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110 records match your query.
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Author / WWW Name / Download Plugin Type
Jayelinda Suridge Porta View Exporter v1.02
562 KB
Import / Export
Compiled / Description
23.11.2007

Porta View is a utility that allows you to export your work straight from Max to an executable viewer file. In the viewer, a person can see the model rendered in real time, switch the textures on and off, and view the wireframe as well as the shaded mesh. The executable file includes not only the viewer, but also all mesh and texture data, so that one file is all you need to hand out.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Morten Perriard / NDS Ltd. LEXIExporter v1.1.0
4.74 MB
Import / Export
Compiled / Description
23.11.2007

Exports Max scenes to the Ogre 3D binary mesh format .mesh. Additionally it exports to the XML based .scene format and supports several animation types. Ogre3D is an open-source scene-oriented, flexible 3D engine.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
CD Projekt RED Aurora Exporter v1.0
7.83 MB
Import / Export
Compiled / Description
16.11.2007

Exports models from Max to the *.MDL (model) / *.MDA (animation) filetype for use in The Witcher.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Christoph Kubisch F3D Exporter v1.8
2.73 MB
Import / Export
Compiled / Description
13.11.2007

Enables Max to export F3D and MA files for use with Luxinia, an easy-to-use 3D engine. F3D files support multiple meshes, helper objects, skinned/physiqued objects and multi-materials. MA files are for animations, exporting animation keys with an optional snapshot every 'nth' frame.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Worldweaver Ltd. DXmesh v1.1
115 KB
Import / Export
Compiled / Description
21.09.2007

Allows Max to import and export DX meshes for use in DX Studio, a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Potion Studios SAM File Exporter / Importer v0.1
218 KB
Import / Export
Compiled / Description
10.08.2007

The *.sam file format is a simple ASCII file format - hence the file extension standing for 'Sample ASCII Model'. SAM files store mesh-based model data and skeleton data, as well as the names of applied materials. Along with the exporter comes a SAM importer. However, since SAM files only store a specific subset of the original scene, the result after importing will most likely differ from the latter.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Andres Carrera oFusion Exporter v1.8.6
7.59 MB
Import / Export
Compiled / Description
06.08.2007

Exports Max scenes for use in the OGRE (Object-oriented Graphics Rendering Engine) game engine. The content exported from Max is saved in different files ready to be used by the Ogre Engine and the oFusion scene loader library.

The different filetypes are:
- Unique or original geometric objects
- Scene used Materials
- Scenes and its contents
- Scenes exported to the X Scene Manager
- Gpu Program definitions
- Gpu Program code
- Skeletal hierarchy and its animations

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
GuruWare gw::ObjIO v0.94b
803 KB
Import / Export
Compiled / Description
25.07.2007

An importer/exporter for the OBJ file format that doesn't make a mess of texture coordinates and normals on import, and has a load of presets for exporting to other programs. At the moment, the exporter only supports Max standard materials, bitmaps and procedural textures.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Martin Collberg max2ms3d v1.12
75.9 KB
Import / Export
Compiled / Description
02.06.2007

Exports files to the *.ms3d format of Milkshape3d.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
WildTangent / HABWare Genesis3D KEY Exporter v2.0
144 KB
Import / Export
Compiled / Description
22.05.2007

Exports animated models in the Actor file format used by the Genesis3D game engine.

32-bit: Yes
64-bit: Yes

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