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Animation Staffroom | Silk Blender v0.5 72.4 KB |
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30.11.1998 A material that simulates the look of folds in silk. |
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Darkling Simulations, LLC. | SimbiontMAX v1.15 4.33 MB |
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Compiled / Description | ||
03.08.2000 SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects. |
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MIQ Japan | Solid Texture v1.0 8.41 KB |
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23.04.1998 A map that applies a solid color. |
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Daniel Yu / Mind Console Productions | Splatter v2.0.0.1 42.8 KB |
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Compiled / Description | ||
19.03.1998 A texture that is vaguely reminiscent of a surface that has been splattered with a spray of solid colored paint. |
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Ishani | Stacker v1.0 105 KB |
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Compiled / Description | ||
18.11.1997 Stacker is a tiling and procedural blocks material that lets the user specify the complete layout and appearance of the tiling. |
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BlurBeta | SuperNoise v1.01 319 KB |
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Compiled / Description | ||
10.10.1997 Over the top noise texture map - everything's mappable and has perturbation. |
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Johnny Ow | Terrain Material v2.0b2 10.4 KB |
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Compiled / Description | ||
15.02.1998 Controls placement of different materials based on the elevation, slope and exposure of the rendered pixel. Designed to make mapping of terrains much simpler. |
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Ishani | Tornado v1.0 105 KB |
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Compiled / Description | ||
18.11.1997 A whirlpool-type texture map. |
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Nik Foscarini / KillerHamster Studio | Translucency v1.0 48.8 KB |
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Compiled / Description | ||
06.12.1998 A texture map plugin that calculates the illumination of light that passes through a thin object. |
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HABWare | Water2 v2.3 54.4 KB |
Material |
Compiled / Description | ||
03.09.1998 A procedural texture which creates ripples whenever a particle falls on the objects surface. |