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Developer / WWW Name / WWW Info Max Versions Price
rebelThink 01 s.r.l. Natural:shaders v1.1.7
R5 R6 R7 R8 €125
Description
NatShaders give the possibility to create many kinds of natural surfaces. This release includes the following shaders: NatIce (replicates frozen surfaces, from ice cube to iceberg); NatSnow, (snow covered surfaces); NatSand, (useful for beaches and deserts); NatMagma, (for the creation of magma either liquid or solid, also with the possibility to blend one state with the other), NatRock (reproducing some kinds of rock surfaces) and NatSea (reproducing seascape, lakes, rivers, lagoons, etc.).

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
Dimension Gears DTX_Deformation v1.0
R6 R7 R8 $35
Description
DTX_Deformation texmap blends three sub-texmaps or colors depending on an objects deformation. Evaluation is performed relative to a pre-defined non-deformed state.

A preview of sub-texmap/color blending is provided. You can change the deformation of the sample and watch how the map changes. Blending can be adjusted using the 'Deformation/Mix' curve, so you can increase the mix value for small deformations or decrease it for strong ones.

No demo version available.

32-bit: Yes
64-bit: No
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Developer / WWW Name / WWW Info Max Versions Price
RenderToTexture.com RTTGroup v1.0d
R6 R7 R8 R9 R2008 R2009 R2010 R2011 R2012 €250
Description
RTTGroup replaces and extends the render to texture functionality built-in into Max. Features include:
- Texture rendering of many objects into a single resulting texture
- User control over the number of resulting textures assigned to the objects group
- Process hundreds of objects and pack them into the desired number of resulting textures
- Advanced and space-efficient automatic unwrap mapping algorithm
- Unlimited number of RTTGroup groups in a scene, each with its own set of parameters
- Texel sizes are specified in scene units
- Display the scene with original or 'baked' textures
- Easy-to-learn interface with many other useful options
- Full MAXScript access, ready for automating any render-to-texture related tasks

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Dimension Design Animation Group f-Edge v1.0.6
R6 R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 R2022 €29
Description
f-Edge is a procedural map plugin that allows fine touch-up smoothing and other effects on edges, to make your computer-generated 3D object much more real-life looking. The idea for f-Edge was inspired from the real world where you almost never have perfectly sharp edges on objects.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Aviz Studio Ltd. A2Dimage v1.20
R7 R8 R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 R2019 R2020 R2021 €25
Description
A2Dimage is a scripted plugin for adding simple 2D images with an alpha channel to your Max scene. The script reads the height of the image from the end of the file name and at render time automatically generates shadows based on the alpha channel of the image. The script allows you to render fast previews and final images with correct shadowing in one pass without compositing all of the individual elements later.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
EarthOnDrive, Inc. WavGen Pro v3.0
R8 R9 R2008 R2009 R2010 R2011 R2012 $629.95
Description
WavGen Pro is a wavelet software module which allows users to view, modify, compress, shade, model and animate enormous file sizes. Using the concept of 'Wavelet Shading', the system is designed to shade and texture files in excess of 100GB in near realtime without frame loss and no memory allocation problems. Powers-of-ten zooms and infinity zooming are well to grasp and implement, and the recreation of space - of complete space - is now at hand in the form of a wavelet shader supporting a variety of standard file formats. Mental Ray is fully supported.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Darkling Simulations, LLC. SimbiontMAX v2.60
R9 R2008 R2009 R2010 R2011 R2012 $399
Description
SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. SimbiontMAX is free to licensed users of DarkTree, an advanced procedural shader authoring tool. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
electronicshed Input Camera v3.0
R9 R2008 R2009 R2010 R2011 R2012 R2013 $35
Description
This is an innovative interface plugin which allows you to use an Xbox360 controller to create cinematic cameras with ease. It allows for creation of fast camera behaviours and real-time staging, promotes rapid iteration and experimentation, and with scrubbing, it's easy to create cameras and sequences quickly and efficiently using a very natural interface.

No demo version available.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Amplify Creations Multi-Tile UV Bake Tool v0.16
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 $25
Description
The Multi-Tile UV Bake Tool is a commercial MAXScript that allows you to bake multi-tile texture collections in Max using common naming conventions such as MARI UDIM, Mudbox or Zbrush. By default, baking textures in Max is limited to the 0,1 UV Space. Without this tool, manually exporting/baking collections is extremely time consuming and quite forbidding, especially when dealing with large tile collections.

The bake tool was developed in order to process and export multi-tile uv data sets in Max for direct use with Amplify Texture 2 in Unity Pro, as an added bonus it's a great pipeline addition if you need to take your Max projects into other Multi-Tile Based authoring tools such as MARI.

Demo version is available here.

32-bit: Yes
64-bit: Yes
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Developer / WWW Name / WWW Info Max Versions Price
Blacksmith3D Blacksmith3D Standard v7.0.6
R9 R2008 R2009 R2010 R2011 R2012 R2013 R2014 R2015 R2016 R2017 R2018 $129.95
Description
Blacksmith3D is a suite of tools for painting textures directly onto a 3D model, and features Alpha Masks, Auto UVMap, Clone Tool, 'touch-up' painting tools and multiple other solutions, as well as allowing easy integration with Max.

It offers a large variety of painting and image editing tools, as well as easy to use morphing and bonus modeling tools. Features include:
- paint across UV seams as if they didn't exist
- paint textures with Alpha Masks (RGBA)
- use the Clone Tool for texturing directly to/from the 3D models
- auto UV Map objects with a click of a single button (or use existing UV Mapping)
- use 'touch-up' painting tool with Smudge and Blur, Hue and Saturation, etc.
- use the Soft Selection Tool to paint and morph models in a smooth, organic way
- use smooth continuous brush strokes to paint directly on the model with optional tablet support
- compatible with most design packages that import/export OBJ files

The Standard version has a limited texture resolution (4096x4096) and other minor restrictions compared to the Pro version.

Demo version is available here.

32-bit: Yes
64-bit: Yes

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