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Author / WWW | Name / Download | Plugin Type |
Andrew Reid | Ghost Trails v3.5.6.0 210 KB |
Modifier |
Compiled / Description | ||
20.01.2010 Ghost Trails is a modifier plugin that makes it easy to create a trail behind a moving object. It can be used to create such effects as: - Skid marks and tire tracks - Trails from swords and other weapons like in console games - Trails from particles or meteors - Snail and blob trails - Matrix like Bullet Trails 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Lifemode Interactive, Ltd. | LifeStudio:HEAD Player v2.7.0.2 10.4 MB |
Modifier |
Compiled / Description | ||
30.06.2009 The LifeStudio:HEAD Player allows you to evaluate LifeStudio:HEAD animations in Max scenes (ready-made demo scenes are included). The Player is a restricted version of the full-function LifeStudio:HEAD plugin. Note: the Player only allows you to playback the already inserted LifeStudio:HEAD animations, you can't add LifeStudio:HEAD animations to your own Max scenes. 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | Spline Mesher v1.1 15 KB |
Modifier |
Compiled / Description | ||
24.04.2009 This is like a renderable spline but with the option to use a curve to define shape. It has a bunch of other options like mapping style, grow options, and a secondary spline shape which can be blended to at a certain point on the spline with a soft-width setting. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Dieter Morgenroth | Optimize Spline v1.0 80 KB |
Modifier |
Compiled / Description | ||
13.02.2009 This modifier is similar to the optimize plugin except that it works on splines. It tries to approximate the given spline with a spline that looks the same but has fewer knots. You specifiy the maximum error and an angle for corner detection. It works both on bezier points and on corner points. So you can use it to 'reverse engineer' tesselated splines that have only corner points back to splines with bezierpoints. Its main purpose is to clean up data from imported DXF and DWG splines. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Fabio Policarpo | Relief Mapping Data v1.8 1.67 MB |
Modifier |
Compiled / Description | ||
26.12.2008 Intended for use with the Relief Mapping plugin, this modifier calculates smooth per-vertex tangent space vectors and surface curvature coefficients. This allows the displacement generated by the Relief Map to be visible at the object silhouette. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | BlurDecayNoise v1.0 7.26 MB |
Modifier |
Compiled / Description | ||
20.11.2008 A noise modifier that decays off from its center. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Twist-O-Rama v1.04 7.26 MB |
Modifier |
Compiled / Description | ||
20.11.2008 A bend modifier for curling things up. Does sea shells, corkscrews etc. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Wake v1.01 7.26 MB |
Modifier |
Compiled / Description | ||
20.11.2008 Creates waves, like water flowing around an obstacle. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
NVIDIA Corporation | NVIDIA PhysX Utilities v1.0.6 2.7 MB |
Modifier |
Compiled / Description | ||
24.10.2008 The PhysX physics engine is available to use within Max without having to launch an external viewer. This tight coupling makes it possible to quickly test your models within a physics environment to ensure they are working as desired. You can watch all your viewports being updated as the physics simulation happens. Error feedback is immediate, details from the PhysX engine are fed back into the MAXScript Listener window. The plugin supports the following PhysX SDKs: 2.7.3, 2.8.0 and 2.8.1 32-bit: Yes 64-bit: No |
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Author / WWW | Name / Download | Plugin Type |
Grant Adam | PasteVertexBuffer v1.1 382 KB |
Modifier |
Compiled / Description | ||
06.09.2008 This is a tool that enables you to copy and paste vertex positions and vertex selections to and from anywhere in the stack. 32-bit: Yes 64-bit: Yes |