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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Bookmark v1.0 24.5 KB |
Global Utility Plugin |
Compiled / Description | ||
23.08.2007 The Bookmark Global Utility Plugin implements basic perspective viewport bookmarking capabilities. It creates a dockable CUI Frame Window that is dialog based. In addition, it function publishes its visibility state and implements saving and loading methods. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Andres Carrera | oFusion RealTime Viewport v1.8.6 7.59 MB |
Global Utility Plugin |
Compiled / Description | ||
06.08.2007 RealTime viewport is the next level in WYSIWYG game development with Max, it gives you the power to produce and view content directly and in real time in OGRE (Object-oriented Graphics Rendering Engine), all in the Max viewports. The RealTime OGRE viewport works similarly to any regular Max viewport and it's optimized for game production. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Neil Hazzard / Adam Felt | Interface:PhysiqueOps v3.0 35.6 KB |
Global Utility Plugin |
Compiled / Description | ||
07.05.2007 This global utility opens up Physique to MAXScript. This version is for Character Studio 3.x, and gives access to the following methods: - getPhysiqueModifier - getAPIVersion - getBones - getBoneCount - getVertexCount - getInitialNodeTM - getInitialBoneTM - getVertexType - getVertexBones - getVertexBoneCount - getVertexBone - getVertexOffset - getVertexDeformableOffset - getVertexWeight - setInitialPose - setFigureMode - attachToNode - initialize - lockVertex - unlockVertex - setVertexBone 32-bit: Yes 64-bit: Yes |