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90 records match your query.
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Author / WWW Name / Download Plugin Type
Fabio Policarpo Relief Mapping v1.8
1.67 MB
Material
Compiled / Description
26.12.2008

This texture plugin implements the Relief Mapping technique for use in Max off-line renderings. It deliverers a high quality per-pixel displacement mapping solution only based on texture maps (no extra geometry is generated for the displacement).
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Author / WWW Name / Download Plugin Type
Darkling Simulations, LLC. SimbiontMAX v2.60 RC4
7.21 MB
Material
Compiled / Description
20.10.2008

SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects.

This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders.

The download link above is for the 64-bit version of the plugin, you can get the 32-bit version here.
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Author / WWW Name / Download Plugin Type
Wang Jing Agusturinn Shader v1.0
48.6 MB
Material
Compiled / Description
16.09.2008

This viewport shader offers the following features:
- One UV texture
- Two point lights
- Diffuse map (including alpha to control transparency)
- Ambient Occlusion map or Lightmap (share the same channel)
- Normal map
- Specular map
- Specular level map
- Gloss map
- Emissive map
- Two types of Cubemap
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Author / WWW Name / Download Plugin Type
David Baker ctrl_Colors for Max v1.1
267 KB
Material
Compiled / Description
01.07.2008

This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max.

It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions.

This plugin only works if using the mental ray renderer.
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Author / WWW Name / Download Plugin Type
John Burnett InfoTexture v4.05.2008
113 KB
Material
Compiled / Description
05.04.2008

Shade the surface according to various surface properties. Intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.
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Author / WWW Name / Download Plugin Type
John Burnett UVW to RGB v4.05.2008
82.4 KB
Material
Compiled / Description
05.04.2008

Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface.
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Author / WWW Name / Download Plugin Type
John Burnett Warp Texture v4.05.2008
80.5 KB
Material
Compiled / Description
05.04.2008

WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X).
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Author / WWW Name / Download Plugin Type
Rob Galanakis UberShader v1.0
9.35 KB
Material
Compiled / Description
17.02.2008

This is a DirectX version of a viewport uber-shader using most of Rob's common functions. Jack of all trades, master of none, it includes normal, offset, parallax occlusion mapping and most/all of the algorithms found on his Functions page.
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Author / WWW Name / Download Plugin Type
BlurBeta Blur Gradient v1.06
7.06 MB
Material
Compiled / Description
18.01.2008

A gradient for Max that has gain, center and width settings.
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Author / WWW Name / Download Plugin Type
BlurBeta Blur ONB v1.05
7.06 MB
Material
Compiled / Description
18.01.2008

A different version of the Oren-Nayar-Blinn shader.

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