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101 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
David Baker / Rune Spaans | Lighten v1.0 141 KB |
Material |
Compiled / Description | ||
03.05.2012 This is pretty much identical to the Shellac material, except it uses the Photoshop lighten algorithm to combine two materials. It was originally written for Rune Spaans while he was working on the film Troll Hunter, where it was used for adding reflections to skin and glass objects. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Drew Watts | Vertex Alpha Blend Viewport Shader v0.4 8.5 KB |
Material |
Compiled / Description | ||
25.09.2012 This is a viewport shader for previewing blended materials in Max. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Exlevel | GrowFX MultiMap v1.1.0 403 KB |
Material |
Compiled / Description | ||
10.05.2022 GrowFX MultiMap is a powerful texture map for using multiple textures in a material. You can blend a set number of maps into each other depending on a ramp that you define in the maps' UI. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Relief Mapping v1.8 1.67 MB |
Material |
Compiled / Description | ||
26.12.2008 This texture plugin implements the Relief Mapping technique for use in Max off-line renderings. It deliverers a high quality per-pixel displacement mapping solution only based on texture maps (no extra geometry is generated for the displacement). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | MultiIDMap2 v1.0 22.2 KB |
Material |
Compiled / Description | ||
28.04.2022 This is a map plugin that allows you to have a single map render out to multiple material ID's. There are times when a Multi-Sub *material* is way more than you need, where the only real difference between the different materials will be one or two maps. So just use maps instead. Current limitation is that it is not mental ray compatible. Also that it is hard-wired to 15 slots. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | ChannelOps Map v0.81b 68 KB |
Material |
Compiled / Description | ||
24.04.2009 A map that allows individual channel (ie R, G, B, A) control, as well as tinting and colour correction tools. Think Eyeon Fusion - the Boolean tool meets the Colour Corrector node. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Gugila | GroundWiz Lite v1.920 36.6 MB |
Material |
Compiled / Description | ||
18.06.2014 GroundWiz Terrain Map, an easy to use yet powerful procedural 3D terrain map for Max, will bring you much power and control for generating realistic terrain textures. Furthermore, GroundWiz Planter, a mass placement and instancing tool, handles millions of objects in Max. It will help you merge vegetation, rocks and other nature elements and quickly create realistic interactive scenes of nature/landscape. GroundWiz also comes with a Mental Ray shader which enables MR to render the GroundWiz procedural maps. This Lite version is only free for non-commercial use. To see a list of restrictions compared to the full version, click here. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | IBitmap v9.0 69.1 KB |
Material |
Compiled / Description | ||
13.04.2008 An extension of the Bitmap texture plugin which properly handles interlaced images with field-rendering. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Patchwork v9.0 55.4 KB |
Material |
Compiled / Description | ||
13.04.2008 A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Particle Texture v9.0 54.7 KB |
Material |
Compiled / Description | ||
13.04.2008 Allows you to set the particle color depending on its velocity and size. 32-bit: Yes 64-bit: Yes |