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101 records match your query.
Displaying 10 entries per page.
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Author / WWW | Name / Download | Plugin Type |
HABWare | Patchwork v9.0 55.4 KB |
Material |
Compiled / Description | ||
13.04.2008 A checker-like texture, that allows you to use the predefined shapes squares, circles and triangles for texturing. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
HABWare | Particle Texture v9.0 54.7 KB |
Material |
Compiled / Description | ||
13.04.2008 Allows you to set the particle color depending on its velocity and size. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | 3D Painter Prototype v1.02 79.4 KB |
Material |
Compiled / Description | ||
13.04.2008 This is a 3D Painter that lets you paint into a bitmap or vertex colors. The bitmap painter is implemented as a material while the vertex painter is implemented as modifier. Other than that they both have the same painter tools and behave the same way. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Peter Watje | Cellular 2D v1.0 43 KB |
Material |
Compiled / Description | ||
13.04.2008 A 2D implementation of the Cellular map so you can see it in the viewports. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | InfoTexture v4.05.2008 81.5 KB |
Material |
Compiled / Description | ||
12.04.2008 This material shades the surface according to various surface properties. It's intended to be used to render passes of a scene that will later be used in a compositing program or post-process script. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | UVW to RGB v4.05.2008 50.6 KB |
Material |
Compiled / Description | ||
12.04.2008 Uses UVW channels to shade the surface of an object. Useful for viewing how the UV mapping flows along a surface. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
John Burnett | Warp Texture v4.05.2008 52.5 KB |
Material |
Compiled / Description | ||
12.04.2008 WarpTexture distorts one texture with another texture. Each RGB component of the warp texture will distort the corresponding UVW/XYZ value of the Target texture (ie. the warp red will push the Target texture along U/X). 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Color Replace v1.1 25.7 KB |
Material |
Compiled / Description | ||
12.04.2008 This texture plugin is for simple chroma-keying. It will selectively replace colors within a specified range of one texture with another. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Disperse/Refract v1.0 21.9 KB |
Material |
Compiled / Description | ||
12.04.2008 This texture plugin is for faking wavelength-dependent refraction without having to go to the effort of rendering your image in separate R/G/B passes and compositing. 32-bit: Yes 64-bit: Yes |
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Author / WWW | Name / Download | Plugin Type |
Mark Williams | Graph v0.9 30.8 KB |
Material |
Compiled / Description | ||
12.04.2008 This texture plugin draws a graph of its input over time across texture space. Use it for polygraphs, seismographs, animated presentations, oscilloscopes, robots' mouths, and so on. 32-bit: Yes 64-bit: Yes |