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Author / WWW | Name / Download | Plugin Type |
Yang Zhang | Vertex Color AO v1.0 1.36 MB |
Utility |
Compiled / Description | ||
16.08.2009 This is a tool for baking ambient occlusion into the vertex color channel. It's based on NVIDIA's dynamic ambient occlusion paper, and uses CUDA to calculate the AO for each vertex. Compared with the CPU, this plugin using the GPU is 22 times faster. 32-bit: Yes 64-bit: Yes |