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Developer / WWW Name / WWW Info Max Versions Price
cebas VISUAL TECHNOLOGY Inc. thinkingParticles v6.8
R2017 R2018 R2019 R2020 €540 per year
Description
thinkingParticles is the next generation of rule-based particle systems for Max. When compared to an event-based particle system, which works on triggers and time dependent events, a rule-based system is free from constraints and instead applies simple behaviors. These behaviors govern all aspects of a particle's motion, life, death, and collisions in a true non-linear fashion.

thinkingParticles offers its particle system functionality through a 'programmatic' approach. This approach lets artists use thinkingParticles powerful visual Wire Setup Interface to procedurally build the rules and conditions that control the particle behavior.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Chaos Group Phoenix FD v3.14.00
R2014 R2015 R2016 R2017 R2018 R2019 R2020 €600
Description
Phoenix Fluid Dynamics perfectly combines a grid based simulator with outstanding rendering capabilities. In addition to the usual uniform fluid behavior, Phoenix FD is capable of simulating a whole array of additional processes like pressure decay, thermal radiation cooling and mass-temperature dependence.

Key features include:
- Multi-threaded fluid displacement
- Proper atmospheric blending (requires V-Ray)
- Heat haze (requires V-Ray)
- Solid mode (requires V-Ray)
- Proper GI support with V-Ray
- Shader memory efficiency
- Geometry gizmo for both modes of rendering
- Foam and splashes particle shader
- Render particles as smoke
- Fast physically based simulation core
- Background simulation (doesn't lock the Max UI)
- Support of all standard space warp modifiers
- Wind from movement (both linear and angular)
- Fluid source form pre-simulated surface
- Particle based sources
- MAXScript support
- Extension for liquid simulations
- Turbulence helper
- Analytic scattering mode
- Support of Thinking Particles systems as sources
- Improved multi-threading of the simulation
- Particle export
- Simulation of foam and splashes
- GPU accelerated preview
- ParticleFlow operators
- Procedural texture export
- Particle texture tool
- Playback time scale

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Eloi Andaluz Demolition Master v1.8
R2015 R2016 R2017 R2018 R2019 R2020 $45
Description
Demolition Master is a tool based on Thinking Particles for making quick and easy destruction. It will obviously only work if you have Thinking Particles installed. Features include:
- An interactive dynamic demolition system
- Procedural bullets
- Concrete, wood, glass and steel materials with specific parameters
- Full destruction control
- Instant debris creation for concrete, wood, steel and glass materials
- Instant interaction with FumeFx (FumeFX isn't required to use the plugin)
- Thinking particles tool, so you can refine all parameters for your needs
- TP dynamic solver, concave and convex objects supported
Support for Bullet physics

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Mir Vadim RayFire v1.84.01
R2015 R2016 R2017 R2018 R2019 R2020 $385
Description
This plugin is the perfect tool for quickly and easily creating shooting effects, fragments and exploding geometry objects. It creates realistic physical interaction of objects with bullets, has NVidia PhysX Rigid Body support, and can automatically subdivide impact faces, create detailed animated dents using displace space warps, create holes, destruct impact objects piece by piece in real time, and much much more.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Next Limit RealFlow | 3ds Max v1.0.0.0027
R2017 R2018 R2019 €695
Description
RealFlow | 3ds Max brings the well-know RealFlow fluid simulation tools directly into Max. You can now perform your liquid, granular, viscous and viscoelastic simulations without leaving Max. Ready-to-use force daemons, GPU-powered fluids and materials, and a fast OpenVDB mesher make it easy to achieve the perfect simulation.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Orbaz Technologies, Inc. Particle Flow Tools: Box#3 Pro v1.5
R9 R2008 R2009 R2010 R2011 R2012 R2013 $495
Description
Particle Flow Tools: Box#3 Pro is a set of Particle Flow operators and tests designed to extend Particle Flows inherent capabilities. With the development of the new particle data visual scripting interface Data View, and addition of 20+ sub-operators, the plugin brings to special effects artists powerful and flexible tools to design their own operators and tests in Particle Flow.

New operators and tests include: Data Operator, Data Icon, Data Preset, Data Test, Data Icon Test, Cache Selective, Cache Disk, Data Display. Besides the operators, Box#3 includes numerous sub-operators that can be wired together in Data View to define particle data flow in a Data operator: Amount Change, Condition, Convert, Function, Geometry, Icon, Input Custom, Input Proxy, Input Standard, Notes, Object, Output Custom, Output New, Output Standard, Output Test, Parameter, Particles, Pipe, Random, Scalar, Select Object, Switch, and Vector.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Orbaz Technologies, Inc. Particle Flow Tools: Box#1 v1.07
R9 R2008 R2009 $195
Description
Particle Flow Tools: Box#1 is a set of Particle Flow operators designed to extend Particle Flow's inherent capabilities. Written by the same developer who created Particle Flow, some of the PFT operators are significantly improved extensions while others are completely new and add amazing functionality to PF. Box#1 comes with 14 powerful operators that fall mainly into three different categories: Painting (Particle Paint, Birth Paint, Placement Paint, Birth Texture and Mapping Object operators), Groups (Group Selection, Group Operator and Split Group operators), and Utilities (Preset Flow, Lock/Bond, Initial State and Utility operators). Finally, exclusive to Box#1 is the Shape Plus operator that gives you new 2D and 3D shapes you can have Particle Flow create.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Orbaz Technologies, Inc. Particle Flow Tools: Box#2 Pro v1.05
R9 R2008 R2009 R2010 R2011 R2012 R2013 $595
Description
Taking advantage of the powerful PhysX simulation engine from NVIDIA (included free, no special hardware required), Box#2 provides operators and tests to replicate real-world effects such as natural and man-made forces, binding particles together and then breaking the bonds, collisions between particles and with other objects, and more. Also included are several new Birth operators that are optimized for physics simulations as well as a preset flow that makes initial setup a snap. To top it all off, Box#2 gives you three new modifiers that allow particles to interact with standard mesh objects in mind-blowing ways.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Orbaz Technologies, Inc. Particle Flow Tools: Cache v1.0
R6 R7 R8 R9 R2008 $49
Description
This plugin combines the cache operators from Particle Flow Tools: Box#1 and Box#3 into one package - Cache Disk, Cache Selective, Express Save and the utility Repair Cache System. It allows you to cache unlimited amounts of particles to disk, saving calculation time and freeing up memory.

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Thinkbox Software Stoke MX v2.5.2
R2017 R2018 R2019 R2020 $595
Description
Stoke MX is an easy to use particle simulator designed to simplify the creation of high volume particle clouds driven by velocity fields. Supported velocity field sources include FumeFX and Ember simulations, other particle animations from Particle Flow, Thinking Particles or external particle file sequences in PRT or RealFlow BIN formats, Max SpaceWarps etc.

It also comes with powerful field manipulation tools enabling the creation and simulation of new fields including velocity fields, loading and saving of field data using industry standard formats, editing of existing fields and the integration of field data with Max sub-systems like Particle Flow, MassFX, mCloth, Hair&Fur, materials, most renderers, and more.

On top of this it has the complete Genome toolset including added support for Stoke field-related queries, as well as new Loop nodes for iterative operations over vertices and faces.

Demo version is available here.

32-bit: No
64-bit: Yes

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