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39 records match your query.
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Author / WWW Name / Download Plugin Type
Itoo Software Glue Tool v2.7
468 KB
Utility
Compiled / Description
12.04.2023

This plugin aligns the pivot point of a selection of objects over the surface of a base object. Can also conform a spline over the surface.
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Author / WWW Name / Download Plugin Type
Design Connected Ltd. Connecter Max Integration v2.80.69
80.2 MB
Utility
Compiled / Description
01.03.2023

Connecter is an advanced, user-friendly file organizer created specifically for 3D designers and artists. It offers complete integration with Max, giving you instant native previews of your models, access to all of the file data such as Max version, size, etc. and drag and drop functionality. It is also fully integrated with the Designconnected website, giving you access to galleries, descriptions and file details for all of your Designconnected products.
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Author / WWW Name / Download Plugin Type
Mankua / Josef Wienerroither PowerStamper v1.0
1.44 MB
Utility
Compiled / Description
06.11.2021

PowerStamper builds textures using bitmap projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection (Top, Front, User) or a perspective projection (Camera, Spot Light). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

More information can be found here, and the latest source code is available from Josef Wienerroither's GitHub repository.
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Author / WWW Name / Download Plugin Type
Adam Wierzchowski Spherical Correction v1.0
110 KB
Utility
Compiled / Description
14.12.2014

Corrects textures used for spherical mapping by removing the polar distortion at the top of the sphere.
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Author / WWW Name / Download Plugin Type
Autodesk, Inc. Physique2Skin Utility v1.0
199 KB
Utility
Compiled / Description
15.05.2014

This utility converts Physiqued meshes to skinned meshes.

Thanks go to John Brandwood for recompiling this for Max 2008 to 2013!
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Author / WWW Name / Download Plugin Type
NaturalPoint, Inc. ARENA MoCap Utility v4.1 Beta 1
640 KB
Utility
Compiled / Description
27.03.2013

This utility allows you to do real-time streaming and recording using the ARENA Motion Capture Software in Max.
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Author / WWW Name / Download Plugin Type
Crytek GmbH PolyBump Utility v1.1
4.97 MB
Utility
Compiled / Description
14.06.2011

The PolyBump utility enables you to calculate different texture maps (normal maps, displacement maps, unoccluded area direction, etc) from highpoly objects to lowpoly equivalents, and is part of the Crysis 2 Mod SDK, which is a complete custom content creation tool. The tools included give the opportunity to not only create new singleplayer and multiplayer maps, but also complete modifications based upon your own asset and/or script creations and adjustments. Alongside the SDK comes a whole set of example assets that can be used as reference when creating new content for Crysis 2.
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Author / WWW Name / Download Plugin Type
Chris Johnson / David Baker CoolPicker v2.3.3
376 KB
Utility
Compiled / Description
14.05.2011

Coolpicker was originally written by Daniel Rind, and has been updated by Chris Johnson and David Baker. This version contains many internal code improvements that were made necessary by the upgrade to Visual Studio 2005. It comes with many great features, like 4 different color spaces (RGB / HSV / CMYK / Lab), cool new pickers, support for floating point color space and a mixing area.
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Author / WWW Name / Download Plugin Type
Siim Annuk Racer DOF Exporter v0.4
613 KB
Utility
Compiled / Description
08.05.2011

Exports geometry from Max to the .DOF file format used by Racer, a free and open car simulation project created by Ruud van Gaal.

At the moment there is only a 64-bit version for Max 2010, hopefully the others will follow.
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Author / WWW Name / Download Plugin Type
Mankua PowerStamper v1.0
517 KB
Utility
Compiled / Description
27.08.2010

PowerStamper is a Texture Builder by Bitmap Projection. This means that an image is projected onto the 3D surface of a model, and stamped into its material bitmap textures.

The image is projected using the active viewport, which can be an orthogonal projection ( Top, Front, User) or a perspective projection ( Camera, Spot Light ). The projected image is known as the 'Stamping Image' and the material bitmaps as the 'Output Bitmaps'.

As a Stamping Image you can use photographs to compose complex photorealistic materials for a 3D model; typical material maps to create unique 3D seamless unstretched maps, like rock or sand; or, you can paint rendered images to create complex 3D painted maps. However, to get better results, you can mix all these three techniques!

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