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101 records match your query.
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Author / WWW Name / Download Plugin Type
Grant Adam ChannelOps Map v0.81b
68 KB
Material
Compiled / Description
24.04.2009

A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Wang Jing Realtime Water Shader v1.0
29.5 MB
Material
Compiled / Description
07.01.2009

This is a viewport shader for doing realtime water. It comes with a demo scene to get you started.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Fabio Policarpo Relief Mapping v1.8
1.67 MB
Material
Compiled / Description
26.12.2008

This texture plugin implements the Relief Mapping technique for use in Max off-line renderings. It deliverers a high quality per-pixel displacement mapping solution only based on texture maps (no extra geometry is generated for the displacement).

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Darkling Simulations, LLC. SimbiontMAX v2.60 RC4
6.91 MB
Material
Compiled / Description
20.10.2008

SimbiontMAX is a plugin for rendering DarkTree procedural shaders, 3D maps, and materials in Max. By combining any of 100+ procedural components into a texture tree, you can interactively create photorealistic textures, surface shaders, and animated effects.

This is a limited version of the plugin available to registered users of DarkTree, but it still allows you to use these great procedural shaders.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Wang Jing Agusturinn Shader v1.0
48.6 MB
Material
Compiled / Description
16.09.2008

This viewport shader offers the following features:
- One UV texture
- Two point lights
- Diffuse map (including alpha to control transparency)
- Ambient Occlusion map or Lightmap (share the same channel)
- Normal map
- Specular map
- Specular level map
- Gloss map
- Emissive map
- Two types of Cubemap

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
ZhangYue RenderDancer v4.0
816 KB
Material / Render Effect
Compiled / Description
07.07.2008

RenderDancer is a toon shader / render effect for giving your renders a hand-drawn look. This version doesn't work for animations, there is a commercial version for $50 which does. Contact the author for registration details.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
David Baker ctrl_Colors for Max v1.1
267 KB
Material
Compiled / Description
01.07.2008

This is a plugin front-end for the ctrl_Colors mental ray shader written by Francesca Luce. The plugin makes it a lot easier to understand all of the shader settings, and can be applied like any other texture map in Max.

It consists of 11 different shaders for working with colours: color_balance, color_correction, color_compose, color_keyer, color_picker, color_smoothranges, color_math and 4 shaders for color conversions.

This plugin only works if using the mental ray renderer.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Act-3D B.V. Quest3D 4.0 Material v0.2.18
1.13 MB
Material
Compiled / Description
13.05.2008

The Quest3D material is a dedicated material with a user interface and options very similar to the Quest3D object section. Rollouts names and meanings are analogous to the tabs in Quest3D. By using this material, models in the Max viewport look exactly as they will in Quest3D v4.0

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
John Burnett InfoTexture v4.05.2008
113 KB
Material
Compiled / Description
05.04.2008

Shade the surface according to various surface properties. Intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
John Burnett UVW to RGB v4.05.2008
82.4 KB
Material
Compiled / Description
05.04.2008

Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface.

32-bit: Yes
64-bit: Yes

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