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101 records match your query.
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Author / WWW Name / Download Plugin Type
Rob Galanakis Parallax Occlusion Mapping Shader v1.0
16.8 KB
Material
Compiled / Description
06.05.2007

This is a version of the ATI Toy Shop POM viewport shader converted to work in Max.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Rob Galanakis Eyes Shader v1.0
7.48 MB
Material
Compiled / Description
06.05.2007

The eye shader is designed around two philosophies seemingly at odds: visual fidelity and variation with low overhead. The same eye shader and set of textures provides 4 eye 'types' with an infinite number of colors. Adding a single 256x256 RGBA texture provides a whole new set of 4 eye types. So instead of having 10 eye textures for 100 characters and having repeating eyes, the same 10 textures can produce 40 100% unique eyes, and the rest of them with 100% unique eye colours.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Rob Galanakis electricSkin Shader v1.0
12 MB
Material
Compiled / Description
16.09.2007

This viewport shader is really many iterations on the same idea, of interesting ways to animate textures just with UV's and combine a variety of 'self-illumination' techniques, always keeping in mind texture space and memory by using every single channel to its fullest.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Rob Galanakis Metal Shader v1.0
7.92 MB
Material
Compiled / Description
06.05.2007

The metal viewport shader simulates reflective metals. It has a 24-bit specular map, dual specular highlights (one tight and saturated, one broad and duller) and a mask for reflection (shinier areas get non-blurry reflections). Despite the number of maps required, this is a relatively cheap shader.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Rob Galanakis UberShader v1.0
9.35 KB
Material
Compiled / Description
17.02.2008

This is a DirectX version of a viewport uber-shader using most of Rob's common functions. Jack of all trades, master of none, it includes normal, offset, parallax occlusion mapping and most/all of the algorithms found on his Functions page.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
The Klein Bottling Company Chameleon v1.21
68.7 MB
Material
Compiled / Description
13.10.2006

Chameleon is a Max material type that appears as a special Multi/Sub-Object material in the Material Editor. It works by basing where individual textures are placed on user defined gizmos in your scene. Chameleon will have you animating textures in ways that you never thought possible. It works as a combination Max helper gizmo and MultiSubObject material/map types, allowing the user to place multiple textures based on the position and orientation of selected gizmos. These gizmos can be rectangular, cylindrical or spherical in shape, and you can add as many as you like and in any combination to achieve great results.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
Till Maginot Toon / Comic Realtime Shader v0.60
9.6 KB
Material
Compiled / Description
15.08.2013

This realtime viewport cel-shader needs a graphics card that can handle shader model 3.0. It gives you a choice between a 1-light and 3-light setup, and can do more than just toon shading.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Wang Jing Realtime Water Shader v1.0
29.5 MB
Material
Compiled / Description
07.01.2009

This is a viewport shader for doing realtime water. It comes with a demo scene to get you started.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Wang Jing Agusturinn Shader v1.0
48.6 MB
Material
Compiled / Description
16.09.2008

This viewport shader offers the following features:
- One UV texture
- Two point lights
- Diffuse map (including alpha to control transparency)
- Ambient Occlusion map or Lightmap (share the same channel)
- Normal map
- Specular map
- Specular level map
- Gloss map
- Emissive map
- Two types of Cubemap

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Yaei Ito Blendmodes v0.070122
74.6 KB
Material
Compiled / Description
22.01.2007

This map allows you to blend multiple texture maps together with different blend modes, similar to Photoshop layers.

32-bit: Yes
64-bit: No

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