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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Blend Material v1.1 126 KB |
Material |
Compiled / Description | ||
22.02.1998 Use this plugin to change a particles material based on its life. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Material v1.2 126 KB |
Material |
Compiled / Description | ||
22.02.1998 This plugin allows you to change a particles material based on its life, or if a collision occurs. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Wave 2D v1.0b 23.7 KB |
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Compiled / Description | ||
22.02.1998 A sine wave material generator that allows you to create linear and radial waves. |
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Johnny Ow | Terrain Material v2.0b2 10.4 KB |
Material |
Compiled / Description | ||
15.02.1998 Controls placement of different materials based on the elevation, slope and exposure of the rendered pixel. Designed to make mapping of terrains much simpler. |
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BlurBeta | Cast Shadows Only v1.01 11 KB |
Material |
Compiled / Description | ||
09.02.1998 This material makes the object invisible, but lets it cast shadows. Note: Shadow maps do work, but cannot be tinted. |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Particle Paint v1.0 41.1 KB |
Material |
Compiled / Description | ||
01.02.1998 This material turns a particle system into a spray can. |
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BlurBeta | SideFade Material v1.07 371 KB |
Material |
Compiled / Description | ||
06.01.1998 A combination of ShadowLight and SideFade, but this one works as a material rather than a map. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Distance Blender v1.0 7.24 KB |
Material |
Compiled / Description | ||
16.12.1997 Blends between 2 texture maps based on the distance to the camera. |
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Author / WWW | Name / Download | Plugin Type |
Digimation, Inc. | Gradient v1.05d 495 KB |
Material |
Compiled / Description | ||
03.12.1997 A powerful new gradient texture, similar to the gradient editor in LenzFX. |
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Author / WWW | Name / Download | Plugin Type |
Ishani | ghostMap v1.0 105 KB |
Material |
Compiled / Description | ||
28.11.1997 ghostMap brings the option of using mattes to the texture map level (ie, using them for opacity channels or bump maps). |