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90 records match your query.
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Author / WWW Name / Download Plugin Type
BlurBeta SuperNoise v2.01
7.06 MB
Material
Compiled / Description
18.01.2008

Over the top noise texture map - everything's mappable and has perturbation.
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Author / WWW Name / Download Plugin Type
BlurBeta Utility Material v2.07
7.06 MB
Material
Compiled / Description
18.01.2008

Allows you to set material requirements, such as rendering reflections of objects without rendering the objects themselves, etc.
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Author / WWW Name / Download Plugin Type
BlurBeta WaterCell v1.04
7.06 MB
Material
Compiled / Description
18.01.2008

Cellular-based watercolor splatter.
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Author / WWW Name / Download Plugin Type
BlurBeta WaterWash v1.02
7.06 MB
Material
Compiled / Description
18.01.2008

Creates watercolor washes.
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Author / WWW Name / Download Plugin Type
BlurBeta WireTex v1.02
7.06 MB
Material
Compiled / Description
18.01.2008

Paints the objects mesh as a map.
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Author / WWW Name / Download Plugin Type
BlurBeta ToonAsisstant v1.01
7.06 MB
Material
Compiled / Description
18.01.2008

A material that helps set up and convert Ink'n'Paint materials.
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Author / WWW Name / Download Plugin Type
BlurBeta WaterWash2D v1.02
7.06 MB
Material
Compiled / Description
18.01.2008

The WaterWash material for creating watercolor washes implemented as a 2D map.
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Author / WWW Name / Download Plugin Type
Potion Studios Perlin Noise Texture Map v0.1
291 KB
Material
Compiled / Description
14.11.2007

This is an implementation of Ken Perlins' noise function as a texture map for Max. It extends the shipping noise algorithms with a simple to use, but extremely powerful and popular noise function. Perlin noise has a pseudo-random appearance with values changing smoothly from one point to another, making it useful for creating a great variety of procedural textures.
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Author / WWW Name / Download Plugin Type
Rob Galanakis electricSkin Shader v1.0
12 MB
Material
Compiled / Description
16.09.2007

This viewport shader is really many iterations on the same idea, of interesting ways to animate textures just with UV's and combine a variety of 'self-illumination' techniques, always keeping in mind texture space and memory by using every single channel to its fullest.
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Author / WWW Name / Download Plugin Type
Grant Adam MultiIDMap2 v1.0
39.5 KB
Material
Compiled / Description
20.08.2007

This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots.

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