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Author / WWW | Name / Download | Plugin Type |
Kostasoft | Kostasoft Stereoscopic Viewer v1.0.0.2 33.2 KB |
Utility |
Compiled / Description | ||
10.03.2010 This plugin is based on NVidia's 3D Vision technology and enables stereo viewing in Max to all owners of Nvidia cards with dual monitors. If you don't have a 3D Vision Kit and stereo-compatible monitor / projector / plasma TV, the output signal is restricted to the 'anaglyph' format. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | LightBoy v2.01 7.26 MB |
Utility |
Compiled / Description | ||
20.11.2008 A tool for managing scene lighting from a lightboard. |
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Author / WWW | Name / Download | Plugin Type |
Marsel Khadiyev | MaxDotNet v1.2.8.0 7.4 MB |
Utility |
Compiled / Description | ||
08.04.2011 This is an incredible piece of work, it is a .NET framework for the whole Max SDK. This means that anything that can be done in C++ can alternatively be acomplished using any of the common runtime languages (eg. C#). The benefits of writing plugins or scripts this way are: - The obvious benefits of using a managed language: garbage collection prevents serious memory bugs, ability to use reflection, integration with the rest of the .NET framework, much better IDE support, etc. - Plugins are forward-backward compatible: the interface assembly they link to doesn't depend on MaxDotNet implementation - Plugins compiled are x86/x64/platform neutral: compiled IL code is platform neutral by definition - Built-in SDK documentation: All of the Max interfaces used contain full documentation extracted from the Max docs - Unit testing and remote execution: Included remoting framework, along with .NET's great support for remoting allows all plugins and Max scenes to be unit-tested straight from the IDE, providing a very agile approach to tools development - Dynamic loading/unloading of assemblies inside Max: this means you don't have to restart Max once changes are made to a plugin. MaxDotNet simply re-loads the modified assemblies with the current scene so that testing/development can be continued without interruption. Please note that this is released in this form for NON-COMMERCIAL use only under GPL license. For commercial use and full source-code special licenses are available. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Mechanical Desktop 2009 Object Enabler v1.0 7.51 MB |
Utility |
Compiled / Description | ||
18.07.2008 The Mechanical Desktop 2009 Object Enabler is a freeware application that allows object data created in Autodesk Mechanical Desktop 2009 to be accessed in Max 2009. |
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Author / WWW | Name / Download | Plugin Type |
NeL Development | NeL Tools v0.10.0 11 MB |
Utility |
Compiled / Description | ||
30.10.2014 This is a collection of utilities and modifiers for creating content for online universes made using NeL, a toolkit for the development of massively online universes. NeL provides the base technologies and a set of development methodologies for the development of both client and server code, and contains a 3D engine, a network engine and a sound engine. NeL works on on Windows, Linux and Mac under the GNU General Public License. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Nurbser v9.0 46.4 KB |
Utility |
Compiled / Description | ||
13.04.2008 A utility that simplifies NURBS curve joining, allowing you to join multiple curves at once. This version fixes a joining bug and adds a multiple zip option. |
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Author / WWW | Name / Download | Plugin Type |
BlurBeta | Object Utilities v1.01 7.26 MB |
Utility |
Compiled / Description | ||
20.11.2008 Lets you interrogate, rename and cleanup objects in Max. |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Panorama v9.1 97.3 KB |
Utility |
Compiled / Description | ||
13.04.2008 A utility that allows you to render a panorama image from your scene which can be used by Live Pictures Viewer. |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | Physique2Skin Utility v1.0 199 KB |
Utility |
Compiled / Description | ||
15.05.2014 This utility converts Physiqued meshes to skinned meshes. Thanks go to John Brandwood for recompiling this for Max 2008 to 2013! |
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Author / WWW | Name / Download | Plugin Type |
Alex Budovski | Plugin Unloader v1.01 7 KB |
Utility |
Compiled / Description | ||
02.10.2009 This is a plugin unloader that plugin developers might find useful. It allows you to unload plugins while in Max, instead of having to close Max, remove the plugin and start Max again. |