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37 records match your query.
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Author / WWW Name / Download Plugin Type
Mihail Filatkin Furniture Panels v2.2a
1 MB
Object
Compiled / Description
24.11.2019

Creates parametric furniture panel doors and boxes.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Tom Hudson Displays v0.2 Beta RC6
899 KB
Object
Compiled / Description
19.04.2017

This plugin is used to create animated digital displays such as LEDs, LCDs and old-style Burroughs 'Nixie' formed-wire vacuum displays. The supplied library maintenance utility allows users to define new custom displays as needed for various projects and store them in a common library.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
David Baker mr Geometry Shader Object v1.01
271 KB
Object
Compiled / Description
09.04.2014

This plugin is needed if you want to use mental ray geometry shaders in Max.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi BerconMetaball v1.14 for V-Ray 2.0
878 KB
Object
Compiled / Description
26.10.2012

This is very similar to Max's own Blobmesh, but without the viewport preview. It also only works with V-Ray v2.0 and higher. Advantages over the standard Blobmesh are:
- It requires very little RAM (it's possible to render 10,000,000 particles with ~2GB)
- It is perfectly smooth with no meshing artifacts
- It supports true 3D motion blur
- A very fast preparation time due to the lack of mesh generation at render time
- Supports textures as density fields

More information and some examples can be found at the ChaosGroup forum. Thanks go to Vlado Koylazov for updating the plugin to work with V-Ray 2.0

The Max 2013 version is 64-bit only.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
GuruWare gw::Ivy v0.94-1b
1.9 MB
Object
Compiled / Description
24.04.2012

Based on Thomas Luft's Ivy Generator, this plugin lets you grow ivy on any model scene. The growth of the ivy can be animated, and it has a load of settings to help you try and keep your ivy under control.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
AFK team Volume Node v0.50a
903 KB
Object
Compiled / Description
01.12.2010

Volume Node brings volume modelling/rendering capabilities to Max by introducing a new object node called volume node in which the 3D volume data is stored. Volume node enables the display of arbitrary 3D volume data interactively in the Max viewport using GPU hardware rendering alongside traditional surface models. It also contains render backends for mental ray and the scanline renderer. It has its own volume material that controls the display of the volume in all of these different renderers.

The viewport hardware rendering allows interactive feedback when changing display properties like transfer function or changing to different display methods. At the moment Volume Node supports these following different display modes via the volume ray casting algorithm (more will follow in the future):
- Direct Volume Rendering (DVR)
- Isosurface rendering
- Maximum Intensity Projection (MIP)

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
nPower Software Power NURBS / Solids / Translators Viewer v7.100
34.3 MB
Object
Compiled / Description
29.09.2010

This viewer tool allows sharing of models created using nPower Softwares Power NURBS / Power Solids / Power Translators / Power RhinoToMax / Power UGSToMax, Power SolidWorksToMax, and Power CatiaToMax plugins. The viewer plugin is especially useful for people who want to render with render farms. If you have render farms, and you need to render 'Power' models, you should install this free plugin on the render farm machines.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Voxelogic Acropora Importer v1.2.
317 KB
Object
Compiled / Description
28.09.2010

Allows Max to import meshes (static and animated) from Acropora, a procedural voxel modeller for creating complex, organic mesh topologies.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
AFK team Super Grass v0.71b
387 KB
Object
Compiled / Description
04.07.2010

This plugin allows you to create single grass blades, grass bundles, grass lawn patches or complete grass lawns. Its very flexible interfaces allows the usage of heightfield data, vectorfield data, and probability data in form of maps to influence the position, bending and appearance of each individual grass blade in a complete lawn and therefore additionally allows the visualization of heightfield or vectorfield data sets. Included in the bundle is a special Mental Ray grass shader for Max.

32-bit: Yes
64-bit: Yes
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Author / WWW Name / Download Plugin Type
Jerry Ylilammi BerconMetaball v1.14
229 KB
Object
Compiled / Description
12.05.2010

This is very similar to Max's own Blobmesh, but without the viewport preview. It also only works with V-Ray v1.50 SP3a and higher. Advantages over the standard Blobmesh are:
- It requires very little RAM (it's possible to render 10,000,000 particles with ~2GB)
- It is perfectly smooth with no meshing artifacts
- It supports true 3D motion blur
- A very fast preparation time due to the lack of mesh generation at render time
- Supports textures as density fields

More information and some examples can be found at the ChaosGroup forum.

32-bit: Yes
64-bit: Yes

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