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55 records match your query.
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Author / WWW Name / Download Plugin Type
Fabio Policarpo Relief Mapping Data v1.8
1.67 MB
Modifier
Compiled / Description
26.12.2008

Intended for use with the Relief Mapping plugin, this modifier calculates smooth per-vertex tangent space vectors and surface curvature coefficients. This allows the displacement generated by the Relief Map to be visible at the object silhouette.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
NVIDIA Corporation NVIDIA PhysX Utilities v1.0.6
2.7 MB
Modifier
Compiled / Description
24.10.2008

The PhysX physics engine is available to use within Max without having to launch an external viewer. This tight coupling makes it possible to quickly test your models within a physics environment to ensure they are working as desired. You can watch all your viewports being updated as the physics simulation happens. Error feedback is immediate, details from the PhysX engine are fed back into the MAXScript Listener window.
The plugin supports the following PhysX SDKs: 2.7.3, 2.8.0 and 2.8.1

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
John Burnett BindPoints v4.05.2008
178 KB
Modifier
Compiled / Description
05.04.2008

This is a collection of modifiers that lets you link points on an object to other points, faces, splines, or objects. They can be thought of as weighted Linked XForm modifiers that let you link to any number of sub-object parts of another object. All the modifiers have no properties and essentially no UI. They are entirely operated through a set of MAXScript functions.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
AnimaTek Int., Inc. Bones Pro v3.0
68.7 MB
Modifier
Compiled / Description
01.04.2008

This third generation, production proven skeletal deformation tool has been used around the world to bring some amazing creatures to life. With this new incarnation, it continues to deliver new and innovative ways to create killer character animation. Based on the same simple workflow as its predecessors, users build and animate a jointed skeleton for their objects, then apply Bones Pro 3 to those objects they want controlled by the bones. But we've also added a host of new features. The biggest is the addition of MetaBones and ParaBones. These powerful extras allow users further control of the deformations of their characters through the use of simple primitive objects that are used as constraints within the skeleton. This means that instead of having to build a complicated skeleton to get hard creases (like an elbow), the user can now insert a new MetaBones object to further control the deformation at the joint.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
CD Projekt RED Walkmesh Modifier v1.0
7.83 MB
Modifier
Compiled / Description
05.03.2008

One of the plugins that comes with the Aurora Exporter, this modifier allows you to turn objects into walkmeshes before exporting your scene for use in The Witcher.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
CD Projekt RED TexturePaint v2.0
7.83 MB
Modifier
Compiled / Description
28.01.2008

One of the plugins that comes with the Aurora Exporter, this modifier allows you to paint textures onto your meshes before exporting them for use in The Witcher.

32-bit: Yes
64-bit: No
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Author / WWW Name / Download Plugin Type
BlurBeta BlurDecayNoise v1.0
7.06 MB
Modifier
Compiled / Description
18.01.2008

A noise modifier that decays off from its center.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta Twist-O-Rama v1.04
7.06 MB
Modifier
Compiled / Description
18.01.2008

A bend modifier for curling things up. Does sea shells, corkscrews etc.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta Wake v1.01
7.06 MB
Modifier
Compiled / Description
18.01.2008

Creates waves, like water flowing around an obstacle.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
CD Projekt RED RoomPaint Modifier v1.1
7.83 MB
Modifier
Compiled / Description
16.10.2007

One of the plugins that comes with the Aurora Exporter, this modifier is for mapping out rooms to outline the optimum walk paths before exporting the scene for use in The Witcher.

32-bit: Yes
64-bit: No

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