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110 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
Third Wire Productions, Inc. | Third Wire Object Exporter v03.21.08 50.8 KB |
Import / Export |
Compiled / Description | ||
21.03.2008 Allows you to export meshes from Max to the file format used by the air combat games Wings over Europe / Vietnam / Israel and First Eagles. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Tragnarion Studios | Zombie Engine Exporter v0.8.2 22.5 MB |
Import / Export |
Compiled / Description | ||
29.03.2008 Exports geometry and animation from Max for use in the Zombie Engine, a complete open-source game framework, editor and toolset for the creation of PC multiplayer action games. It is based on Nebula2, the open-source 3D engine from Radon Labs. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Truevision3D, LLC. | TV3D Exporters v6.5 5.76 MB |
Import / Export |
Compiled / Description | ||
01.11.2009 These exporters are part of the TV3D SDK, an extensive library for 2D and 3D development of games, simulations, and 3D applications. The exporters can export static and animated meshes, and support both Physique and Skin. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
TurnTool ApS | TurnTool Exporter v2011.07.20 3.23 MB |
Import / Export |
Compiled / Description | ||
20.07.2011 The TurnTool Exporter allows Max to export files in the TurnTool *.TNT file format. Modelling a 3D scene for realtime display with TurnTool is quite similar to using other tools for realtime 3D. Follow a few rules of thumb and you are ready to create fantastic realtime TurnTool content of your 3D artistry. Content created with this plugin and the demo version of TurnTool has a logo printed across it, the registered version of TurnTool removes this. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Varun Raj Naga | GTA .dff Importer .NET v1.2 9.7 KB |
Import / Export |
Compiled / Description | ||
01.11.2011 Enables you to import DFF model files from GTA III, Vice City and GTA SA. Features include: - Imports materials, normals, both UV maps and vertex colors - Limited support for peds (mesh is imported, bones are dummy nodes) - UV and other animations not supported - 2dfx not supported - Does not import collision data 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Virtools SA | Virtools Exporter v4.1.0.80 9.53 MB |
Import / Export |
Compiled / Description | ||
30.10.2008 This plugin allows you to export your Max characters, scenes, objects and animations to Virtools Dev 4.1, 4.0 and 3.5 (*.NMO file format), a toolset for creating interactive, game-quality applications for e-learning, e-marketing and traditional games. Includes support for Character Studio. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
VRMedia Srl | AAM Exporter v2.8 1.66 MB |
Import / Export |
Compiled / Description | ||
20.07.2012 Exports AAM (Ascii Animated Mesh) files for use with the XVR (eXtreme Virtual Reality) development environment dedicated to virtual reality and augmented reality applications. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
WildTangent / HABWare | Genesis3D KEY Exporter v2.0 144 KB |
Import / Export |
Compiled / Description | ||
22.05.2007 Exports animated models in the Actor file format used by the Genesis3D game engine. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
WildTangent / HABWare | Genesis3D NFO Exporter v2.0 144 KB |
Import / Export |
Compiled / Description | ||
22.05.2007 Exports models in the Actor file format used by the Genesis3D game engine. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Worldweaver Ltd. | DXmesh v1.1 115 KB |
Import / Export |
Compiled / Description | ||
21.09.2007 Allows Max to import and export DX meshes for use in DX Studio, a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools. 32-bit: Yes 64-bit: Yes |