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Developer / WWW Name / WWW Info Max Versions Price
Archymed Althiar Stage Director v1.0
R2009 R2010 R2011 $2980
Description
Althiar Stage Director is a 3D game engine and authoring tool that plugs straight into Max, giving an instantaneous 3D game-view of your scene. The view it provides appears in the 'Perspective' viewport, and the plugins editing tools are fully integrated so you can work with the Max commands you are familiar with.

Althiar Stage Director is real-time, and there is no lengthy calculation process required before the viewport is updated. Modifications made to the project in the Althiar Stage Director window are replicated in real-time in the other Max viewports.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
RandomControl, SLU Arion for 3ds Max v2.7.0
R2010 R2011 R2012 R2013 R2014 R2015 R2016 €595
Description
Arion for 3ds Max embeds Arion, a hybrid-accelerated and physically-based GPU+CPU production render engine, straight into Max, meaning it is no longer required to export the scene data to a file, to use a stand-alone renderer, or to go back to the host app to make changes. Arion for 3ds Max exists inside Max and renders right into the Max framebuffer.

Features include:
- Native material editor
- Motion blur
- ActiveShade support
- Native animation support
- Displacement
- Instancing
- Render passes
- Subdivision surfaces
- Unlimited network rendering
- And much more...

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Chaos Czech a.s. Corona Renderer 10.2
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 €322.80 / year
Description
Corona is a high-performance (un)biased photorealistic renderer. The speed advantage is gained by using the Embree ray tracing kernels from Intel. It can use path tracing, irradiance maps, photon mapping and light cache, with the capability of mixing them using primary and secondary solvers. It is also an interactive renderer and uses 100% the same render engine as for the final frame, as well as supporting all of the final frame rendering features.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Convergence Dali Renderer v1.5.50
R2018 R2019 R2020 R2021 R2022 R2023 R2024 $150 per year
Description
Dali Renderer is a fast, CPU-only AVX-optimized spectral Unidirectional Path Tracer. The classic simplicity of unidirectional Path Tracing allows Dali Renderer to remain fast, and the unique, previously unknown REDS algorithm in conjunction with Path Guiding technology allows efficient rendering of scenes with surface and volumetric caustics. Dali Renderer can work in two modes: RGB or Spectral. In spectral mode, it uses AVX-optimized HERO Wavelength extension for continuous spectrum. It delivers predictable, reliable, and physically accurate results.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
cebas VISUAL TECHNOLOGY Inc. finalRender v4.6 SP5
R2019 R2020 R2021 R2022 R2023 R2024 €294 / year
Description
finalRender is a robust raytracing and global illumination rendering system for Max. It offers a complete core overhaul both in terms of offering GPU and CPU rendering as one truly integrated system, and uses a physically accurate wavelength based light distribution model. Unbiased path-tracing means, the rendering results are always accurate and realistic.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
cebas VISUAL TECHNOLOGY Inc. finalToon v4.6 SP5
R2019 R2020 R2021 R2022 R2023 R2024 €150 / year
Description
finalToon is a true line renderer (TLR) with unparalleled line quality and rendering speed. Cartoon or line rendering scenes that take a long time to render within Max are much faster in finalToon.

Being a TLR (true line renderer) doesn't mean that finalToon has to replace your favorite renderer to do shading or other special effects. finalToon is implemented as a Max 'Render Effect', so you can enjoy all the great benefits of such an implementation. You may adjust line styles in realtime without the need to re-render the whole scene over and over again.

All shading and rendering is done with the production proven Max scanline renderer. When the scanline pass is done, the finalToon line renderer 'pops in' and takes over to produce the line renderings. And even better - finalToon supports finalRender with all the advanced options, including GI rendering for cartoon style objects.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Andrey Kozlov FStormRender for 3ds Max v1.5.4a
R2016 R2017 R2018 R2019 R2020 R2021 R2022 R2023 R2024 $25 per month
Description
FStormRender is a GPU powered, unbiased renderer with a good performance/quality trade. It is very simple, fast and realistic with convenient materials and light sources. FStormRender has many unique features such as improved tone mapping, light sampling, glossy reflection shader, glare effects, improved raytracer and optimized QMC sampling. The Max plugin is deeply integrated and supports all necessary features. A built-in scene converter easily converts any scene from Corona, V-Ray and Octane renderers. A very simple and flexible API allows developers to make plugins for other 3D applications.

Demo version is available here.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
SFGraphics Inc. Hinomaru v2.12.0
R2016 R2017 R2018 R2019 R2020 R2021 ¥55,650
Description
Hinomaru has been developed as a shader and non-photorealistic renderer. You have full control over every color gradation, and can interactively improve the quality of the color design dramatically.

No demo version available.

32-bit: No
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
David Gould Digital Concepts Illustrate! v4.0
R2 $395
Description
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics.

Demo version is available here.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
David Gould Digital Concepts Illustrate! v5.0
R3 $395
Description
Illustrate! is a non-photorealistic renderer. It allows you to render your 3D scene in a variety of artistic styles. The most common is the cel or toon style where the objects are rendered with a single or limited number of colors and the edges are drawn with a line. This version of Illustrate! is particularly adept at this style of rendering. It includes a lot of advanced features for creating film resolution cel renderings. Illustrate! also renders illustrations. Most commonly these are technical illustrations with hidden-lines eliminated. Illustrate! supports a huge variety of line styles so you can create complex illustrations. One amazing feature of Illustrate! is its ability to render these styles out to vector artwork. It currently supports Shockwave Flash, Adobe Illustrator, and Autocad DXF output. This allows you to render your 3D scenes for displaying on the Internet or for inclusion with other vector graphics.

Demo version is available here.

32-bit: Yes
64-bit: No

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