This commercial MAXScript stores UV positions into a table with comments/grouping scale to 0 and moves selected UV's to the stored position. It's good for textures/games that get mesh color from a color table.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
John Martini Vertex Color Editor v1.0
R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $3
Description
This is a commercial MAXScript that enables you to apply vertex colours based on a variety of conditions such as by object, element or vertex, sorted by distance, X/Y/Z position, selection order, name or randomly. On top of this there are a number of sorting options, support for vertex alpha, the ability to individually set vertex colors for the R,G,B,A channels, and more.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Francesco Parrinello VertexColor Gradient v1.0
R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $7
Description
This commercial MAXScript allows you to create three gradients in the X, Y and Z axes using vertex colours.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Joe Gunn VFX Material Library v1.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 $10.95
Description
This material library is based around doing visual FX work, and covers things like particles, FumeFX, displacements and more. Instead of having to setup shaders and maps over and over all the time, you can now start with the essentials. The library contains 12 different VFX related materials/maps.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Joe Gunn Vray Car Shader Toolkit v1.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 $10.95
Description
This material library is a basic tool kit for car shading, and covers things like plastics, metals, glass, headlights, tires and more. Instead of having to setup car shaders over and over all the time you can just start with the essentials. The library contains 20 different car shaders.

No demo version available.

32-bit: Yes
64-bit: Yes

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