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101 records match your query.
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Author / WWW Name / Download Plugin Type
BlurBeta ToonAsisstant v1.01
7.06 MB
Material
Compiled / Description
18.01.2008

A material that helps set up and convert Ink'n'Paint materials.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
BlurBeta WaterWash2D v1.02
7.06 MB
Material
Compiled / Description
18.01.2008

The WaterWash material for creating watercolor washes implemented as a 2D map.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Potion Studios Perlin Noise Texture Map v0.1
291 KB
Material
Compiled / Description
14.11.2007

This is an implementation of Ken Perlins' noise function as a texture map for Max. It extends the shipping noise algorithms with a simple to use, but extremely powerful and popular noise function. Perlin noise has a pseudo-random appearance with values changing smoothly from one point to another, making it useful for creating a great variety of procedural textures.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Rob Galanakis electricSkin Shader v1.0
12 MB
Material
Compiled / Description
16.09.2007

This viewport shader is really many iterations on the same idea, of interesting ways to animate textures just with UV's and combine a variety of 'self-illumination' techniques, always keeping in mind texture space and memory by using every single channel to its fullest.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Grant Adam MultiIDMap2 v1.0
39.5 KB
Material
Compiled / Description
20.08.2007

This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots.

32-bit: No
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Andres Carrera oFusion Material v1.8.6
7.59 MB
Material
Compiled / Description
06.08.2007

The new Ogre Material type is a very advanced, natively implemented Max material. It gives the user total control over the material settings and attributes, implementing 100% of the OGRE (Object-oriented Graphics Rendering Engine) engine material specifications.

It is implemented in a very friendly way, and will work side-by-side with a Max material, using this material as a child material for the Max viewports and the Max renderer, while the root ogre material is used for the ogre viewport and for the export process. The child Max material, if any, can be evaluated, resulting in its properties being updated in the parent material, and any submaterial needed created.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Daniel Santana AdvanceNoise Material v1.2.9
770 KB
Material
Compiled / Description
17.07.2007

This is an advanced version of the Noise material, adding the following noise functions: Cell, fBm, Perlin, Periodic, Turbulence, Voronoi, Musgrave. It also has a fractal option, but it's not really finished yet.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mark Williams Scratch v1.2
32.3 KB
Material
Compiled / Description
08.06.2007

This texture plugin is for creating scratches and other subtle surface features for more photorealistic renders. It looks great when used as a bump map.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mark Williams Color Replace v1.1
25.9 KB
Material
Compiled / Description
07.06.2007

This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Mark Williams Graph v0.9
31 KB
Material
Compiled / Description
07.06.2007

This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on.

32-bit: Yes
64-bit: Yes

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