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34 records match your query.
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Author / WWW Name / Download Plugin Type
John Burnett NullHelper v4.05.2008
157 KB
Object
Compiled / Description
05.04.2008

A bit like a (much) enhanced Dummy object, with options including shape, wirecolor, size, and viewport labels, etc.
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Martin Enthed / Creative Tools AB Ego v1.14
27.5 KB
Object
Compiled / Description
03.02.2010

This is a plugin for making LEGO-like objects, with fully animatable parameters.
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Mihail Filatkin Furniture Panels v2.2a
1 MB
Object
Compiled / Description
24.11.2019

Creates parametric furniture panel doors and boxes.
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Author / WWW Name / Download Plugin Type
nPower Software Power NURBS / Solids / Translators Viewer v6.20
33.1 MB
Object
Compiled / Description
30.04.2010

This viewer tool allows sharing of models created using nPower Softwares Power NURBS / Power Solids / Power Translators / Power RhinoToMax / Power UGSToMax, Power SolidWorksToMax, and Power CatiaToMax plugins. The viewer plugin is especially useful for people who want to render with render farms. If you have render farms, and you need to render 'Power' models, you should install this free plugin on the render farm machines.
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Author / WWW Name / Download Plugin Type
Peter Watje Zoom Camera v1.0 alpha
243 KB
Object
Compiled / Description
25.09.2008

This is a set of tools to help with matching viewport objects against an image plate. It allows you to zoom into a bitmap in the 3D viewport without changing the original camera's perspective.
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Peter Watje BlobMesh v1.0a
73 KB
Object
Compiled / Description
10.02.2010

This is an enhancement to the shipping BlobMesh compound object. It adds 2 new options: analytic normals and the option to use a 3D texture as an iso surface. These are only available when 'Large Data Set Optimization' is on.

I've made a few changes so that both versions of BlobMesh (the original and this one) can be loaded at the same time. This one appears in Max as BlobMesh2.
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Peter Watje CrossSection Object v1.3b
44.1 KB
Object
Compiled / Description
14.05.2007

CrossSection Object is the object equivalent of the CrossSection Modifier. Basically you create a bunch of splines that you want to use as cross sections. You then create a CrossSection Object and press the Add button, which allows you to select the splines that you want to skin.
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Peter Watje Particle Spline Object v1.01b
35.4 KB
Object
Compiled / Description
15.05.2007

A spline object that uses a particle system as a reference. Basically it draws a spline between all the particles based on their age.
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Sisyphus Software Grass-O-matic v1.2
483 KB
Object
Compiled / Description
25.08.2007

Grass-O-Matic is a procedural object which generates animated grass or hair. It allows you to individually configure and animate all the major characteristics of its grass geometry, and it also includes a built-in, gust-based wind system.
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Author / WWW Name / Download Plugin Type
Sisyphus Software Proteus v1.1
326 KB
Object
Compiled / Description
26.08.2007

Proteus is a powerful metaball package which includes a full complement of metaprimitives, the Proteus MetaSurface, and a modifier form of Proteus which can turn normal objects into metasurfaces. Proteus offers built-in scaling controls, negative tension capabilities, and color-coded wireframes according to tension.

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