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110 records match your query.
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Author / WWW | Name / Download | Plugin Type |
PiBoSo | EDF Export v1.0 5.93 MB |
Import / Export |
Compiled / Description | ||
20.03.2015 This plugin allows you to export scenes and models from Max to the EDF file format (skydomes), MAP file format (track geometry, textures and lighting) and TRP file format (track collision data) used by the games Kart Racing Pro, GP Bikes, World Racing Series and MX Bikes. The plugins are part of the TrackTools package. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Pop N Fresh | Quake 3 Arena Model Export v0.5b 17.6 KB |
Import / Export |
Compiled / Description | ||
17.12.2007 Like the name says, export models in the MD3 file format originally used in Quake 3 Arena. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Pop'N'Fresh / Michael Lawler | MD3 Exporter v2.4 2.13 MB |
Import / Export |
Compiled / Description | ||
16.09.2023 This is an improved version of Pop'N'Fresh's original 3ds Max MD3 exporter for Quake III MD3 models. The following major fixes and features have been implemented: - Correct vertex normals supporting both Smoothing Groups and the Edit Normals Modifier - Bounding box calculation for each frame - Improved error checking and validation (added warnings if texture images are not 'Power of 2' and also warn if mesh exceeds 1000 vertices) - Exports valid Q3A path names (using forward slashes and not backslashes) - Exports LODs to separate MD3 files with correct LOD file names - Displays an export statistics dialog providing actual triangle and vertex counts for the exported geometry (shows the extra vertices created due to smoothGroups, EditNormals, or UVs) 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Potion Studios | SAM File Exporter / Importer v0.1 218 KB |
Import / Export |
Compiled / Description | ||
10.08.2007 The *.sam file format is a simple ASCII file format - hence the file extension standing for 'Sample ASCII Model'. SAM files store mesh-based model data and skeleton data, as well as the names of applied materials. Along with the exporter comes a SAM importer. However, since SAM files only store a specific subset of the original scene, the result after importing will most likely differ from the latter. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
RailSimulator.com | RailWorks Art Plugins v1.0 2.37 MB |
Import / Export |
Compiled / Description | ||
25.11.2009 This is a collection of plugins that allow you to model, texture and export assets for use in the railway simulator RailWorks. It supports export of both *.IG (Intermediate Geometry) and *.IA (Intermediate Animation) files. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Randall Hand | PLY File Importer v1.0 26.5 KB |
Import / Export |
Compiled / Description | ||
21.04.2008 This plugin enables import of Stanford PLY models into Max, handling both Binary and ASCII PLY types. Unlike the PLY import plugin from HabWare for Max 8, the memory leaks have been fixed and now several hundred PLY files can be imported at a time without incident. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Relic Entertainment | DOW Exporter v1.41 1.56 MB |
Import / Export |
Compiled / Description | ||
04.02.2008 Exports models from Max to the .SGM and .WHM files used in the game Warhammer 40,000: Dawn of War. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
S2 Games / Newerth.com | Savage XR Plugin v0.8 466 KB |
Import / Export |
Compiled / Description | ||
01.09.2011 This utility allows you to export your Max scenes for use in the game Savage: The Battle for Newerth. It has options for exporting geometry, model definitions and animation. You can also import models and their animation clips from the game. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Santiago Orgaz | xNormal Mesh Import / Export v3.17.16 156 MB |
Import / Export |
Compiled / Description | ||
31.12.2012 Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Sim Ops Studios, Inc. | Wild Pockets Exporter v1.0 1.55 MB |
Import / Export |
Compiled / Description | ||
11.07.2009 This plugin lets you export your models from Max to Wild Pockets, a software service that lets you create 3D content that can be enjoyed through any compatible browser. Additional plugin features include: - Textures and models are automatically packaged together during export - Direct export of bump / normal maps without manual intervention - Support for collision editing - Lets you control physics properties and other game behaviors 32-bit: Yes 64-bit: Yes |