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90 records match your query.
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Author / WWW Name / Download Plugin Type
HABWare Patchwork v9.0
55.5 KB
Material
Compiled / Description
22.05.2007

A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing.
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Author / WWW Name / Download Plugin Type
HABWare Particle Texture v9.0
54.8 KB
Material
Compiled / Description
22.05.2007

Allows you to set the particle color depending on its velocity and size.
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Author / WWW Name / Download Plugin Type
HABWare Water2 v9.0
96.9 KB
Material
Compiled / Description
22.05.2007

A procedural texture which creates ripples whenever a particle falls on the objects surface.
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Itoo Software ColorEdge v1.0.4
838 KB
Material
Compiled / Description
12.04.2023

ColorEdge is a procedural texture which changes the color along the VISIBLE edge faces of an object, allowing you to define color gradients and add noise effects.
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi BerconMaps v3.03
1.44 MB
Material
Compiled / Description
15.04.2012

This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray).
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi Bercon MetaballTex v1.0
229 KB
Material
Compiled / Description
12.05.2010

This shader can be used to correctly map, color and texture the implicit surfaces created by BerconMetaBalls. It was developed for use with the Colorflow operator for Particle Flow Tools: Box#3, which was developed as part of the SuperFlow project.

This plugin only works together with V-Ray, you need to put it in the 'vrayplugins' folder.
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi / George Rolfe BerconMaps v3.04
1.92 MB
Material
Compiled / Description
11.04.2014

This plugin contains 5 new procedural materials for Max: Wood, Noise, Tile, Gradient and Distortion. All of them are 3D maps except for Tile. They will work with scanline, V-Ray, finalRender and Brazil (not mental ray).
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Author / WWW Name / Download Plugin Type
John Burnett InfoTexture v4.05.2008
113 KB
Material
Compiled / Description
05.04.2008

Shade the surface according to various surface properties. Intended to be used to render passes of a scene that will later be used in a compositing program or post-process script.
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Author / WWW Name / Download Plugin Type
John Burnett UVW to RGB v4.05.2008
82.4 KB
Material
Compiled / Description
05.04.2008

Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface.
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Author / WWW Name / Download Plugin Type
John Burnett Warp Texture v4.05.2008
80.5 KB
Material
Compiled / Description
05.04.2008

WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X).

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