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110 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Import v1.12 37.3 KB |
Import / Export |
Compiled / Description | ||
12.03.2008 Allows Max to import Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Exporter v1.04 27.7 KB |
Import / Export |
Compiled / Description | ||
11.04.2007 Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Softimage, Co. / Michael Lawler | dotXSI 3.0 Exporter v1.9 2.09 MB |
Import / Export |
Compiled / Description | ||
31.12.2015 This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
StepToSky | X-plane Object Exporter v2.6.0 beta 1.3 MB |
Import / Export |
Compiled / Description | ||
28.11.2018 This plugin lets you make aircraft and scenery objects for use with the flight simulator X-Plane, exporting files to the Object8 format (.obj). It supports the following: - Export global attributes - Export base attributes - Export animations - Export material attributes - Export manipulators - Export lights - Export lines - Export meshes - Validate entered parameters 32-bit: No 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Tavae | Virtools Exporter v5.0.0.134 beta 3.79 MB |
Import / Export |
Compiled / Description | ||
11.09.2011 This plugin allows you to export your Max characters, scenes, objects and animations to Virtools 5.0 (*.CMO and *.NMO file formats), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Tavae | ColladaMax for Studio v1.0.0.134 6.65 MB |
Import / Export |
Compiled / Description | ||
11.09.2011 This plugin allows you to export your Max characters, scenes, objects and animations as components to 3DVIA Studio, a 3D development tool in an easy-to-use framework. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
tazpn | NIF Import / Export v3.4.2.4632 7.26 MB |
Import / Export |
Compiled / Description | ||
05.04.2009 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine.The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
tazpn | MDB Importer / Exporter v2.3.1 1.75 MB |
Import / Export |
Compiled / Description | ||
08.08.2012 Allows you to import and export MDB files for use in Neverwinter Nights 2. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
tazpn / figment | NIF Import / Export v3.8.0 14.1 MB |
Import / Export |
Compiled / Description | ||
23.12.2015 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
The Creative Assembly | CAS Exporter v3.88 743 KB |
Import / Export |
Compiled / Description | ||
12.12.2006 The CAS exporter is used for exporting models and animations from Max to the file format used in Rome:Totalwar for mesh and animation. Medieval II: Totalwar uses the .CAS format for all unit and siege animations, as well as .CAS mesh format for strategy map models (units, buildings, features). 32-bit: Yes 64-bit: No |